anyone can help me with my POB : https://pastebin.com/6v52efkb.
i don't understand why it doesn't calculate the ignite dmg.
btw it took me a quite while why to realise that you need add elemental dmg to spell(cold/lightning) to make hexblast can do elemental ailment.
You need to add these two lines on your gear in PoB:
Chaos Damage can Ignite, Chill and Shock
X% More Damage with Ailments
X is 280 if your max doom is 40
X is 315 if your max doom is 45 (alt quality Flammability)
X is 350 if your max doom is 50 (alt quality Flammability with lvl 4 Enhance)
Basically 35 more damage with ailments per 5 max doom
For completeness, would also want to add
Your lightning damage can ignite
Your cold damage can ignite
(if you have added damage of these elements, that matters a lot too!)
Thanks good call!
https://pastebin.com/AqHQEaLP
Here is my current pob.
Almost reaching respectable numbers. (5.8mil/2.2mil)
Swapped out Witchfire (going to test this tomorrow) as I'd rather have despair always on, and a level 21 gem +2 levels in gloves=level 23.
One thing: I wouldnt take out combustion in links, regardless of dps increase. Combustions % chance to ignite is noticeable; without it, you regularly 'whiff'
I think only thing I have left to do is use Awakened gems, and switch Swift to Awakened Chaos, but that means getting 4 blues on my chest...good luck to that.
Last edited by SuckLord3000#3675 on Sep 27, 2020, 12:20:19 AM
You need to add these two lines on your gear in PoB:
Chaos Damage can Ignite, Chill and Shock
X% More Damage with Ailments
X is 280 if your max doom is 40
X is 315 if your max doom is 45 (alt quality Flammability)
X is 350 if your max doom is 50 (alt quality Flammability with lvl 4 Enhance)
Basically 35 more damage with ailments per 5 max doom
For completeness, would also want to add
Your lightning damage can ignite
Your cold damage can ignite
(if you have added damage of these elements, that matters a lot too!)
Thanks good call!
https://pastebin.com/AqHQEaLP
Here is my current pob.
Almost reaching respectable numbers. (5.8mil/2.2mil)
Swapped out Witchfire (going to test this tomorrow) as I'd rather have despair always on, and a level 21 gem +2 levels in gloves=level 23.
One thing: I wouldnt take out combustion in links, regardless of dps increase. Combustions % chance to ignite is noticeable; without it, you regularly 'whiff'
I think only thing I have left to do is use Awakened gems, and switch Swift to Awakened Chaos, but that means getting 4 blues on my chest...good luck to that.
You also forgot the X% More Damage with Hits.
As ignite is 50% dmg of the base hit, this also scales.
You also forgot the X% More Damage with Hits.
As ignite is 50% dmg of the base hit, this also scales.
Alright so the lines you need to add to PoB for damage calculation are:
Chaos Damage can Ignite, Chill and Shock
X% More Damage with Ailments
Y% More Damage with Hits
Your lightning damage can ignite
Your cold damage can ignite
X is 280 if your max doom is 40
X is 315 if your max doom is 45 (alt quality Flammability)
X is 350 if your max doom is 50 (alt quality Flammability with lvl 4 Enhance)
Y is 400 if your max doom is 40
Y is 450 if your max doom is 45 (alt quality Flammability)
Y is 500 if your max doom is 50 (alt quality Flammability with lvl 4 Enhance)
35 more damage with ailments per 5 max doom
50 more damage with hits per 5 max doom