Game Balance in Path of Exile: Echoes of the Atlas
" fully agree with you, I was playing golemancer, necromancer and rf for past 3 years because my wrist really can't stand it anymore.. it was so pain to keep so many buttons on certain builds, even by just click on moving for 3 hours a day, my finger is getting pain and numb... that's why I stop playing so frequent compare to last 2 years... |
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New league, new necro nerfs.
A tale as old as time. |
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It looks like cluster jewel nerfs are going to be retroactive, so I guess fuck everyone who sank their currency into those.
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Hello Hello Hello.
When I finally decided to do a skeleton build it was nerfed and I suffered when leveling and i couldn't progress well xD Now that I finally wanted to try golems (since many leagues without playing minions) and now they got nerfed, well i guess i going to suffer again xD Yes should be nerfed because people abuse of it. But i hope dont damage progression and scales for league starting. |
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" Cry more please. |
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" Has this been confirmed? I invested every bit of spare currency I had in heist league into these, so that I could take them to standard and finally be able to play a build I've wanted to try since before cluster jewels were a thing. Relatively affordable aura clusters were the only reason I took a break from standard to play Heist. If everything I earned in Heist is going to be functionally deleted by heavy-handed retroactive nerfs, I will most likely lose all enthusiasm for this game. |
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I think this is another shitshow; really GGG. The one month extra wait was really worth it.
Between the rippy 1 shot BS you throw at us and carpal tunnel, you once again made the right decision to alienate the people who would rather not put up with either. You keep on nerfing very expensive builds that are actually satisfying to play and rewarding in progression in order to promote the so called illusion of choice and build diversity. Some of the most intense grinds we've done was for aurastacking or very high end minion builds gearing and you're taking the piss on all our effort. Last edited by Mondaysoon#2358 on Jan 11, 2021, 6:30:52 PM
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This is my very first post on the forum.... I came to say how disappointed I am in the aurastacker nerfs. I only just started playing the game for the first time about 2 months ago. I will never get a chance to play an aura stacker now...
My entire goal was to play an expensive and fun character this new league. Is there such a thing as an expensive character now? In the very short amount of time I did play, and being a complete noob, I managed to basically max out the cyclone slayer build I was doing. I really hope we discover another build similar to aura stacking.... |
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This is bullshit. GGG dont know to nerf things just at the high end. They just nerf to kill so unless you have mirror gear, you best use any other build. How are you going to use aurastacker now, and i mean with normal gear, not with i84 perfect clus.jewels, crit +rmr jewels, and voices 1/3s etc etc. Just 2xVoices7 (because thats all you can use with 7p version) and full uniques. We cant even reach 300%, meaning your defenses are shit with max ES that would be pathetic if it was life. I mean why the fuck are you nerfing everybody instead of just nerfing the high end. Limit voices jewel to 1 jewel per char, and you remove any sort of cluster jewel stacking in the future. Noone can excessively stack any other jewels too much. AND aurastackers cant get 500% anymore. That alone is 50% dps nerf alonside about 50% durability nerf. Reduce 6% aura per passive to 5%, and even with 35% increased effect you cant get more than 6% per passive. Meaning 34%x7 = 238+57 from tree = 295 means with some gear %aura investment you can barely make it to 400% effectiveness for everyone low gear or high. And thats where build starts to work. But of course you instead choose to kill it for everyone. I remember how shit the build was at 300% aura. Took away all the excitement ive had for new league after coming back few weeks ago after 3 year hiatus.
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ok. only one playable build (golems) on console is also nerfed. and they still can't reduce graphic settings on playstation to remove fkn lags. so more deaths, more lost XP. GOODBYE GGG. at least till you REMOVE 10% XP penalties from each death.
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