Stress-Free PoE! RIGHTEOUS GOLEMS (RF): No Required Items! 1-Button Play! SSF League Start-End! 3.12

Thanks again!
I am missing 3 gems, 1 cwdt, elemental call and vitality sup
I guess I will really try to use poetrade for the 1st time
the issue with the golems and cwdt is that cwdt is now too high (or the golems are too low)
i am waiting to go to 20 so i can make cwdt 1 and 20, i will see how high i can get cwdt and keep the golem active (by then golems will all be 20/20)
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pvarda wrote:
Thanks again!
I am missing 3 gems, 1 cwdt, elemental call and vitality sup
I guess I will really try to use poetrade for the 1st time
the issue with the golems and cwdt is that cwdt is now too high (or the golems are too low)
i am waiting to go to 20 so i can make cwdt 1 and 20, i will see how high i can get cwdt and keep the golem active (by then golems will all be 20/20)


Lilly Roth sells all the gems you need. You find her either in Act VI or in Epilogue.
Overwhelmed by Path of Exile? You might want to have a look at Wrecker_of_Days' beginner-friendly guides. One-click-wonders that do not require any specific items to conquer the campaign and the Atlas: https://www.pathofexile.com/forum/view-thread/2606288/page/1
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Cyzax wrote:
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ivanly wrote:
So the first one is i got insta kill many times, mostly from bosses and rare monsters

Do you remember to follow cardinal rule #1: Keep moving! Including using a blink skill all the time...

I use these boots plus Frostblink to keep moving to the least dangerous location...


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Wrecker_of_Days wrote:
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ivanly wrote:
Spoiler
HI, its very nice to following your build so far, but i had a few problem and i dont know if its the way i play or something wrong with my build (since im not following your build 100% like you said).

So the first one is i got insta kill many times, mostly from bosses and rare monsters

and the second one is i kinda lacking damage to kill bosses especially the one with elemental resist and hexproff, it may takes like 2-3min i think to kill the boss alone. is there a better way to this or i just dodge this mod too? So far i just dodge hp/mana regen reduction like you said.
Hi ivanly!

I'm glad you having a good time though with a couple of hickups. The tree changes you've made, including your gems, you're hovering around 175% instead of 200% increased life. That'll have an impact on survivability for sure as you get into the highest tier life mods on gear. 200% would have you around 6500 to 7000 life with pretty decent life mods all around.

In terms of damage, your Flame Dash is working against you. As as I can see, gem wise, you're missing a skill that hits frequently with either lightning or cold damage. Elemental Equilibrium needs a non-fire hit without any fire hitting to work well with RF. Flame Dash has a hit and a dot, so your Movement is hurting your damage output. So find a way to never hit with fire and hit lots with lightning or cold.

Once that's fixed, you could always replace Increased AoE Support with something else. You may not need to but that will help on top of things.

I hope that helps. Let us know how things are after it's all fixed up.


thank you so much for both of you much appreciate, i did both of them ya i think i still use your old POB back then now i got 6,500 life which is huge
So I'm either missing something (very likely, as I'm still learning!), or I've found a 'free' way to improve the passive tree posted in the guide - either way, I'd like to know!

Due east of Warrior's Blood (which we take), there's 'Life and Armour' and a 'Life Regeneration' node connected to it. Those two passives together give:

6% increased armour
4% life
0.8% life regeneration

Is this not strictly better than spending the last two of the three points on Life Regeneration next to 'Shaper', which give 0.4% and 0.3% life regeneration?
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StormHUN wrote:
Spoiler
I don't know what I'm doing wrong.

Last league I had pretty good damage with the Jugger version, but this time, I have all the damage nodes on the tree, plus damage from cluster jewel and gear, and yet, already in yellow maps things die so slowly.

What am I missing?
Hey StormHUN!

Two things:
- Flame Dash works against EE. Flame Dash has a hit that deals fire damage. So you'll have to replace that skill with something that doesn't deal fire damage.
- You also have not selected Elemental Overload which is a huge portion of our damage. If you find that your cold skill doesn't proc EO enough, go back to Ball Lightning cause it hits A TON.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Maniollo6 wrote:
I'm planning to use all suggested gems. I got this ring

so this freed one slot, then I'll try to get a helm with 2 RF supports which will make the helmet the main damage 6-link. In the suggestions we have two items with max level of "Cast When Damage taken" with Golems and Immortal Call. They can be combined into my 6L chest with just one "Cast When Damage taken" and this will save me 1 socket. In this case I would have one extra empty slot either in the chest (I could put Holy Relic there to resurrect it together with Golems) or a socket somewhere else. We already have a Guard spell, so I can't use Steelskin for example and my next idea was an additional golem since we actually invest a lot into golem buffs. So I'm trying to figure out something helpful that will still be one button build :)
Amazing ring Maniollo6! Nice! You should be getting an increase to max fire resist with that PoF too! Nice!

Maybe adding something like Greater Multiple Projectile or Culling Strike to the Ball Lightning link? You could always get rid of Enduring Cry and add Shield Charge linked with Fortify and Inspiration. Holy Relic is awesome too if you're hitting with an attack.

It's fun to have options!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Myrmigalen wrote:
Spoiler
So I'm either missing something (very likely, as I'm still learning!), or I've found a 'free' way to improve the passive tree posted in the guide - either way, I'd like to know!

Due east of Warrior's Blood (which we take), there's 'Life and Armour' and a 'Life Regeneration' node connected to it. Those two passives together give:

6% increased armour
4% life
0.8% life regeneration

Is this not strictly better than spending the last two of the three points on Life Regeneration next to 'Shaper', which give 0.4% and 0.3% life regeneration?
Look at you Eagle Eyes! Nice fine Myrmigalen!

Think about it with three nodes.

The current tree has 1% life regen with those three nodes.

The suggested version has .8% life regen and 8% increased life. (Cause you can take the life node after as well with the third point.)

You could also spend the two points you suggested and then keep the third point where it is at .3% which gives 4% increased life and 1.1% life regen. Oh wait, that is your suggestion. Yup that's probably the best option.

There are pros and cons to all of them. That's a good find you have there. Feel free to make any changes you like!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Hello Mr Days,

Any suggestions on mine so far? I was about to get the six link on the helm. It opened up my options to get a life chest at a better cost. I think my regen could be better? I have a cluster waiting for my to level more.
First of all the build is really fun, apart from the insane lags on xbox when there is a huge crowd. I somehow managed to get a working gear, however, I'm confused on few mechanics.
1) My EO is almost never up. I once just stood in the mob and waited for the ball lightning to proc EO, but only once in 7-8 immortal call procs, I get EO. Am i missing something ? or should i be using something else to get the crit to proc EO.

2) I recently upgraded from tabula to the six-linked chest. Since then I have not been able to sustain RF anymore. With my current setup, I'm slowly degenerating with RF. Is it that I'm taking too much burning damage and I don't have enough regen ? I even replaced the shield with Rise of the phoenix, to get more regen and increase max fire resist, but I still degen (a bit slower)

POB : https://pastebin.com/2JM9Dv7R
Char name : posixR

"
kravenance wrote:
First of all the build is really fun, apart from the insane lags on xbox when there is a huge crowd. I somehow managed to get a working gear, however, I'm confused on few mechanics.
1) My EO is almost never up. I once just stood in the mob and waited for the ball lightning to proc EO, but only once in 7-8 immortal call procs, I get EO. Am i missing something ? or should i be using something else to get the crit to proc EO.

2) I recently upgraded from tabula to the six-linked chest. Since then I have not been able to sustain RF anymore. With my current setup, I'm slowly degenerating with RF. Is it that I'm taking too much burning damage and I don't have enough regen ? I even replaced the shield with Rise of the phoenix, to get more regen and increase max fire resist, but I still degen (a bit slower)

POB : https://pastebin.com/2JM9Dv7R
Char name : posixR



I think I found the issue of my second question. My stone golem was off level with CWDT and was not spawning.
First question still stands, no idea how to make sure EO to be up 100%.

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