The community is taking the delay really well. Surprisingly well.

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Lyutsifer665 wrote:
dont be surprised if poe get scraped all together once the new game is up and running. and yes i know they said it wont but they also said a lot of other things. it just wont be profitable for them to keep 2 "free" games running and at the end of the day every company cares about profit over everything else.


It absolutely, 100% is the plan to scrap poe1 at some point, as soon as the numbers for poe2 prove to be better. It makes zero sense to be developing twice as much, when both games are free to play AND the mtx crosses over, which means no double dipping.

With how long out poe2's actual release is, who knows when this'll happen. But yea, poe1 WILL be put into maintenance mode after poe2 proves to have the same or better numbers.
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Bleu42 wrote:
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Lyutsifer665 wrote:
dont be surprised if poe get scraped all together once the new game is up and running. and yes i know they said it wont but they also said a lot of other things. it just wont be profitable for them to keep 2 "free" games running and at the end of the day every company cares about profit over everything else.


It absolutely, 100% is the plan to scrap poe1 at some point, as soon as the numbers for poe2 prove to be better. It makes zero sense to be developing twice as much, when both games are free to play AND the mtx crosses over, which means no double dipping.

With how long out poe2's actual release is, who knows when this'll happen. But yea, poe1 WILL be put into maintenance mode after poe2 proves to have the same or better numbers.

This is absolutely, positively, 100% your own fact-free speculation.

PoE1 and PoE2 are planned to be very different games -- they share common elements, they share the Path of Exile DNA, but PoE2 is not a direct replacement for PoE1, which is why they made it a separate game rather than keeping as the 4.0 expansion that it was originally planned as. Yes, PoE2 is clearly planned to be a big part of GGG's future direction, but they'll keep making content for PoE1 as long as people keep playing PoE1, because they know that plenty of people like PoE1. Keeping both games allows them to cater to two very different player bases, both of which may love ARPGs but who want very different things from their ARPGs. This is explicitly the plan, that plan has not changed that we know of.

And no, I don't seen any proof that the people who founded Grinding Gear Games and built Path of Exile in the first place care about "profit over everything else." The thing they care about "over everything else" is their game, for which they have obvious, visible passion. You can hear it in their voices every time they talk about what they do, and how much they love doing it.

I get that cynicism is hard to avoid with the state of today's videogame industry, but not every game company has sold their souls for filthy lucre the way Blizzard did. There are still some good ones, companies filled with people who just love games and want to make great games, and GGG are one of the good ones. They've stumbled this week, for sure, but that doesn't mean they've abandoned everything they've ever cared about in the process.
Remember, remember the 6th of December...
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Bleu42 wrote:
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Lyutsifer665 wrote:
dont be surprised if poe get scraped all together once the new game is up and running. and yes i know they said it wont but they also said a lot of other things. it just wont be profitable for them to keep 2 "free" games running and at the end of the day every company cares about profit over everything else.


It absolutely, 100% is the plan to scrap poe1 at some point, as soon as the numbers for poe2 prove to be better. It makes zero sense to be developing twice as much, when both games are free to play AND the mtx crosses over, which means no double dipping.

With how long out poe2's actual release is, who knows when this'll happen. But yea, poe1 WILL be put into maintenance mode after poe2 proves to have the same or better numbers.

That depends heavily on how much money PoE1 brings. I mean, for quite some time, there were 8 people working on PoE1, and it was doing really well.

For as long as PoE1 leagues earn more money than what they cost to produce, then PoE1 will stay around.

MTX crosses over from PoE1 to 2, but do they cross from 2 to 1 as well?

Even if, that allows for a fuller content schedule - could have 6 leagues per year, 3 in PoE1 and 3 in PoE2, which even without double dipping on MTX, is just double the league income windows in comparison to just 1 game having 3 leagues per year.
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safarr wrote:
Just wait until at the end of the month they push it back again. No way they deliver on the December release date, they are having merging servers issues. That shit is ghost in the machine level of headache. They either push the date back again or they say, "oops, sorry, the thing we said about mtx xfer isn't gonna work out... just for release tho..."


They're backed in a corner, no way beta gets pushed in 2025, I think tencent is already sharpening the knife.

Worst case scenario they start the beta without backwards compatibility mtx (extra incentive for people to buy the beta packs if you ask me).
Second-class poe gamer
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Xyel wrote:

For as long as PoE1 leagues earn more money than what they cost to produce, then PoE1 will stay around.


Um, thats at best only partial true. Or to be more precise: this a typical misunderstanding of how "capitalism" works. In fact, thats what seperates the current economic/social system from older economic/social systems.

You have to add at least the following condition:

"... and moving all resources from poe1 into poe2 would not even earn more money, then poe1 will stay."


Well, choose your answer...
Last edited by LanPirot on Nov 3, 2024, 5:09:19 PM
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LanPirot wrote:
Well, choose your answer...

Already answered: as long as enough people are playing PoE1 to make it worthwhile to make more content for PoE1, and as long as GGG have enough resources to do both, GGG will do both. It's not unheard of for a company to have more than one game in the marketplace, with their different offerings servicing different customers. Riot Games (who also have Tencent as their parent company) are continuing to support both League of Legends and Valorant. Digital Extremes are not going to discontinue Warframe when they launch Soulframe. It doesn't have to be a zero-sum either/or. GGG can grow as a company to do more things, without needing to have every one of those things appeal to every fan of every other one of their things. The engine of capitalism is growth, after all.

Now, whether GGG will succeed at doing both remains to be seen. Nothing in life is certain, as we've seen in this past week. But GGG surely do seem determined to try, and I'm not ready to declare their attempt to be a failure just yet.
Remember, remember the 6th of December...
Last edited by Waitubold on Nov 3, 2024, 7:05:49 PM
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Waitubold wrote:
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LanPirot wrote:
Well, choose your answer...

Already answered: as long as enough people are playing PoE1 to make it worthwhile to make more content for PoE1, and as long as GGG have enough resources to do both, GGG will do both. [..] The engine of capitalism is growth, after all.



Uhm, that you have already choosen your answer is quite clear, but it was'nt a comment directed at you.

To be honest, I myself havent a clear answer. It depends on quite some factors. For instance, if GGG havent overestimated the enjoyment of their new design direction on poe2 and if people didnt currently underestimating the impact of the gameplay differences between poe1 and poe2.

I would say to both: "yes, it happended", but I might be wrong in both cases.

Oh and talking about "capitalism" here is a bit tricky. But as I stated above, the engine is making "moaaaare" money. "Growth" is only a description for one way to do that. Its a strategy, not the reason.
Last edited by LanPirot on Nov 4, 2024, 5:45:52 AM
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LanPirot wrote:
Oh and talking about "capitalism" here is a bit tricky. But as I stated above, the engine is making "moaaaare" money. "Growth" is only a description for one way to do that. Its a strategy, not the reason.

A. Yes, it is tricky, but you're the one who started lecturing on people misunderstanding capitalism, so pthhh.

B. Not once that I can recall have have GGG done anything which appeared to be motivated by a desire for "moaaaare" money. They clearly understand that they need to make some money in order to keep making their game, but making an awesome game has always been their stated goal, and they've always behaved in a way that's consistent with that motivation. In current corporate leadership parlance, this is their "why" - in well-run companies, the reason comes first, and informs and defines the strategy.

C. I don't accept that a sacrifice of principles, or the relationship of trust and goodwill that a company has spent years building with their customers, is a natural or inevitable consequence of operating a company at a profit. It's not how every company runs; it's how Venture Capital-funded companies run.

That's because "moaaaare" money is the "why" of VCs. It's the sole reason that they do anything, and if your funding comes primarily from them, then it quickly becomes your "why" as well. You see a lot of this in the tech sector, but GGG are not funded by a VC firm, or even a group of them, and Tencent's approach to the companies they invest in around the world has been remarkably hands-off up to now.

Whether it's Riot Games, or Epic Games, or Grinding Gear Games, Tencent's pattern appears to be finding companies that are thriving and well-run, investing in them because they're well-run and thus reasonably safe places to park a bunch of cash, and then mostly leaving them to get on with it.

Tencent also get the IP, of course, and the ability to launch versions of that IP inside China where they operate very differently (PoE in China is a trip), but globally Tencent don't seem to force companies to make changes that will harm their long-term goals. Compare and contrast with Embracer Group, who did take on a lot of VC funding in order to fuel explosive growth, and it becomes really easy to spot the difference.

I don't expect to convince you, @LanPirot, and it's fine if you or anyone want to continue being skeptical. But suggesting that PoE2's success inevitably or necessarily means that PoE1 will go kaput! just doesn't track with anything I've seen from GGG at any time in the last decade. GGG can have pretty accurately assessed the enjoyment that some people will have with PoE2's direction, while also having a pretty solid idea of how different the two games will end up being from each other, and still be sincere about their plans to keep PoE1 going at the same time for people who prefer (or just enjoy) the older game. Plenty of streamers are talking about playing both, because it might give them a regular rotation of fresh content, and if that actually happens then sustaining PoE1's presence in the consciousness of ARPG fans is already a solved problem.
Remember, remember the 6th of December...
Last edited by Waitubold on Nov 4, 2024, 8:12:46 AM
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Bleu42 wrote:

It absolutely, 100% is the plan to scrap poe1 at some point, as soon as the numbers for poe2 prove to be better.


I wouldn't call it "the plan" as much as "hope".

They hope to, over time, bring PoE 2 in such a position that PoE 1 isn't... "Necessary" anymore. And I actually think they were expecting more hype regarding PoE 2. A LOT of players play PoE 1 because of the complex simplicity of the game, if that make sense. If you really learn the game, it's easy, straightforward and rather relaxingly fast and smooth. PoE 2 seems to challenge this at several fronts.

I'm sure PoE 2 will dethrone PoE 1 at some point, but I think GGG will have to swallow more camels than they think before that happens, and be forced to change quite a few things, both when it comes to mechanics and design.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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Phrazz wrote:
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Bleu42 wrote:

It absolutely, 100% is the plan to scrap poe1 at some point, as soon as the numbers for poe2 prove to be better.


I wouldn't call it "the plan" as much as "hope".

They hope to, over time, bring PoE 2 in such a position that PoE 1 isn't... "Necessary" anymore. And I actually think they were expecting more hype regarding PoE 2. A LOT of players play PoE 1 because of the complex simplicity of the game, if that make sense. If you really learn the game, it's easy, straightforward and rather relaxingly fast and smooth. PoE 2 seems to challenge this at several fronts.

I'm sure PoE 2 will dethrone PoE 1 at some point, but I think GGG will have to swallow more camels than they think before that happens, and be forced to change quite a few things, both when it comes to mechanics and design.


The issue there is that the bar for "really learning the game" is generally held to be so high that the people who clear it are held to be statistical noise. Over ninety-six percent of the playerbase are the Unwashed Plebs the top guys dismiss, scorn, belittle and dunk on with regularity, and there's only so far a game like that can go.

There are a finite number of human beings on planet Earth which will possess the necessary mixture of skills, attitudes, interests, and disposable income to become a Top PoE Player, and I'd posit that it's entirely possible most human beings on the planet who meet those prerequisites already are PoE1 players. Can that number grow? Sure - but not swiftly. especially when the only way to properly become a Top PoE Player is to spend several hundred hours watching streamers over the course of three or more leagues.

A new game which is perhaps not as smooth and easy for the top half-a-percent, but which is dramatically more intuitive and available to everyone else, not only allows GGG to pull from a massively broader total player pool, but it will act as a funnel into the original game for those who come in on PoE2 and find themselves curious about the first game they already have a bunch of MTX and such for.

I really don't know as PoE2 will be the Instant Death Knell to PoE1 that all the haters are lambasting it as. especially if the absolutely unthinkable happens and the new game is actually, y'know...really good.

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