Development Manifesto: Harvest Crafting

I have no real opinions about the balance part of this.

However, this means more Harvest farming, not less, and that, I'm not excited about.
Diablo 2 remaster is letting you import old save files. If you guys need an item editor that badly dig out the floppy with zonfire d2 saves scibbled on the front in pencil.

"bad dead bodies"

Harvest needed these adjustments.
good change. i just got stuck in harvest looking at my crafts and bases everytime i found one for 10-30 mins. just like Harvest League kinda
TLDR: Only the elite/full time players get to make good end game gear. The casual players get to grind to make the elites richer.
ok good, now bring down all enemy life to 10% of their current life and lower their damage output by around 70% and everything will be good. As the entire fing endgame is balanced around harvest existing in the game
This is a horrible change, takes away one of few fun things in poe.


3.14 patch will be perfect time to take some break from poe.

IGN : Sir_Big
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The Heart of the Grove encounter is now a map fragment that sometimes drops from Tier 4 Harvest bosses, instead of randomly appearing in place of a normal Harvest grove.
So you managed to destroy harvest (you may as well just remove it from game) and add a new bloat fragment which ALSO wont have a place in the fragment stash.

Its obvious to anyone who read the manifesto and it has been blatantly obvious to those that play the game, that you dev team have likely never even played the game before, or have such little understanding of it.

I am not in the 1% and figured out ALONG time ago that my opinion, my time playing the game and my happiness to want to play the game means absolutely nothing to you at all.

But meh, i'll keep playing for free, I learnt along time ago not to waste my money supporting you.
If you can't handle the truth, just delete the forum post - Precious Flower
I actually played Harvest and Ritual league the most (2 months) only because of Harvest crafting and the possibility to constantly upgrade my items.
Now the entire endgame is just gambling

Terrible decision, I loved this game and now ... lol

I hope you'll come to your senses GGG, this is absurd
Trash change.

[Removed by Support]
Last edited by Nichelle_GGG#0000 on Mar 11, 2021, 10:17:13 AM
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Waffelito wrote:
You're moving the endgame content, the enjoyment of being able to craft the insane fun stuff to the 0.1% percentile.

Of course, 99.9% of people will disagree, and the vast majority of them will spend less time on the game.
Is it in the company interest, idk.. But there will be a direct reflection in players online, league time, and microtransactions for sure.

Harvest was a league where you as a top 10 percentile could do the things the 0.1% did, the 50% percentile did the 10% things, etc.

I think its a mistake, cause there's less enjoyment not being able to reach the items to make that minmax.


I agree man. I am able to self craft items that only the tops could be making. There goes people branching out and going off meta because they can make it work. Hello every one using the same skill and build as cyclone, BV and such are all OP. Hello bad skill balancing so people are afraid to try their own build and waste weeks of work.

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