[3.11] CoC Ball Lightning Assassin - 20M+ Shaper DPS/10k ES/fortify - League Starter Guide Included

I got this scepter for sale if anyone need it.

I was able to get a slightly better one!

Any tips on what i should switch up next?

https://pastebin.com/iR74S2Gz my pob, boots will come soon with tailwind etc just waiting for speed/crit from garden.
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Mizuqt wrote:
Any tips on what i should switch up next?

https://pastebin.com/iR74S2Gz my pob, boots will come soon with tailwind etc just waiting for speed/crit from garden.

1. Your large cluster jewel is shitty compared to other items you're using.
Use the following secret crafting method to upgrade it
Spoiler

1. augment an attack mod.
2. augment an attack mod again, or, remove a non-attack mod, add an attack mod.
This will generate a 3-notable large cluster jewel, and unless you hit Vicious Skewering, you can save two passive points. If you hit Vicious Skewering, just remove it by "remove phys" and augment an attack mod again.


2. I think you want dex from your ring and craft %ES on your amulet.
3. I would slam hunter's orb on your chest, clean up the suffixes, and augment attack and spell mods to have +1-1.5% crit chance to both attack and spells. There are no other mods that can roll.
Last edited by N0esy on Jul 9, 2020, 5:37:15 PM
https://pastebin.com/Kdr7dFJT

could someone help me out I have 65 ex to spend to upgrade my build but im not sure where togo from here gear wise. it feels clunky to play like I don't crit very often and I don't throw to many lightning balls
"
N0esy wrote:

I agree with you, but:
1) 10% lightning pen is, for most people, better than +1 lightning.
2) While rerolling lightning mods, you can craft "cannot roll attack mods" to greatly increase your success rate. Removing the phys (or attack) mod to craft %ES can be the last step.






aint great but i feel like +1/+1 would be far better than flat es + light pene

about the 2nd step. Yeah, this is correct order, however if he remove phys first he is also able to use it as it is. He can always later try rerolling lightning as he plays ;p


"
Mastiis wrote:
Hello I feel pretty squichy vs boss. They don't oneshot me but I don't have enough ES regen to tank more than 3 attack.

the watcher eye is a must have ? Did I miss smt ?
(6200 ES, capped res, 90% to hit, have 3 ex but still thinking for the watcher eye or the craft)

Here is my stuff

Spoiler


Got a pretty good amulet with a reforge :D





about that...
build survivability is based around the energy shield gain on hit, which the only 2 sources are... Watcher eye (7 ex cost) or cheap version aka (suffix beastcraft spider aspect) with fenumus spinnerets (i think that was name of boots). U need 1 of above, without any ur survi will be lame.
PM ME on forums if i win ;)
"
Crazakilla wrote:
https://pastebin.com/Kdr7dFJT

could someone help me out I have 65 ex to spend to upgrade my build but im not sure where togo from here gear wise. it feels clunky to play like I don't crit very often and I don't throw to many lightning balls



did u read the important part in build?

With 0-13% CDR, your optimal attack rate is 6.06 aps.

Do u have 6.06 aps with elusive? feels like u not getting enough aps for the base cdr.

+ which aura u skipped?
are u sure u running zealotry? from what i see, u dont have enough mana for all auras, so which one u not using?

Personally i use medium clusters with precise focus for additional crit while channelling, maybe u should try that version instead? (better ask noesy about that tho).

If after changes to attackspeed u still will be struggling with it, try using increased critial strikes instead of inspiration.

since awakened curse on hit adds 2nd curse only on 5th level, either buy facetor lenses (or whatever they are called) or drop ele weakness for arcane surge (temporarly).
PM ME on forums if i win ;)
Last edited by se7enek on Jul 9, 2020, 6:30:41 PM
Any tips on what i should switch up next?

https://pastebin.com/3s88vD89
"
xuxera wrote:
Any tips on what i should switch up next?

https://pastebin.com/3s88vD89

I'd craft a ring with elder/crusader dual influence and a crystal belt with shaper/crusader dual influence.

You could augment a caster mod and remove/add caster mod to find something good, but after the today's patch, the +1 to lightning gems got a caster tag. RIP.
Last edited by N0esy on Jul 9, 2020, 7:57:01 PM
I'm trying to do a LL version of the build. However, the cost of a crafted sceptre is pretty insane with it being 6-7ex alone for crafts, not even including getting a good base and crafting fees. Is there any option around getting hit chance while still keeping the damage of the build?

I tried replacing gloves with shapers touch - works good but you lose the increased damage/sap for LL, and it still only took me to 97% hit chance.

Any options? Or is my play just to save n try to craft a multimod sceptre?
Great build now that i have been able to switch over.
Question tho, does having spell crit chance/multi help and if so in what way? Should my crit just be attack?

Thanks

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