[3.21] Aegis Incinerate Elementalist - Tank with over 10mil Shaper DPS!

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stoudtlr wrote:
What's up guys! I'm thinking about coming back to this build as well for the new league. Don't have anything I'm ready to share, but trying to come up with a life based version that doesn't use Aegis as I also think it's going to be super expensive this league.


hello! Please share anything you have. Always looking for new ideas.
So this is all unconfirmed as of yet but as you may have seen, some one data mined all of the passives for the new weapon/shield skill trees.

The incinerate one said this:

"Incinerate starts with {X} additional Stages"


I am not 100% sure what this means, but there is a chance this means that our max stages may increase by X. The fact that it is a variable, means the roll can be greater than 1.

Even a roll of a 2 here would give us max stages of 12 (if that is what this means) which would increase our DPS quite a bit. POB only allows a max of 10 stages so I can't tell for sure.

If this variable does mean what I hope it does, a rare weapon now could very much compete with the Unique Weapon we have typically used.

We already knew a well rolled rare weapon would give us more DPS but we have never wanted to give up the nice defenses Cerberus Limb gives us.

The passive tree could change that assumption as I am assuming it will be far easier to find a random weapon on trade that has the Incin skill that no one wants rather than finding it on Cerberus Limb since so few people use that weapon in end game.

Anyway, like I said, none of this is confirmed but keep it in mind.
Last edited by AndyLovesHisBge#5265 on Apr 5, 2023, 8:53:58 PM
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AndyLovesHisBge wrote:

The incinerate one said this:

"Incinerate starts with {X} additional Stages"


I am not 100% sure what this means, but there is a chance this means that our max stages may increase by X. The fact that it is a variable, means the roll can be greater than 1.



My take on that one is that instead of starting at stage 1 you start at stage 2. or 3 or whatever. I would think it would have the same wording as the helm enchant if it gave max stages. So dps at max stages is unchanged, just reach the max stage quicker.
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stoudtlr wrote:
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AndyLovesHisBge wrote:

The incinerate one said this:

"Incinerate starts with {X} additional Stages"


I am not 100% sure what this means, but there is a chance this means that our max stages may increase by X. The fact that it is a variable, means the roll can be greater than 1.



My take on that one is that instead of starting at stage 1 you start at stage 2. or 3 or whatever. I would think it would have the same wording as the helm enchant if it gave max stages. So dps at max stages is unchanged, just reach the max stage quicker.


I agree with your take.

But if your take is correct, this mod is almost useless. We take less than 1 second to get to max stages. Shaving a tiny amount off that short time really does nothing for our build.

Unless X becomes so high that we can start close to max stages at which point maybe the play style would change to employ the burst damage when we release far more often....??

Almost as if changing it from a channel build to a regular single cast....??


Hmmm

...cast burst...move....cast burst...move...

Not sure we would have enough damage for this play style.


Last edited by AndyLovesHisBge#5265 on Apr 6, 2023, 12:53:16 AM
Here's what I have so far. DPS is good with 11mil+ and compared to most builds the ehp is great at 130k+, but this build was always a super tank with 300-500k ehp so I'm not happy with the numbers.

https://pobb.in/eUo8HWniI-74

Changes I made so far:
1. Shaper shield with % life on block to try and get back some of the ehp lost by dropping Aegis.

2. Took new mastery that gives 25% more spell damage if stunned recently.

3. Switched tree and clusters to get 100% chance to avoid interruptions from stuns while casting instead of chance to avoid stun completely.

4. This means any stuns while channeling do nothing to us other than boosting our dps.

5. Agnostic keystone so ES is at 0. Having any es, even only 1, gives 50% chance to ignore stuns. Idk without testing, but ignoring every other stun might hinder uptime on the 25% more damage bonus.

6. 79% all res allows RF to be added

7. Rf means we are never on full life so agnostic would continually drain our es trying to get us to full life.

8. Life mastery count as full life while 90% or above to solve issue from #7

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Using the Elementalist POB in first post and just swapping Aegis to a rare Shaper shield with %ES on block comes out to basically the same DPS and ehp as I got by going back to crit Inquisitor with all the above changes.

Maybe one of you can find something else, but so far I think Aegis just needs to stay as the chase item for the build regardless of the cost this league. 130k ehp with a shaper shield is more than enough for 99% of content for anyone that doesn't want to farm the currency to buy Aegis shield.
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stoudtlr wrote:
Here's what I have so far. DPS is good with 11mil+ and compared to most builds the ehp is great at 130k+, but this build was always a super tank with 300-500k ehp so I'm not happy with the numbers.

https://pobb.in/eUo8HWniI-74

Changes I made so far:
1. Shaper shield with % life on block to try and get back some of the ehp lost by dropping Aegis.

2. Took new mastery that gives 25% more spell damage if stunned recently.

3. Switched tree and clusters to get 100% chance to avoid interruptions from stuns while casting instead of chance to avoid stun completely.

4. This means any stuns while channeling do nothing to us other than boosting our dps.

5. Agnostic keystone so ES is at 0. Having any es, even only 1, gives 50% chance to ignore stuns. Idk without testing, but ignoring every other stun might hinder uptime on the 25% more damage bonus.

6. 79% all res allows RF to be added

7. Rf means we are never on full life so agnostic would continually drain our es trying to get us to full life.

8. Life mastery count as full life while 90% or above to solve issue from #7

--------------------

Using the Elementalist POB in first post and just swapping Aegis to a rare Shaper shield with %ES on block comes out to basically the same DPS and ehp as I got by going back to crit Inquisitor with all the above changes.

Maybe one of you can find something else, but so far I think Aegis just needs to stay as the chase item for the build regardless of the cost this league. 130k ehp with a shaper shield is more than enough for 99% of content for anyone that doesn't want to farm the currency to buy Aegis shield.


looks good, thanks for sharing!

Here are some comments...


It will be expensive, but you can SIGNIFICANTLY increase your defense's, especially on an all life build, by using Progenesis.

80% crit chance is a touch low for a crit build. You are leaving a ton of damage on the table by not maximizing that crit chance.

I do agree that Aegis is going to be required for when you get to the real hard stuff in end game. Once you can get an Aegis, then you can take glancing Blows to max your block as well.

I am a touched confused on the interaction between Cowards Legacy and Life mastery count as full life while 90% or above. I assume it will work but the wording is confusing to me.

You already know this but for others reading, the Wise Oak won't do anything for you in that exact POB set up. You need to have Fire Res as your highest.

I would personally dump the Wise Oak. Even with your Fire Res as the highest, the DPS increase is small. For a much bigger jump in DPS, plus some extra utility, replace Wise Oak with a Diamond Flask. This will increase your crit chance and give you a suffix for more armor (or what ever you may want)
Last edited by AndyLovesHisBge#5265 on Apr 6, 2023, 12:52:18 PM
I just read on reddit people saying the abyss reworked dumpstered the drop rate, so there are a lot less skin of lords available now :(
Running this build again for 3.21 and using the Latest version of the PoB (Elementalist)

I noticed the watcher's eye jewel has the 2% while affected by Discipline roll on it, since we do not use Discipline anymore and the gem links from the skills/gems spoiler shows us using Discipline, what else should we be on the lookout for?
Last edited by TehDiablo#4884 on Apr 14, 2023, 12:54:15 PM
I'm doing the Elementalist build, however, I'm struggling a bit with priotization of nodes on the skill tree. Also, are there any guidelines regarding the order of ascendancies? I can't find that information in the guide.
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Slowacki wrote:
I'm doing the Elementalist build, however, I'm struggling a bit with priotization of nodes on the skill tree. Also, are there any guidelines regarding the order of ascendancies? I can't find that information in the guide.

Check post here: https://www.pathofexile.com/forum/view-thread/2865430/page/70#p23822465

I went for damage nodes while leveling and then dipped into the mana regen/spell block nodes (since they work together) to help me with mana sustain while leveling, also Clarity could probably solve as well.
Last edited by TehDiablo#4884 on Apr 11, 2023, 2:38:39 PM

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