Development Manifesto: Harvest Crafting
" After fighting tooth and nail to defend Harvest, I now wish more than anything that they would provide us with a way to reduce the encounter rate to ZERO. NVM, I can accomplish that by just not playing - with a 100% chance. There's absolutely no way to play now without seeing the injustice in 3d technicolor. DO NOT GET ME EXCITED WITH RUMBLING BLUE RIBBONS FOR NO GOOD REASON. It is a taunt... an insult. Last edited by Obright#1785 on May 4, 2021, 6:40:18 AM
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40% drop of audience in first 2 weeks.
It in 106% faster, than in last League. If we compare a drop of audience in January and in April. In January 96 745 players - in first day 78 293 players - in two week ago minus 19.74% In April 107 035 players - in first day 67 833 players - in two week ago minus 40.76% Obliviously - it fail. Urgently need to fix. I think, Chris try the hypotheses, and must to understand, that "Deterministic craft" was not a problem for POE, but instead - a cure. In my opinion - Chris must to return "Deterministic craft" ASAP. And propose any kind of compensations for community. https://www.githyp.com/path-of-exile-100607/?tab=player-count Last edited by SantaClaus1024#2640 on May 4, 2021, 8:58:28 AM
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" In January 96 745 players - in first day 59 379 players - in two week ago minus 38.5% In April 107 035 players - in first day 67 833 players - in two week ago minus 36.7% he? in last league was less players after first 2 weeks, calculating "early peak" |
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Economy is just so much different when you compare harvest league / ritual league which has harvest mechanics as part of it's core economy versus heist and ultimatum. Everything just seems dull and unoptimized. Those former leagues thrived with a larger pool of items which suit different types of builds, which encourages gamers to play-through content with many permutations of build architecture, but now probably will quit after going 1-2 characters in. I guess this was in line with the GGG's vision to create an ultra grindy game with high RNG influence. It's getting boring real fast real soon.
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" I hope this league is horrible for them, so that they realize they’re doing shit. Last edited by Alkatraz_BR#1251 on May 6, 2021, 10:19:45 PM
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Dear Team,
Do remember that what drew us to the game in the first place was going fast, making wacky characters, rerolling, blowing up screens and having the knowledge=godlike feeling. It's okay to show a demo of new content where the graphics, design and atmosphere are showcased. The first time we play through it we focus on that too. However the second time it's go-fast-baby! Replicating the slower pace of gameplay of other RPGs in Path of Exile removes the draw that pulled us here in the first place. I've noticed the introduction of 9000 shards and splinters, perhaps in conjunction with the speeding up of the game over the same time period. Now, slowing down but same if not more grind to get into content? This is artificial. Ultimatum is a great way to get me to sit in one place for a while and still have fun :) Harvest is honestly gone. The chances of getting that super valuable craft is so low that I always. Skip. 100%. Why? Because the time spent there is precious and I'd rather spend it elsewhere doing something FUN. My time in the game is limited. I am not Zizaran. (love Ziz :) ) I have a suggestion. Set an internal goal for EVERY senior staff member to play at least one character to level 90, 24 challenges complete, 150 Atlas bonus completion every league. When you reach the point of "I'm busy working on the game, can't do that", then you'll reach my point too. The earlier you reach it, the bigger the action steps. I've been playing since open beta. I am an avid fan of PoE. For the first time ever I'm hesitating to buy a supporter pack this league. The Grind is too great in exchange for the fun, I'm oiling my Gears elsewhere. Please reconsider this direction for next league. Exile is an illusion, exile! Last edited by FusionCoreDance#2038 on May 8, 2021, 4:35:58 PM
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" So you want the game to change to suit your lifestyle changes? That's how you make a bad game. It was easy to print out gg with Harvest items that a few league before were 50ex and were just 1x if that. It should have never been added to the game and 3 league on, people still make threads about it. If you dont have much time to play anymore, then you need to change how you play, not ask the game to change to suit you. Should GGG improve crafting and add some of the deterimistic options into crafting, things like rez changes and caster/physical chaos roles, sure but items have no value or worth these days because it's still easy to craft mirror gear. There can't be any "undisputed" moments anymore, everything is easy to make. You can beat the game with less than 20% of the power of the gg gear you can make these days anyway. |
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GGG i kno its hard BUT pls hire more ppl to search and ban bots! pls!
ALL trade flooded by bots and bots alrdy control economy!! GGG BAN THEM! Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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Do you guys want to attract people with a gambling problem? Or are you already fully activisioned by Tencent? Feels like inserting coins (Exalts) into some cheap ass casino machine. Odds of getting rewarded for the grind are getting slim to none. Performance is worse than it has ever been, while you guys keep spending manpower to develop more MTX and paywall shit. 10 bucks for cursors? Are you f***** kidding me? Feels like the end of a relationship, "I thought you were different"....
Last edited by zachbert#5677 on May 14, 2021, 7:43:58 AM
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" How are supposed to be "proud" of the "accomplishment" of winning a scratch-off? Would I feel lucky? Yes. Would I feel like I actually accomplished something, or was rewarded for my decisions, time, and effort? Fuck no. Why even bother? Harvest was different. Yes it was a rich, juicy fruit, but you had to go through a tough, thorny skin to get to it. You had to find out what you needed to get what you wanted, go about obtaining that, pay out the ass to increase your chances of success, only to have to do it all over again most times. The entire process was fun for me, even the og temp league mechanic was fun, in spite of the time and effort required to build and maintain your harvest plots. The fact that I was able to SOMETIMES get what I wanted, as long as I invested the time and effort, kept me coming back and enjoying the game. Now the devs seem to care about nothing but proving a point. Can you imagine being an EMPLOYEE of GGG, and seeing these numbers? ![]() It's one thing to have most of your leisure time destroyed, it's quite another to have your livelihood held up to such treatment. Even if you don't lose your job, do you see any bonuses coming this league? Does it make you feel secure in your ability to pay your bills, when you see that this new league is DOA after a month, just so that the dev's can say "we got our way 100%"? [Removed by Support] ^There's at least one employee who's thinking about it... Last edited by Obright#1785 on May 17, 2021, 6:59:14 AM
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