Development Manifesto: Harvest Crafting

This nerf is really bullshit I as a casual player never get interest on the randon craft that poe has implement, the processes of crafting an item before the harverst for me is just a wast of the little amount of currency that I can farm every league, the good crafts are alread rare enought, play the league until last week and didin't find a single remove def or aug speed, looking that i have target harverst farm to make some itens.

The people that complain that the endgame is on discord is complainin because the crafts can't get trade on the official site, if there was a way to trade them the way GGG want no one would go to joing a discrod to get the crafts that they need more easy.

Is a stupid nerf and the casual player base was simply left out, the top strem players will still be abble to do mirror tier itens and break the game but the that dosen't have 12h per day to play will struggle again to get the fun o the game because the dificult is continuing to increase and the effeciviness of the itens and the skills is decreasing every patch.

I hope that GGG chanche the decision of this stupid nerf and balance the game on a proper way.
This nerf is really bullshit I as a casual player never get interest on the randon craft that poe has implement, the processes of crafting an item before the harverst for me is just a wast of the little amount of currency that I can farm every league, the good crafts are alread rare enought, play the league until last week and didin't find a single remove def or aug speed, looking that i have target harverst farm to make some itens.

The people that complain that the endgame is on discord is complainin because the crafts can't get trade on the official site, if there was a way to trade them the way GGG want no one would go to joing a discrod to get the crafts that they need more easy.

Is a stupid nerf and the casual player base was simply left out, the top strem players will still be abble to do mirror tier itens and break the game but the that dosen't have 12h per day to play will struggle again to get the fun o the game because the dificult is continuing to increase and the effeciviness of the itens and the skills is decreasing every patch.

I hope that GGG chanche the decision of this stupid nerf and balance the game on a proper way.
Hey GGG,
I see you're trying to fix harvest and it's not going well. I think you should include the community for this one. It's not an easily fixed system because it is a beloved one.

An initial suggestion - leave harvest as it is for SSF.
I just want to say that I'm glad that Blizzard announced Diablo 2 resurrected
You better give us some other crafting options with 3.14 otherwise this change is probably the worst thing you guys ever done.
It was fun while it lasted GGG, thanx for reintroducing Harvest - which was my favorit league ever :-)

Hm, i guess it is fair to nerf Harvest in some way, lets see how it turns out in the end. I wonder if it still will be possible to craft with augment on fractured and synthesis items !


The change to "The Heart of the Grove" is hillarious, who even cares about that fight unless there is an achievment ! Nothing good ever drops from that boss. How about buffing the drop rate or actually introducing some of the good crafts from boss kill ?
The thing that is stupid is, that they nerf craftig for 99% of the Community. Then the 1% still can craft stupid iteams.....and they no relly try to fix the Problem of Selling the Crafts on tft. They can litterly disabel Portals in the Grove, you had only 1 Portal to enter the Grove and remove the hortingstation. Now you cant sell crafts more and you need to farm SELF for your gear and maby need 100 grove to get 1 remove fire that you need.

I start in Brach league and drop the game 2 weeks later. Then i come back Delirium in the last Month of the League and get teach a bit about the Game. Then i see havest and crafting me my gear and it was fun to do that because i not need to bee path of math that hits day one in 4 Hous maps and make erlay relall fast much money. When i play i get maby over all 100 ex beause poe solo is borring af.

Then they remove havest and i try the game but i drop it 1 month later because Heist was trash for me and my part that made me fun to craft my OWN gear is gone. Then i see 3.13 and was oky havest back and now i play again the game. Because i hate "buy" my gear, i want to craft that on my self.
Ah shit, here we go again. Players have too much fun and "too much fun" is bad. Really, really bad, mkay. Another dead league mechanic incoming...
Last edited by masta_czarny#5365 on Mar 11, 2021, 7:12:18 AM
This league was the first time (playing since Perandus) that I completed 40/40 challenges. This isn't because it was too easy, it's because I played a lot and had a reachable goal of gearing a single character with SELFCRAFTED close to mirror-tier items. 37/40 in Harvest. In Heist, for comparison, I had 16 challenges. Go figure.
Last edited by QBass90#4058 on Mar 11, 2021, 7:13:31 AM
"Some mods that had overly-deterministic behaviour have been removed. These include all annulment mods (other than the ones that remove a mod that isn't of a specific type before adding one of that type), and all type-specific divine mods.
Crafts that add mods of specific types (like Physical Modifiers, for example) to items can now only be applied to non-influenced items, except for the existing mod that applies an influenced mod to an influenced item."

This SUCKS very much!

https://www.youtube.com/watch?v=pdpA_xHXhEA

go and watch...... 100% accurate
TRBN
Last edited by Nilox1308#1020 on Mar 11, 2021, 7:50:19 AM

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