Development Manifesto: Harvest Crafting
Your players have already been brainstorming solutions to your harvest problem. Going back to gambling and pretending it's somehow crafting isn't the answer. Go look at the conversations happening out in the wild since 2 leagues ago.
My personal favorite is just bind any harvest crafted item to the player who made it. That solves all market and power-creep issues while also allowing causal and creative players the freedom to play how they like. Who cares what kinds of items they create if it doesn't affect the market and if they are having fun. Even if that's not the greatest solution in your view, I think this post is proof that maybe your proposed solution should be re-examined. Look to reddit, discord, and other places your players have been brainstorming. there are better ideas already out there, if you look for them. |
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" This, say one thing wrong and the paid simps remove your post. |
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so because players can craft NEAR perfect items you have decided to screw the players over again? Wow you really are horrible to your player base!
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I really dont have a lot to add to what already been said on here and on various reddit posts. But I really liked Harvest (the league and also the mechanic), Harvest and Ritual was 2 of the leagues I played the most, because of that.... it gave me a clear sense of progression, things to chase for, that kept me playing!
Harvest craft is very clear and easier to understand and grasp than any other systems, while the others methods for me are dull, boring, to complex, or to random. Even if I somehow discover how to craft what i want using the systems in place (what most of the times i dont), i need to trade for 112313 fossils/resonators/essences/(insert your craft currency of choice here), kill 123123 beasts (one at a time), and other things that ARE NOT FUN, just to have a CHANCE of getting my item... that just discourage me to keep playing after I have some mediocre gear that can do somethings, instead of keep playing knowing that i have a path to complete my goals! Maybe I will just have to accept that this game isnt for me, and play 2-3weeks on league start ever now and then, instead of sinking 2months every league! I really think that GGG needs to get in touch and understand more their current player base, and not just the earlier players/devs that just want to everything stay the same as an uber hardcore game that any kind of approach to the casuals is totally frowned upon. On a side note, here somethings that I would be a lot happier to hear about in a manifesto: State/Improvements to TRADE State/Improvements to PERFORMANCE State/Improvements to GROUP/PARTY PLAY ACTUAL meaningful changes to skill/support gems, passives, ascendencies, uniques..... State/Improvements to QoL, Health/Injuries issues, currency stacking, loot cluter State/Improvements/updates to old leagues and content bloat Ty! |
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"We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not."
I only agree with it if you use exalts created out of thin air with the goal of testing outcomes. I guarantee that people who run 50 maps or more to get an exalted would never ever have that feeling unless the person is dumb. “There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracle.” ― Albert Einstein Last edited by jacarishe#0789 on Mar 10, 2021, 11:25:16 PM
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If you are going to do this might as well remove it.
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Obviously we plebs shouldn't be sharing the space with the rarified crowd, you know.
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RIP
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as a coming back player (ON CONSOLE) that only has about 2 hours a day of play time and didn't know about harvest until 2 weeks ago when i started playing again after not having played in 1-2 years or so because of the crafting difficulty and actually being able to get what you/i need/want and how overwhelming the crafting system is.
harvest finally gave me the chance to make my build the way i want and actually craft it myself with the feeling of actually being able to make myself a decent item + sense of progression and completion when actually succeeding, instead of paying someone 100-200 exalts for the crafted item i need/want and feel bad about spending so much when it can take me 1 week to drop 1 exalt! i only have 20ex, which took more than a few weeks to get! so i can't buy anything decent on console and thus not progress! harvest got me into crafting right away and i bet a lot of other casual and new beginning players as well! harvest took away the overwhelming part of crafting in POE for the new and casual and made it more clear on which way to go in crafting and what to do in every step of the way. it can still take you 20-30 anull/ex crafts to actually get the line you need/want.. and that's just 1 line.. please think about how much grinding that is for a casual player and how much time it takes! even if the trading crafts with other players is somewhat shady and prone to scams the way it is right now, the trading on console has never been more alive because of harvest crafts and the way the work now! just implement a harvest craft trading system.. like bestiary orbs.. improve on the subject, don't destroy it! i've also never seen so many people online, constantly playing your game, because of harvest and how it takes away a big part of the randomness and overwhelming part in crafting.. harvest also because of harvest, i got my gaming buddy back into POE as well and both bought supporter packs because we were actually liking the game again, A LOT! doesn't more people playing, liking your game and advertising your game to others mean you get more money out of it? i can assure you, if you implement this nerf, you will lose a lot of your casual players and thus a lot of money! i've already seen ppl talking about getting refunds on all their MTX's.. if this is actually possible.. you're going to take a really, really hard hit on this one! Please, really listen to your community this time and DON'T DO THIS NERF! you will hurt the 99% like the lockdowns are killing off all the businesses in every country all over the world! Last edited by Graas Hoppa#8002 on Mar 10, 2021, 11:44:45 PM
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" do you even fucking play your game dear ggg ???? those old systems are usless for 3 or mor years.. multimod craft in mind.. even so with harvest we spam chaos orb or essences to get our mods. then we contiune with harvest. and then with discord bcs we dont find that much of valuable crafts to craft out items. now you pull and push your playerbase to its fkn limit by anger you cant even imagine. there will be much more hate on this than you ever wanted. you can do those kinds of preparations nerfs bs on your poe 2 until its not released yet. but for fuck sake leave this as it is. god i hate this game, every time player finds some good build and gets on crafting and then you just cut the feeder off. or ruin fun completly. time goes by, there can be better games out by now. cant wait the nerf and take step out from poe for good. fk archnemesis.
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