What Happened with Items

Im done...
Just make 3.10/13 legacy server before start POE2.
Focus on poe2, give us some fun before we quit becouse of your vision
"

Philosophy One:
But Path of Exile is a game about opting-in to more difficulty in exchange for more rewards.


There is no opt-in here. The rares with random AN mods are all over the place in every single mechanics. And you still do not get it but continue to do minor tweaks to AN modifiers.


"

Philosophy Two:
In fights with a lot of Rare monsters on screen, you can't follow what modifiers they have, what skills they're using, and sometimes not even what type of monster they are. There's too much to pay attention to, with too much noise and screen pollution.



Yep you identified the problem and what was your solution? Added ALL the AN modifiers in one league to the entire rest of the game. Once upon a time it was all very clear to any player, veteran or new. Monster has more fire resistance and so on. Now what, overcharge, deadeye, weaver this weaver that. Smack head.
Yeah I sure love that the entire game now revolves around using 3rd party tooling to scan for certain AN mobs because nothing else drops any loot. Great design, lads.
Last edited by TatteredHat#7769 on Aug 26, 2022, 3:40:30 AM
Quitters and haters are being edgy at this point. Intentions are good on Chris' part, eventually the game will be perfect with this route. So stop nagging already we try to enjoy a game here. I personally liked the league very much and find the item drops acceptable so far comparing past leagues. Dont actually care much about top juicers have less drops to be honest. It was redicilous before.
"
I'm the Game Director for Path of Exile 1


This is very, very specific! Maybe means that there's a different game director for PoE2? So a different 'vision'?
"
allbluedream wrote:
Revert all the unpopular changes since Expedition until you figure out a way to proceed. You are rushing bandaids and they make things worse. I've never seen people rushing to dig their own grave in so many different ways over such a short span of time.


This
"
Iggy5150 wrote:
Eveything souds good on paper, but results are completely the opposite.

"I have seen parties in this league get multiple mirrors per day" By running maps? I would recommend your staff to take a closer look on how these people are making such amounts of currency by drops, in case third party illegal tools are being used. All the feedback I get from experienced players running max juice maps is that the more they invest, the less they get, either playing full party or solo. I have the same experience as an MF player.

"...or find over 50 Divine Orbs from a single monster." We are aware of that, but is that a good state of loot balance? To rely exclusively on finding a single monster with solaris-touched + a few other AN mods, after you've hit a couple of eldrich altars with chance to duplicate currency? Where is consistency?

The truth is that mapping feels horrible now, most streamers look like their dogs just died, and we don't see you addressing players' main concerns.

----

Also regarding Harvest, why did you remove reforge keeps, reforge much more likely, jewel implicits, and socket colors. What is the point of all this?

Many crafts still required many harvest tries + several other non-deterministic steps, such as elevating mods, awakener orb two bases, blocking mods + ex slamming, using aisling and blocking again, etc. Harvest was in a very good balance in terms of power, but along with solving the itemization problem you created a bigger one, which is that very few people are crafing stuff now. Many great players ended up swithing from SSF or HC SSF to trade league this patch because of that change alone.



This. i just hope Bex or someone there is able to bring some of the streamer analytical criticism videos into the war table meeting and get some serious eyes on the true fundamentals of the problems so we can either get clear and explicit information for once that we desperately deserve to move forward, or there can be wool pulled off the eyes and some serious investigation into just how bad things actually are at every level. cause it's just way worse in the totality of ALL the sweeping changes in every aspect of the game than anything. id have been fine if it was super easy to build defenses in this league. or craft early starting gear. or just far currencies. or just level up........ but nothing feels like it is. it all just feels oppressive and the collective sum is rough.

in a macro view though i know they will have a better future somehow, i just don't think 3 months will be enough, maybe not even a year until we get a poe 2 beta. i just think I've lost hope and more importantly lost faith. it sucks to see something you care about to die so completely in the course of just 1 patch. i never thought the darkest timeline would exist but here we are

stay safe, stay sane, and do your best to keep your mental health happy exiles. take breaks, have fun if you're still having fun, oir just escape the negativity spirals that collective suffering can bring and enjoy some peace and quiet somewhere else. times will change, and change can be good, but it takes time to unvest from the things in the past we held so dear. <3
Guess PoE is dead to me if this is the direction it's going moving forward.

Peace out.
Please un-nerf Minions, specially Arakaali's Fang... Please...
Ohhh yeah , crafting is dead . Good job :) I hope that you will not revert crafting changes and this game will just fall down as fast as possible . RIP good items . RIP zooming . RIP Mirror of Kallandra . RIP Beyond . RIP Harvest . RIP Economy . GL im jumping out from this TRAIN XD

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