Development Manifesto: Harvest Crafting
" I think streamers dont like harvest at all... because i constantly see them complain about how op harvest is... either it could be they prefer rng crafting more as they get more views while gambling or they no life 24/7 play the game anyway so they have enough resource which means they are not much affected by removal of harvest. Also i fall in Group B and im fine with keep harvest as is while making harvest crafted item soulbound/account-bound either for limited time or permanently... even if the item is account-bound for only 2-3 hours people will stop using TFT. Last edited by Snipemaster#5480 on Mar 14, 2021, 4:40:41 AM
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there are few games in which I put more time than poe
a not close second was NIOH, in poe I have a nice double corrupted 28% quality goddess scorned, in NIOH I have a Raikiri sword that I kept upgrading both of these itens are cheriched by me but if I had to choose between my nioh sword and my poe sword i would go with the former, since, in the end, I worked to make the first, the second one I got lucky in a temple more than anything, this is what the casual playerbase is losing with the heavy nerfing of harvest, the feeling of working on your itens to make them the way you want. i hope you guys find a way of making craft good in your game because the ways things are now, an exalt is just a glorified gold bar for me |
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they will probably just increase exalts drop rate lmao
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Oshabi yells - WHY FIGHT PROGRESS . Lol
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The content that has been added in the last two years has been too difficult for SSF players.
However, the introduction of Harvest Craft has saved SSF players a lot of trouble. I play in SSF mode for the hack and slash and crafting. Is Poe a Trading Game? LOL If GGG destroys my enjoyment of SSF Play and Crafting, then I will destroy GGG too. Let's stop supporting GGG with point purchases from them destroys SSF Play Crating! |
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" even if they increase the drop rate of Exalts to 300%+++. I would never use 'em to gamble, I mean craft, I mean gamble...the excitement it gave doesnt exite me at all, contrary to what is said. |
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First time since 1.0 launch I felt comfortable crafting items, because I had some kind of control over it and now... Might as well get back to chaos spam.
3.14 - Removed Harvest from the game.
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" Chris prefers when you like gambling and he believes this is good for you. Something called "crafting", where you spend a currency and cannot foresee any predictable result is nothing more than a gambling. Wiki: "Gambling (...) is the wagering of money or something of value (referred to as "the stakes") on an event with an uncertain outcome, with the primary intent of winning money or material goods. Gambling thus requires three elements to be present: consideration (an amount wagered), risk (chance), and a prize." - Does not this fit perfectly to a "crafting" proposed by GGG? The definition above sounds entirely different to the CRAFTING idea, where you take some actions to create something specific you want in a planned way, where you need knowledge, skills and suitable ingredients. Slamming exalts and annulments is a kind of lottery - you throw the game currency in and then you can win, but in most cases you wont. I don't enjoy it. Most of people don't. |
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" Dude, to "zoom-zoom" the actual end game bosses you need a full TFT equip character, which each piece costing between 600-800ex. How many players you think gonna "zoom-zoom"?? |
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" So you just want instant gratification instead of hardship and longterm joy?Describes all the whiners.You want these items without putting too much into it. |
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