Game Balance in Path of Exile: Ultimatum
" Imagine you play since 2012, max level 90, 12 challenges last league, 16 challenges max, and typing that. |
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Hi
why kill fractured map,that content is the only legit reason people spent a thousand of exa or even a couple mirror to their build,and not everyone must reach that threshold,it's an end game. so what next? buying a delirium orb after each time running map? sending a 10 message to 10 different seller to get 1 delirium orb? Have you ever consider how annoying is trading in this game? adding up with the fact delirium orb is rarely drop people fractured map because delirium orb is a rare drop,even with people fracturing deli orb map,..still delirium orb is in high demand on market,because it is scarce and you will make it even more scarce if you just doin nerf without increased the drop rate significantly you can remove the sextant dont use enchant but why killing frac map? |
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" This also means that drops that "plebs" get will also be more valuable. That breachstone they spent time getting may be finally worth more than 1c since the economy won't be flooded with them as soon as the first hh poison sextans delirium farmer pops up. Since the economy won't be as flooded, as it usually is, with every type of drop by the top 0.1%, "plebs" may finally be able to get some currency going by selling whatever they will manage to drop and buying something. Last edited by FeelThePoveR#6574 on Apr 13, 2021, 5:29:32 PM
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" Pleb reporting. I find this extremely unlikely, but I welcome the possibility. The fact is people who are good at the game will find OP builds anyway, the only ones getting assblasted are the new players honestly. They want to force you to create your own builds, but at the end of the day PoE is so complicated that if you put a newbie in front of a barrel like that, they won't even bother trying this sexy game. |
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good nothing they posted in the changes is going to effect my build hehe
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" Oh boy if only I had 1 euro everytime I said that but actualyl my build was nerfed I would have by now ... 8euros You thing I khare, but I realy dond.
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" Breachstones will be valuable this league because you can reroll them with blessings into Pure breachstones. And those are good for leveling and farming expensive breach items. And yes, it is good if normal items that casual players drop are getting some value, because you often find yourself in a situation when all your drops worth shit and the only expensive items are the ones that you can't farm, because you're not playing a meta 10 shapers per second farmer. |
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very nice , im happy with most of those changes
I hate the lab
SET FREE THE ASCENDANCY POINTS https://www.pathofexile.com/forum/view-thread/1609216 |
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" always has been |
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" I would love to agree with you, but I can’t. When you look on end game nerfs like these from global perspective, it’s like A) you won the lottery, but so did everyone else so in result everything got more expensive and we have galloping inflation as supply and demand didn’t change B) supply changed but demand didn’t, so things got more expensive (low supply) or cheaper (high supply) These nerfs do very little to the top end players. Some will quit, most will prevail, they will have top tier build by the day 2, farming mirrors when they still less than 100ex, while Johnny Casual will try to navigate his way thru blood aqueducts. By the time the bottom part of the player base get to the maps with those lucky 15c and 1-2 ex, top tier players will be already farming end game. No, Johnny Casual will not have impact on market flooded with pricefixers and flippers in first 72 hours, and will be much much too late to the game after. The only drop worth more from said Johnny is the usual leveling gear in first week or so, don’t bother yourself thinking that for some reason efficient players who can do 6-10 hours a day in game will not be able to farm breach/legion/deli splinters sooner and faster, and setting the price good enough for flipping. In heist, we seem supply going up, with demand being the sane as player base didn’t grow, so prices on bulk went down and Johnny Casual could buy a lot for cheap. Now, the prices for everything will go up, and if that Johnny casual didn’t know how to make currency back than, he still will not make currency now, more so that affordable fracturing is gone. Sorry, but no, nothing that 90% of the “normal” player base can farm will make the top tier farmers and flippers suffer. They are effective client with a lot of time for playing (or dual wielding credit cards) and those nerfs do nothing outside of nerfing the game for the common folks. We still will farm same content, only difference bring that because the cost of running it will be higher, the spoils of it will be more expensive. Persistence makes impossible possible, possible likely and likely definite. Yep, Mirror will drop eventually -_-
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