[3.16] Blazing Salvo Fireball Inquisitor (self cast) - play with fire!
" Nah, clear dps with this build is not an issue at all. The fireballs just melt through enemies like small rockets. The triggers really mostly matter for boss damage, where we can easily use arcanist brand as well. |
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is arcanist brand a viable method ? and if so, which are the best spells to link ? thanks
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" Sure it is. For starters I would go Cold Snap (for frenzy charges), Assassin's Mark (for power charges) and Flame Wall (for more damage on projectiles). Replace Cold Snap with Blade Blast, when you get the frenzy chest, and then with Frost Shield, when you get the Unnerve Jewel or to go defensively instead. This is explained in the guide as well. Last edited by Moethelion on Apr 15, 2021, 7:54:15 AM
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" Question: Why doesnt Flame Wall affect Fireball? |
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" They meant if we can't trigger it every four seconds, it won't be reliable for clear speed, which is true. Flame Wall does boost fireball, but you have to find a way to reliably put it in front of you, which you still can do with veiled trigger mod or arcanist brand. To be honest half of the time you won't have flame wall down for clear speed, no matter what you do, so it's not that big of a deal for clear. Last edited by Moethelion on Apr 15, 2021, 9:58:23 AM
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Really excited to try this as my league starter. Thanks for the guide!
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Any recommendations on what we should link Flame Wall to for leveling or is it strong enough on it's own until maps?
Last edited by qawsican on Apr 15, 2021, 8:06:18 PM
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" It's strong enough as a one link until A4, where we switch to the fireball setup for clear. |
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" Gotcha, thanks. | |
PoeDB confirmed: 4 second trigger weapon still exists as veiled mod. Added a wand crafting guide.
Last edited by Moethelion on Apr 16, 2021, 5:15:55 AM
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