Development Manifesto: Balance in Path of Exile: Conquerors of the Atlas

mmm so...

Minions : Goodbye (?)
Melee : Goodbye (?)

Harder mobs, harder bosses, Bow skills and items will be nerfed a bit.

New league will be full of Spell casters.
Global nerfs to players/buffs to monsters are good imo since power creep has made the game too easy on average (from a numeric standpoint).

Problem is that despite the game becoming easier overall, it has also become much more unfair/unpredictable compared to the past, with a lot of bulshit one shot rips and situations that a player could most probably do nothing about (either regarding his gameplay actions or his build choices).

Please don't take into account only the game's average difficulty but its spike difficulty as well.

Thank you :)
Last edited by smichal52#3310 on Dec 10, 2019, 6:37:01 AM
Why give mobs moer resist and armour and then add a new MOD ?


"Enemies have -x% to Total Physical Damage Reduction against your Hits"

Whats the point of this ?

The game already has so manny mods and enchants and is to RNG already, now making it even more RNG etc...

I like the game but keep adding stuff and never deleting parts of the game will make it to big etc...

1 good example of a game.

Look at lineage 2 they only add stuff to and .... you dont even know whereto start etc
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medmed7 wrote:
I just wanted trade abusers to get nerf someday.
like
"
smichal52 wrote:
Global nerfs to players/buffs to monsters are good imo since power creep has made the game too easy on average (from a numeric standpoint).

Problem is that despite the game becoming easier overall, it has also become much more unfair/unpredictable compared to the past, with a lot of bulshit one shot rips and situations that a player could most probably do nothing about (either regarding his gameplay actions or his build choices).

Please don't take into account only the game's average difficulty but its spike difficulty as well.

Thank you :)


100% agree with you
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if thats means my physical cyclone is nerfed to ground which i played for years and invested so much time, i am really disappointed.

i dont wanna say - buff melee's (again) - but at least dont make it worse for them....

or in other words...

is this an off season april fools joke?
Arc miner is back
ggg: game lags because of alot of unneeded calculations when mobs dont die quickly
also ggg: adds more unneeded calculations to armour
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a_z0_9 wrote:
"
Can have up to 3 Crafted Modifiers


This is boring.

Have you tried to evaluate how shitty chances are to roll a decent item?
Multimoded items were popular because WE HAVE NOTHING ELSE!


"
too powerful for too low a cost

oh fuck off…


right on point
May be an unpopular opinion but i feel the change to multi modding is one of the best changes made for this league from what we have seen so far

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