Development Manifesto: Harvest Crafting

"
xPiranha wrote:
Casuals.


Apple became the first public company to be worth one Trillion dollars by appealing to casuals.

https://www.bbc.co.uk/news/business-45050213

There's another little company - named after a river - you might have heard of (Ama - something) that was worth 1.5 Trillion as of yesterday. They made their fortune by appealing to casual shoppers. People too lazy to actually leave the house and shop!

https://www.macrotrends.net/stocks/charts/AMZN/amazon/net-worth






PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
Last edited by DalaiLama on Mar 12, 2021, 8:38:40 AM
Here's my 2 cents that'll likely go unnoticed (who cares anyway?).

* Im a filthy casual with 3500+ hrs on steam (who knows with standalone)
* I've played on and off since BETA (I have the cheapest kiwi bird pet)
* I suck at crafting and theory-crafting, but I can follow a build guide.
* I'm mediocre

I just found out how to sell harvest on discord this league, and I skipped harvest league. I think this move is garbage. I've made some exalts this league, but I've never fought the Maven, or done an uber elder this time around.

So long as GGG makes business decisions for those that stream and play the game for 12 hours a day, casuals will be the only ones that suffer. I mean, you do see what kind of engagement metrics you get each league (YOU FRIGGIN RELEASE THEM WEEK 1, and 2, and 4 of the league!). Those that play all day are still going to print mirrors and game the mechanics to their advantage. This change has solved one problem...a problem of too much broad player-base engagement.
it's nonsense to stop progress, if in real life, in philosophy and the vision of Chris, everyone moved, then we would still live in the Stone Age, without equipment and other things, if you like to cook food on a fire in the middle of the kitchen, then these are your problems, the rest will buy stove, the developers have flawed thinking and a vision of development after this they do not have a move, it is pointless to argue with this
GGG wants rares to be the best items you can get nerfing powerful uniques

also GGG:
Removes harvest making rares 1 in a trillion odds
interview with GGG about harvest nerfs
https://www.youtube.com/watch?v=dySV2sJxshk
Last edited by Lyutsifer665 on Mar 12, 2021, 8:43:04 AM
"
DalaiLama wrote:
"
xPiranha wrote:
Casuals.


Apple became the first public company to be worth one Trillion dollars by appealing to casuals.

https://www.bbc.co.uk/news/business-45050213

There's another little company - named after a river - you might have heard of (Ama - something) that was worth 1.5 Trillion as of yesterday. They made their fortune by appealing to casual shoppers. People too lazy to actually leave the house and shop!

https://www.macrotrends.net/stocks/charts/AMZN/amazon/net-worth






-Official Forum Dweller-
-I started the hoho movement-
-Exploit Early - Exploit Often-
-Moderators are absurd and OP-
-Heist Enjoyer-
"Using currency items like Exalted Orbs or Chaos Orbs on your gear is a powerful, risky and exciting way to improve it."


Maybe back when Ethernal Orbs where a thing.......
For once you do something to balance out the game for use casual players and you go screwing it up again. Finally able to craft and do something on the game and you want to take it away with BS. THE top 1% Of people already know how and able to craft. Wouldn't be so bad if there was a better drop rate of materials. [Removed by Support] Maybe if you all have a shit about your consumers you wouldn't lose so much business and people quiting your game. You want a bigger fan base don't do this it finally leveled out the playing field.
Last edited by Ian_GGG on Mar 12, 2021, 8:57:16 AM
"
DalaiLama wrote:
"
xPiranha wrote:
Casuals.


Apple became the first public company to be worth one Trillion dollars by appealing to casuals.

https://www.bbc.co.uk/news/business-45050213

There's another little company - named after a river - you might have heard of (Ama - something) that was worth 1.5 Trillion as of yesterday. They made their fortune by appealing to casual shoppers. People too lazy to actually leave the house and shop!

https://www.macrotrends.net/stocks/charts/AMZN/amazon/net-worth








This game wasn't made for casuals, but to facilitate their entry in the game shouldn't be a bad thing if it comes with new challenges or grinds for hardcore players.

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