[3.13 UPDATED] gr0bbs | Poison Blade Vortex | Budget Viable | Endgame 50Mil+ DPS | Video Guide
" https://www.youtube.com/watch?v=_FcEtsDHhuQ Here you go. It's still a DoT build, so it takes a few seconds to build up stacks, and he ports away to finish his animation. That's also the reason why he didn't die instantly on the last phase... built up stacks, then he becomes immortal and does his copy-beam-stuff. But still... pretty fast imo. |
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" Cool rare chest it is! Thanks again man. You help a lot of people here | |
Horned,
Got a Spell crit rare chest and asenath gloves, the Circle ring, and helmet. And a lvl4 enlighten. Your PoB seems to make in you - mana reserved. How should I socket my auras, and why skitterbots? | |
Skitterbots adds DPS and Defence.
Chill = Slowed enemies Shock = Enemies take increased damage. |
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" Tbh, i don't know, why PoB shows negative mana reserved. If i look for it under "Calcs", it lists Temp chains from Asenaths as if i would run it with Blasphemy, as another 35%. It's only a bug, i don't try to cheat in another aura ;-) |
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What catalyst should i add to the impressence and the nostalgia ring ?
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Attribute or Resistance on the Impresence.
Attribute or Resistance on the Ring. Unless you have something different in the Implicit area of the ring you want to boost. |
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" TY |
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"Thanks for the vid! Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
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" Tbh, i didn't really give it much thought. That's a thing for PoB, to calculate which one is better. Btw, i'm not good at making videos, but a little showcase of what this build is able to do if you have endgame gear: 3 unique watchstones, Delirium map mod https://www.youtube.com/watch?v=fSkdCVi9yMQ 3 unique watchstones, 100% Delirious https://www.youtube.com/watch?v=44f6aG_HB4A Be aware - i'm lagging a lot. Don't know why, doesn't happen on any other game, i always had that on 100% delirium maps since they've been out. On a (important) sidenote: the main damage doesn't come from Headhunter or my insane chest (though they DO help a lot). It's mainly from the map modifier "Players deal 12% increased damage for each poison on them". You also get 6% movement speed per poison, so it's a bit hard to navigate, sure (tip: cast Blade vortex more often than needed, to brake). But you have 90-100 poisons on you all the time on that map, so it's over 1000% increrased damage only by playing self-poison. And that sextant modifier isn't even a rare one. You get it all the time. It's perfect for running your 100% delirious maps. |
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