Development Manifesto: Harvest Crafting
Literally the most stupid idea of you since I've started to play this game. And I'm playing it for 5 years or so. Disgusting. You just let me down every time. Why don't buff things that aren't rewarding and are unfun? You have to ruin players experience and make game unfun to play, don't you?
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If you over-nerf it people won't even bother entering a grove, at that point it would be even better removing Harvest from the game. I personally would make these changes:
- Reduce the number of crafts you are offered by a lot but increase the chance of getting decent crafts (reforge rare with common modifiers, exchanges). Also don't increase the number of groves you find. - Make it tradeable (like beasts) to solve the discord problem and avoid scams. - Make good crafts (anul+aug) really rare to the point people consider using other orbs for some crafts, but don't make them work only on non-influenced items which would make Harvest useless endgame. |
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Let's let them implement what is intended first and we will see if it really hurt the whole game play. What if few weeks into next league, you see many top tier gear easily and everyone will be forgeting this whole episode. If it turn out really bad, GGG can always re-tweak again the following league. It is a free game after all and we already know GGG is using all of this year to fine tune the mechanic for POE2. Lets give them a chance for it to prove their tweak. One can always skip the league if it is that bad. Don't murder them on just 1 adjustment when they have already provided 8 years of countless new league mechanic and gaming enjoyment.
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" My fucking god. They did that because the event is up and winners should be seen. Take of your tinfoil hats and keep watching the stars for your alien friends. |
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When harvest was re-added in 3.13 I was so happy. I only started playing at the end of harvest, so I didn't really managed to try the harvest crafting on my own. Now I could, and it was so fun. I m still a beginner and bad at crafting, but with harvest, I was able to finally craft some nice items. Not mirror tier cus I m still not that good at crafting, but usable for me. Now u guys are removing the fun part from it. GGG, stop this, if ppl are having fun don't kill that fun. You ve done it with aurastacker, you ve done it with golemancer. Don't you think we should still be able to have some fun in the game?
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Huge disappointment GGG. Couldn't find a creative way to solve the issue, without gutting harvest more than it has been. Sigh... this is why I will no longer purchase anything for this game. I was already disappointed with the nerfs with Ascendancies, prior to league launch, and some half assed reasons to justify them. Harvest is no different.
GGG its game ~~ "Watch beauty crumble" -- Sirus |
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" Maybe they are trying to remove the focus from the discussion, while they reconsider. Here's hoping. |
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If you think people are whining, you're not really reading, are you? They had a whole league to test it, it went core after some changes, players are happy with it. There's no logical reason to nerf it like this. [/quote] I have been reading. It's just people whining because they want easy to make top tier gear. With harvest in the game gear starts to lose any meaning because it's so easy to make items that in normal leagues would be mirror tier. Really they just made this worse for themselves by making it go core at all instead of just letting it die.[/quote] do you have 12-18 hours per day to play like the streamers? i sure as hell don't! i'm an upcoming father, have a gf and future kid to take care of + a full time job. i have 2 hours a day max.. if any time at all to play some games. harvest was the only thing that we as a community can actually call crafting! everything else is just 1 big gamble with a 1/10000 ratio. harvest also tied all the bad (crafting)gambling systems together instead of making them obsolete![/quote] Holy f+++ man then go be a father and a husband instead of crying over nerfs in a video game. Go work. Live life. Geezus. Instead you sit here and cry about not trashing endgame during a league as a casual. You dont need 12 hours a day to play endgame. |
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" A lot of people are reacting because, if you look at a lot of unhappy players here, the manifesto feels bad for multiple reason. I'll only note two : - It is surprisingly out of touch (slamming is fun and the way to craft ??) - It wants to kill determinism and go back to gamble. I hate gamble, many people hate gamble. With harvest, we had a way to make progress while crafting that suits our liking and style of play. With the change, we'll revert back to the old gamble system that feels so bad for a lot of people (In my case, I'll just revert to buying things). But now, I'll have the bitter taste that it WAS fun. I would prefer it was just not implemented and stay in my blissful ignorance. I still love the game, still love the gameplay, and I will still be around. But reminding me that the trade and the crafting system is bad AND mandatory is not fun at all, especially now that we know that it can be better... |
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This is a shitty and dumb and tone-deaf manifesto, for sure!
I have played EVERY league since joining in 2012 I will probably skip the next one and move on if you guys dont reconsider, though you probably dont care. In 2012 The future of PoE was all roses for me, but now nearly 10 years later it feels like every decision you guys make in fact makes the game worse, laggier, or just more boring I have 10-12 hours per day to spend on gaming, and when I dont feel that I can do anything worthwhile in PoE in those 12 hours, then imagine how more casual players must feel |
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