Development Manifesto: Harvest Crafting
Hey GGG please make the game more accessible for casual players. i mean like 10 hrs/month so they then can flock and complain when you change something. Havent spent a dime but they promise they will if you give them their favorite toy.
Whilst you are at it, just make it so everyone can finish their items so they can use them forever. But like at the most after 2 days of time invested! Geezus. I think a vast majority should be playing regular RPGs like Zelda or Final Fantasy. A-RPG clearly arent meant for you. Last edited by Fenoch#0462 on Mar 11, 2021, 5:57:52 PM
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this is a really crazy change...
I hope they take this feedback, and focus on fixing the game performance rather tham nerfting the few features players like. Only a dumbass pays for a F2P game.
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You people didn’t quit the game due to the pre-Harvest crafting system.
Would be hilarious if you quit because the crafting is going back to that in a small way. GGG can do nothing right in the playerbase’s eyes when it comes to nerfing anything (look at the latest ascendancy changes threads). The design team at GGG do fantastically, I’m sure there is a fix for the crafting system that simply doesn’t have room for the current Harvest crafting power. WARNING: Do not give GGG money. Never forgive the content creator priority uncovered during 3.14 Ultimatum league.
GGG got caught giving content creators in game advantages, only when caught would they tell the player base they were doing this. This will continue, but more slyly. |
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This was the first league, when I stayed in the game for so long. And I still barely finished maxing the only one build. It was really fan. And now craft is again gamble for rich? GG GGG. Skipping till poe2.
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Breaking my many, many year forum silence to point out that this kinda sucks. All this is doing is, one again, catering to the absolute top 0.01%, streamers and 15 hour a day players, complaining that the plebs may perhaps get a chance to get some ok items; Not mirror-tier (come on lol) but like, influence and some good rolls.
It's weird how progress like shards are good, but progress like tinkering on an item without bricking it is bad? I guess thanks for saving me the MTX costs by posting this early, I and friends were getting back into the game because filthy casuals such as ourselves with only 1-3 thousand hours were actually able to build some neat stuff without being 100% glued to the meta and just trading all day. And as others said, "This sentiment was summed up by a member of our design team who recently said "We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not." - This is AWFUL this is "Don't you have phones" no one does this I have been playing since alpha and I've exa slammed like... A jewel once with three good mods because I just didn't care about mod4 because of an odd build. |
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This suck balls, i didn't like to craft items and kept on just buying them til harvest came, it was boring at short term, just trading and getting things (i like the most, in games, get the items by myself).
With harvest i fell in love again with the game, i took a taste of the crafting system for the first time, a system player friendly that got me interested for the whole league. Even when i had my things done, it was fun to craft other things for the lols. I don't play poe since a year cause my pc died and bought a cheap one for work, i was just building a fine computer to get back, but this is a knife in the hype of that. Don't fuck harvest, please. |
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I just want to say that I have been play POE for years and I never crafted before Harvest. Harvest itself made all of the other crafting methods more approachable for me because it allowed me to fix mistakes or at least make them less painful. Because of Harvest I have dipped into Essence, Beast, and Fossil crafting as ways of setting up what will eventually become my endgame item. I can easily say that the leagues with Harvest have kept my attention far longer than others as I always feel like I can progress without a massive grinding deadzone and I can honestly say that these nerfs to Harvest will decrease the amount of time I play POE each league.
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" So you joined the game 8 years ago, havent spent a single dime except maybe for a stashtab. Yet you opt in to complain after playing a free game for 8 years not spending a single cent. Just wow. |
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Why not just account bind harvest crafts and increase the storage slots... problem solved. It takes it out of the trade pool and still allows played to work towards that uber item and it does not effect other players. SSF and people that dont like to trade unless they have too. The need some deterministic options.
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" Sure that is why most people in this thread has multiple badges for supporter packs.... just fcking look at the posts for god's sake. |
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