In-game trading system?!!!!

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Nomancs wrote:
Edit: so what is your explanation/excuse that I cant give a sextant I dont need to my friend that farm it?


Don't do that to your friend ! You are only feeding his instant gratification issues !
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Nomancs wrote:


Edit: so what is your explanation/excuse that I cant give a sextant I dont need to my friend that farm it?


None really? The whole point of my idea is to get people to actually farm the items they want themselves instead of relying on trade for everything so him farming that sextant himself is pretty much goal achieved.

I know you'll never agree to this but the current system is the absolute worst in my opinion.
Free and unrestricted trade that only has the "cost" of being slightly inconvienient hurts casuals the most as they have to go through the pains of whisping 50 people to get a response to their 1c trade while it's completely irrelevant to bots.
And because it's unrestricted and powerful loot and crafting have to be designed around it making them worthless by themselves. Pretty much every loot strategy revolves around trade, you can't craft shit without trade because you'll never find the materials needed by yourself. The game is entirely based around it, everything else is made worthless just so that trade doesn't break the game and then they go and make it a pain in the ass to deal with. It's outright idiotic.

I'll admit that my idea isn't perfect but it's way better than what we have. It actually returns this game to being an ARPG, at least somewhat, and it discourages bots, RMT and item flipping by forcing people to go through the trouble of creating and actively managing dozens of accounts. You could deter it further by only giving access to the AH after a certain amount of content is finished. The botfarms and RMT shops might be willing to still go through with that, at least some of them, but most players probably wouldn't. And if the customers aren't willing to level up a new account to past the campaign only to buy their RMT stuff when there is a good chance that their auction get's canceled and/or their new account deleted then that will likely discourage them from engaging in RMT and with less customers there is less profit for shops. Not a perfect solution but it's kinda difficult to get a perfect solution while this game is f2p.

/edit after seeing your reply. This is getting nowhere. We want completely different things and will never come to an agreement so i'll drop it here. One persons trash is the other persons treasure i guess.
Last edited by Baharoth15 on Oct 9, 2023, 11:56:29 AM
I need to admit, this is hands down one of the worst ideas on so many levels. Have you even considered how many people would ask for refund for their premium tabs without option to be used for trade? And not allowing to trade on leaguestart just because you say so? And finishing campaign with boost takes what, 30min with just killing main bosses?

Again, this is bad, like capslock BAD. Bots paradise lol, with almost impossible to trade for casuals.

Edit: You consider this discussion going nowhere, but it is to show you huge flaws on your idea and expose weaknesses, so you can form a better one in future.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
Last edited by Nomancs on Oct 9, 2023, 12:14:32 PM
"
Nomancs wrote:
I need to admit, this is hands down one of the worst ideas on so many levels. Have you even considered how many people would ask for refund for their premium tabs without option to be used for trade? And not allowing to trade on leaguestart just because you say so? And finishing campaign with boost takes what, 30min with just killing main bosses?

Again, this is bad, like capslock BAD. Bots paradise lol, with almost impossible to trade for casuals.

Edit: You consider this discussion going nowhere, but it is to show you huge flaws on your idea and expose weaknesses, so you can form a better one in future.


Ohhhhhhh man I completely forgot about the premium stash tabs... now that you mention it, putting up an in-game AH might consider some aspects of the premium tabs moot :O
"For we are not now that strength, which in old days moved Earth and Heaven. That which we are, we are; one equal strength of heroic hearts, made weak by time and fate, but strong in will: to strive, to seek, to find, and not to yield." - Ulysses, Tennyson
how anyone can ask for an auction house after Diablo 3 boggles my mind
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Imaginaerum wrote:
how anyone can ask for an auction house after Diablo 3 boggles my mind


How anyone can ask for an obsolete trading system in a (mostly) single player ARPG where you obtain all your gear/currency by trading and not playing the game boggles my mind.
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Baharoth15 wrote:
Then tell me this genius, how are the RMT shops that run those bots supposed to make their RMT trades with their customers if there is no way to do private trades between two players but everything has to be done in the form of public auctions hm?


Just the same way bots do it in other games as well. In some mmorpgs they buy out a exclusively "expensive" piece of log or some other meaningless item listed for whatever amount the buyer wants in currency. PoE wouldn't be any different since you can just list a random rare item, and the rmt seller can just buy out this item.
Problem like in every other game you can't really trace down all the trades to actually punish the rmt trades over a AH since multiple hundred items go in and out a second in a busy game.

Not to mention even with just a ah as a way to trade people would still be able to swip swap their items without limits over a guild stash tab, unless you also come up with a idea to add some stupid limits to that :)

tltr: a ah wouldn't change much about the rmt issue
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid on Oct 9, 2023, 4:38:11 PM
The arguments against an AH generally seem to be that bots would dominate it and immediately buy underpriced items. Well, that's basically the way it currently works, plus an AH would do away with price fixers who list items way low with no intention of ever selling it and then buy from the poor saps who list under that fixed price.

Either way, it may be a wash, so why not go with a system that's not so frustrating? They should at least try it as an experiment in POE2 and remove it if it doesn't work out.
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hasatt0 wrote:
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Imaginaerum wrote:
how anyone can ask for an auction house after Diablo 3 boggles my mind


How anyone can ask for an obsolete trading system in a (mostly) single player ARPG where you obtain all your gear/currency by trading and not playing the game boggles my mind.


Haven't seen many people asking for that, though. "No AH, please" does not equal "what we have now, is good".
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
I imagine a ggg auction house will work like this.

A coin will drop that opens a portal to a zone full of players with collision. The lag will be so bad that a 2 second delay occurs between every onput and action. Just as you go to pick up an item you get disconnected.

Instead of currency going into a tab it goes to the box of torment, another zone with bright orange lava flowing and a kind of loud rain sound playing. The lag is somehow worse. Then ggg releases a performance update and only GeForce 750s can enter the zone without crashing.

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