What Happened with Items
It was obvious after a couple of hours there were issues with the loot drops, however that didn't remove the fun I'm having so far in this new league.
It's a mistake, but shit sometimes happens, especially for a game with so many complex systems. Also, it's not the end of the world. What matters is the way you addressed it in words and in action, thanks for that. Keep up the good work and transparency. |
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I only just started this league last Monday and I'm just getting through atlas progress in white maps now. So far, if I knew nothing of the changes, I would say I'm just having a really bad luck league start with loot. If nothing changes and I still feel like I'm having bad luck in red maps because these changes really did dry up loot, I doubt I'll make another character or go for Uber boss kills. I don't understand at all how GGG could see the current state of the game and think this will be good for player retention.
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I appreciate the post. Conceptually, I see the reasoning behind most of the points, and tbh I kinda agree with a lot of them, i.e.,some of these things could end up being good for the game down the road. But it was really, really poorly executed and communicated, if we can even call it communicating. Some of the hotfixes made a game sort of playable, but it is still not in a good spot imho. Especially when it comes to crafting,since removing reforges keeping prefixes and suffixes is a huge hit at the mid-tier player, making it simply too expensive to break into the advanced crafting (1%-ers can still 'raw currency' it, but in the trickle down economy like PoE, that just indirectly makes stuff massively more expensive for the rest of us). Stealth nerfs like these should also be addressed.
Still my favorite modern game, but I kinda feel like my own dog bit me. A.k.a. Sinisa / sinisasub85.
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May have sounded like a good idea on papaer but it was not... Honestly... if the changes of the last two leagues were just deleted and forgotten from archenemsis to the current cluster-blunder... It would be the most acclaimed changein gaming history... Forcing these changes iwt divine, harvest, loot and AN... and trudging on in spite of noone enjoying them is.. a weird choice.
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I Understand this is a tough time for you all at GGG, and it is appreciated that there seems to be some level of insight going on but its not all there yet. The only thing you haven't touched on in the slightest is the damage output of monsters. There are still so many ways to die without even being slightly aware of it, or having zero chance to "react accordingly" as you put it.
Every now and then monsters will give this "more" loot you talk about but its still just unidentified rares that are vendored for shards for the average player. So even though more stuff drops every now and then, its still actually not rewarding for the average player. |
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Craft - Dead
Party Play - Dead Fun with game - Dead. New players - Dead Casual Players - Dead GGG wants to level the playing field for the top 1% of players, and in the process has ended the fun for the other 99% Thanx GGG Last edited by aRIeTeFaK#2803 on Aug 26, 2022, 10:51:08 AM
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Yikes.
You started off strong and I accept your apology but you’ve literally ruined the game I know and love. I will not be buying or playing this game to the extent I was before until you revert these atrocious changes. You are clearly not understanding what’s made your game successful to begin with. Listen to your community, revert this butthole patch and bring us more loot to make up for the last week…. It’s that simple. |
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I don't usually post I never post actually and am happy with some of the changes and it sounds good on paper and understandable approach and fair enough explains the loot issue but still does not fix it as it dropped significantly and clearly does not feel any changes made actually helps...
One of the main issues people keep telling apart from loot issues is archnemesis people hate it we don't want it is pure garbage how about actually consider and listen to these things - We do not want archnemesis at all it is s...t. And the fact how hard is to balance it should show that it needs to be re addressed and reworked just remove that crap until its actually ready and fun - Rare monster is harder then a f...ing unique monster how does that make any sense??? |
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" Dude, this happens almost every other league. Y'all have to retract changes 2 weeks in constantly. |
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Guess I'll try some things in standard.
Last edited by OverSpear#1516 on Aug 26, 2022, 10:59:55 PM
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