Development Manifesto: Harvest Crafting
No harvest - no possible me play my own build.
no possible me play my own build - no fun of game. no fun of game - no more buy supports pack ever. Righteous Fire forever.
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Show me plz GGG how to creft best item with out havest show me plz with spam ex + c to craft.
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Logging in today is no fun. Fells bad.
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" The constant and repetitive nerfing is not meant to balance the game around the top 1%. They are trying to balance around Quin69 only, so we can all enjoy the pleasure of playing ZDPS builds for a change. KEKW |
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Last edited by home8012#4776 on Jan 17, 2023, 9:02:41 PM
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Good job GGG! You calculated a long time and as usual you came to the right conclusion and implemented it poorly: from now on, all the players that don't play poe for a living( 99.9%) won't be able to access end-game content because everything will be so damn steep. Ritual was a fail imo(the league mechanic) and was only saved by the fact you brought back harvest.
You are killing the game bit by bit same as blizzard. Want to nerf something ? Nerf the fucking mechanics that punish the 99.9% of the player. E.G. if you don't have a build to kill maven fast you'll run that stupid "memory game" 3 times / phase. Your logic is "you can't afford a stronger build so we'll make it harder for you to get any drop and limit your chance to improve and favor once more the 0.01%". Flash news: without the 99.9% your game would be dead so you might wanna hear what we want. But hey, the same way I hated ritual and decided not to pay for supporter pack, I'll do it next league. Last edited by Android324#2378 on Mar 11, 2021, 1:45:04 AM
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I ABSOLUTELY HATE this with a purple passion
Too much RNG is NOT a good thing. |
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And Path of Exile is back to dogshit. Path of Grinding for Shit.
I guess, it's back to Sekiro for me. PoE4life
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There's a lot of clever people that are drawn to this game, and willing to see through some very blatant/biased decisions like these because the trade-off b/w challenging fun and the obvious rigging tilted in favour of "challenging fun" in our minds.
This one, would be the one that upsets the apple cart, it appears. " |
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Itemization of Oshabi was a good idea. Perhaps removing aug to influenced items was not. I imagine this will make little difference to the majority of the player base, including myself.
My Dervish guide: https://www.pathofexile.com/forum/view-thread/3127187
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