Development Manifesto: Harvest Crafting

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Onihasuma wrote:
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Why dont just make harvest things NOT TRADEABLE????????


lol ... 2 eazy ... XD

But yes, keep harvest as it is, make things not tradeable, it is still rng stuff and your game is just working good (even with tradeable ... it's just making a good job and ex slams are bullshit not fun!)... don't do the blizzardphoneman and tell us what we like when you don't know what we like ...

Chris knows better what you like. He will tell you what you have to like even if you think you do not like his ideas.
GGG: That it is in your best interest! Our game is so great, you will play it forever. Now, go to buy another supporter pack or other MTX.
Last edited by Mark__75#7141 on Mar 13, 2021, 7:22:42 AM
The real problem here are the 3rd party tools and the access to what should be rare craft options on demand. And the proposed nerfs do NOTHING to curb this.

I see a lot of suggestions for account locking items but that ruins trade value.

Why not make that lock temporary? A 1 hour/1 day account-bound status for harvest crafted items would ruin 3rd party access because now you need a stranger to hold your item for a while.

Alternatively keep these nerfs and make the crafts that remain tradable IN GAME.


FFS If we won't overtly kill the ability to use 3rd party groups then AT LEAST provide an in game alternative. I wouldn't even be so upset about the changes if they would fix THE ONE THING I actually hated about the process (The need to go to discord to find someone with the craft I want to use and pray they don't fuck up the item).
"Act as if what you do makes a difference. It does." - William James
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If you want all the best gear in a few days and everything is soulbound, go play diablo 3.
Very disappointed in your vision and changes for the game. I spent the most amount of money I have ever spent in POE right before 3.13 dropped because I liked everything shown in the trailer and the features revealed coming to the game. This was probably the last time I'm spending any money on this game. I had my great time but you clearly don't care about the people playing and their issues with the game, you only care about purposefully making gameplay more tedious to tie people to stay in the game longer. There are many many games out there who's developers are passionate about and want to make their creations fun and enjoyable, you are not one of these developers. At least there are other great ARPG's coming in 2021 so that I won't have to be an alpha tester for your new content in April.

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Last edited by Lisa_GGG#0000 on Mar 14, 2021, 7:25:43 AM
Honestly I am very sad about this change. Harvest Crafting was the only way i managed to get at least a bit of decent gear.
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xHavoCx wrote:
The real problem here are the 3rd party tools and the access to what should be rare craft options on demand. And the proposed nerfs do NOTHING to curb this.

I see a lot of suggestions for account locking items but that ruins trade value.

Why not make that lock temporary? A 1 hour/1 day account-bound status for harvest crafted items would ruin 3rd party access because now you need a stranger to hold your item for a while.

Alternatively keep these nerfs and make the crafts that remain tradable IN GAME.


FFS If we won't overtly kill the ability to use 3rd party groups then AT LEAST provide an in game alternative. I wouldn't even be so upset about the changes if they would fix THE ONE THING I actually hated about the process (The need to go to discord to find someone with the craft I want to use and pray they don't fuck up the item).


POE has grow to rely on trade overlay to flip to be rich and ext site to check which item is good to be flipped. It is not the matter of harvest

even poe.trade is an ext site and GGG did not have their own trade site until a few years ago

GGG has no power to regulate the player trading market now unless they ban all player what sell harvest craft, which is impossible
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Thanks GGG for destroying tons of builds and casual gamer who just have 2 or 3 hours or less to play poe...
Main problem was TFT Discord ! Not HARVEST . Nobody askin about nerfin Harvest .
Just make it like bestiary orbs . Fire exalt , cold exalt , chaos annulment etc.
Harvest crafting makes ANY skill/build Playable ! Just look on build rotation in Harvest , Heist , Ritual leagues . And u wanna take it away . Hello Cyclone , Spectres , Miner , and couple chaos builds . Damn great to hear . I love your Game . I mean - thats pretty much the only game im fall in love in past few years . But ... jesus christ . IF U CAN CRAFT and got TIME for it - u will get mirror tier items , no matter what . But if u play 3-4 hours per day - Harvest was the name of the game . Even ability to manage your resists was a huge , HUGE thing for build diversity . DISCORD was a problem - NOT HARVEST !
If GGG worries about TFT discord, GGG would have made stuffs that had harvest involved to craft untradeable or locked. I used to play many online games and found locking items on character or make it untradeable is absolutely doable. GGG should think about this option rather than nerf the game like this.
Last edited by mrvitcom#7963 on Mar 13, 2021, 7:50:51 AM
Hey GGG, nerfing harvest is like banning cars, just because 100 people in the world driving a Bugatti Veyron.

My vote: plz dont do this.

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