POE 2 early access paywall
" So, have you read the papers yet? [Removed by Support]
Gaming PC: Win 11, 7600X3D, RTX 4080, 32GB DDR5-6000 CL30, 7000 MB/s SSD, 850W, 3840x2160p 120Hz Streaming PC: Win 11, i5-12400, RTX 4060, 32GB DDR5-6000 CL36, 7000 MB/s SSD, 450W, 1920x1080p 60Hz [Removed by Support] |
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" I skimmed the master thesis by Razhkou. In light of the conclusion, however, it paints triple G in a much better light. " That is correct and pay-to-play for the poe2 beta is a very generous move. I would add on top that we are seeing results in terms of game design/improvement for poe relative to how much money triple G's received from mtx. At the same time, Blizzard has received an 4$$load more money and what do they have to show for it..? Fits, excuses and allegations of employer abuse. So good business move by GGG and much more customer friendly. I will gladly pay them more. |
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" Ok, so you haven't, got it. Well, it was a worth a try. I'll be moving on, then. Cheers. [Removed by Support]
Gaming PC: Win 11, 7600X3D, RTX 4080, 32GB DDR5-6000 CL30, 7000 MB/s SSD, 850W, 3840x2160p 120Hz Streaming PC: Win 11, i5-12400, RTX 4060, 32GB DDR5-6000 CL36, 7000 MB/s SSD, 450W, 1920x1080p 60Hz [Removed by Support] |
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Based on that reaction I dare say I have read more of it than you did XD I
m not a referee of the thesis, so I'm not getting into it more than I need to. Too bad I don't reach your preconceived conclusions. EDIT: Ok, I read Petrovskaya & Zendle and am now even more confused about the point you are trying to make (provided you even have one). You specifically quoted these parts " How is this applicable in this discussion!? 1. The only currency is the tokens you receive for purchases. The goal of it is not confusion, but convenience. There is no need for different purchases for different items in the mtx store - rather one purchase for a stack of tokens to spend on the items. It reduces transaction costs for both the buyer and the vendor. 2. The unfair rates is definitely applicable to early days FO76, for one. I want to see a case being made for poe. The parts of the paper that could be relevant now include at least 1. Early Access Content—End Up with Something Different to What was Paid for We'll have to see. We didn't see only prerendered animations, we saw the actual game - so right now I'd say we are getting what we paid for. 2. Limited Inventory Space Without Paying Debatable ad nauseum. A group of people argues that poe can't be played without extra storage space, but (largely) the same group of people also say most of the drops are useless garbage. So what do you need the storage space for, again? 3. Overpricing Again, arguable indefinitely. There is effort involved in designing the assets and animations/sounds/effects of the cosmetics - so I would argue the relative price per player is generous for poe store. The one part I haven't engaged with is the mystery boxes - so I'll stay neutral on this one. If you're gonna "appeal to authority" make sure you pick relevant arguments. Don't just quote a paper to sound smart. It is worth a try for you to functionally read what you are quoting in the first place .. bloody redditor. Sidenote: You successfully wasted an hour of my time to edumacate you on proper academic conduct. Congratulations. Last edited by AlvinL_#4492 on Nov 27, 2024, 4:59:33 AM
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" My bad, I was actually mixing things, people and even threads up. To just answer the OP here: I think it's totally fine to charge a small sum for EA. It's not "the game", it's not the full experience. You opt in if you want to participate in the testing. Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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" " " Dude, I can't believe you give us your opinion. |
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" Poor person mentality. |
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" No, the goal of that is to make you underestimate how much you are actually spending: " Source " The unfair rates is not only referring to different currency conversions, but the amount you have left over. " " " " Source This complaint paper is from September 2024. I already educated myself on this issue in the past, so excuse me for not spending my own free time to pull every paper on the matter, but the gist of the fixed pricing points is just this, like I said earlier: It gets you to spend more because, almost every time you want to buy something else, you are a few points short, i.e. 5-30 points. However, you can only buy a minimum of 50 points, which then leaves you with more points left over, which translates into you buying more points again because of the former issue. Rinse and repeat. " Are you done with the ad hominem? [Removed by Support] Gaming PC: Win 11, 7600X3D, RTX 4080, 32GB DDR5-6000 CL30, 7000 MB/s SSD, 850W, 3840x2160p 120Hz Streaming PC: Win 11, i5-12400, RTX 4060, 32GB DDR5-6000 CL36, 7000 MB/s SSD, 450W, 1920x1080p 60Hz [Removed by Support] Last edited by BaumisMagicalWorld#0673 on Nov 27, 2024, 8:14:17 AM
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Apparently not tired of misrepresenting a research paper. Noo, never tired of that.
" And in some cases that is true. But you can't assume that it applies in all games. That's what you are doing here. " And now you apply your own biases freely, because you have read about extreme cases. " Are you done with your binary thinking? Last edited by AlvinL_#4492 on Nov 27, 2024, 8:26:27 AM
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" This formal complaint actually does cite its sources. At this point I'm left wondering what you are even attempting here. [Removed by Support]
Gaming PC: Win 11, 7600X3D, RTX 4080, 32GB DDR5-6000 CL30, 7000 MB/s SSD, 850W, 3840x2160p 120Hz Streaming PC: Win 11, i5-12400, RTX 4060, 32GB DDR5-6000 CL36, 7000 MB/s SSD, 450W, 1920x1080p 60Hz [Removed by Support] |
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