[3.11] CoC Ball Lightning Assassin - 20M+ Shaper DPS/10k ES/fortify - League Starter Guide Included
What would you guys slam this amulet with?
Looking for options (I'll remove the physical mod): |
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" i personally would slam it first with crusader (hopefully for +1) and then remove phys to craft %es (bench), then i would roll lightning and hope for +1 (if it didnt hit last time), and then seeds to get needed res? PM ME on forums if i win ;)
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Hello I feel pretty squichy vs boss. They don't oneshot me but I don't have enough ES regen to tank more than 3 attack.
the watcher eye is a must have ? Did I miss smt ? (6200 ES, capped res, 90% to hit, have 3 ex but still thinking for the watcher eye or the craft) Here is my stuff
Spoiler
Got a pretty good amulet with a reforge :D |
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" I agree with you, but: 1) 10% lightning pen is, for most people, better than +1 lightning. 2) While rerolling lightning mods, you can craft "cannot roll attack mods" to greatly increase your success rate. Removing the phys (or attack) mod to craft %ES can be the last step. |
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" 6200 ES is pretty low. I wouldn't switch to the ES version if I can't get 8000 ES at least. |
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Thank you!
I'm clearly new to crafting so the steps I should follow are: 1. Slam with crusader 2. Go for either lightning pen/+1 with Harvest (can craft can't roll attack) 3. Remove phys 4. Craft es Am I missing something? Edit: If I get either damage per powercharge or dmg per int, is it still good? Last edited by Azdingo#1680 on Jul 9, 2020, 3:11:13 PM
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" I think the best way this league is to use a Deafening Essence of Loathing until you get only mods that you can manipulate with Harvest crafting. My first essence gave me a sceptre with mana, but I got this on the 2nd: Everything here can be manipulated, Augment/Remove Lightning or Remove + Add Lightning mods, and Remove Cold. This seems like the easiest and cheapest way to me to relatively quickly get a sceptre that is worth crafting Hits Can't Be Evaded on or multi-modding however you like. Basically, do what the guide advises, but it's much easier in harvest to get to where you wanna end up since we have targeted annuls/exalts/rerolls. Last edited by Travesty9090#7215 on Jul 9, 2020, 3:41:22 PM
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Hi, I like some feedback in my build, have some upgrade to do? any advice to tell me?
my pob: https://pastebin.com/2mSfxQnF |
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" Sounds about right. I would use remove fire/add fire before step 3 to make the fire res a "real" mod. If you need cold res, you can do that by crafting a cold res and remove/add cold. You can't do this for lighting res, because remove/add lightning can remove lightning pen. You can instead use "change fire res (or cold res) to lightning" to put lightning res. Do this before step 3 because there are fire/cold/lightning mods in prefix. You want to do it while the prefixes are filled. " They are not bad, but lightning pen/+1 to lightning is better. The only deterministic way to remove them is to use "remove a random influence mod". |
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Thank you, I'm still not fixed on that fire resist to be honest, as I have other piece to upgrade (helm/belt/boots) which will require balancing afterward :)
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