Development Manifesto: Harvest Crafting
Everything Tencent touches rots, now we can see the spots on the fruit that was PoE.
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I think it's quite clear what's happening here.
GGG is no longer making money from the RMT websites and the reason for that is Harvest Crafting. So, how do they fix that? They destroy it. Believe what you want, but its blatantly obvious that GGG has their hands in the pockets of these 3rd party RMT sites allowing them to continue only to reap a portion of proceeds. With harvest allowing players to craft everything themselves, these websites revenue has fallen, thus leaving GGG with less. Why else would they destroy the one thing that kept players playing, the most liveliest of leagues to date, and the twitch metrics are through the roof. Player retention was here, the money wasn't. Stay woke, ya'll. |
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" This has nothing to do with Tencent. GGG has been blinded by RNG since the very beginning of the game. |
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This is like giving toy to a child and taking it back in the same momment.... With this decision for Harvest the only thing i can do is to wait for D2 and D4. Thanks for everything GGG but this time you are going to f*ck up the whole game... going backwards with the crafting system lol, revert to gamble... just lol
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This is just shockingly poor decision making. Harvest crafting makes the endgame actually attainable for the majority of the playerbase. This addition has single-handedly made the game more enjoyable than any other addition I can recall. Clearly there is nobody on the GGG staff that actually has the cojones to tell the decision makers that their vision for "crafting" is terrible. Exalt slamming and chaos spamming was always bad design, and it is in no way, shape, or form, "crafting."
But don't worry guys, the focus on making endgame unattainable to the majority of the playerbase again will provide enough of a distraction to prevent all the performance issues from being addressed, once again. |
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I only play SSF because trading in this game is a very bad joke.
Harvest has improved the game incredibly for SSF. I still will never have 'mirror tier' or 'perfect' items in SSF but I can get a lot better items than before which make off-meta builds much more viable. If the top tier items of top tier trade league players are a problem, then MAKE IT IMPOSSIBLE TO TRADE HARVEST! Its simple. Harvest craft an item -> it becomes nodrop. Done. Instead the normal/SSF players get shafted. A job well done. |
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POE end-game content is now restricted to hardcore no life player only. I guess D4 will be for normal player then.
Enjoy your SSF farming to T16 map, get stuck with not upgrade for weeks, get bored and leave !! Last edited by Deonbekende#4380 on Mar 11, 2021, 9:47:22 AM
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Awful decisions Chris! Why does ggg love gambling mechanics so much?
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" Agree, nothing to do with Tencent. Just look the name of the studio, Grinding Gear Gaming, this name screams RNG / Gambling, and cheese Last edited by theBlucifer#3653 on Mar 11, 2021, 9:49:27 AM
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I don't agree at all.
I'v been playing since November 2019 and I still struggle to make 1 superb end game character. (I havent been able to make one yet!) Item's sure are easier to craft with harvest, compared to exalt slam. But it's costly! In my experience, if I play hard, I make about 1-3 ex every day, and to buy or craft items is gonna take a long while. My body armour have cost me over 30ex, and still has tier 4 stats on it. It is to be said, I fully clear all maps, do all extra mods on map, Ritual/Legion/Abyss/Breach and so on... I do this because I love the Game in general, and like to play the game to the fullest extent. 1 map takes me about 5-20 minutes, depending on the content. The main reason I started playing again, after recovering from the harvest league, was that you implemented the harvest into core game. To remove this for low-middle class players like myself is an shame in my opinion. Cause the super players seems to find an way, no matter what, to make those characters who can clear most content. And I think it's fair, cause they know what they are doing. But to remove/nerf this "chance" for us low-middle class people to get a little bit closer to that end game character is sad to hear. Just worth mentioning, I love the crafting aspect of the game! If I could, I would spend most of my days just crafting! But I dont farm fast enough, and surely I struggle with farming currency fast enough to buy crafts in hope of making an profit. I hope your team reevaluate this nerf, because harvest is one of the biggest reasons I still play PoE. It's an heavy duty game, takes alot of knowledge and is almost impossible to learn fast. I know people who has been playing for 5-8 years, and they still struggle with mechanics and builds. So I urge you, not to take this away from us. |
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