[3.17] Wallach's Hierophant Freezing Pulse Totems (No Further Updates)

How do you guys define "hideout dps"?
Having your aura on and do nothing or spam totems, activate flasks and arcane surge?
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RenjiAsou wrote:
How do you guys define "hideout dps"?
Having your aura on and do nothing or spam totems, activate flasks and arcane surge?


_only_ your main dps aura ( hatred in most cases, some have zealotry, maybe also precision on top for dual-mod eye ) active, and not totem placed.

this is ho dps
Last edited by bex_HB#1414 on Jun 4, 2021, 12:29:04 PM
Used this for heist league.

worth every second. Takes a while to amp up, but once you start your a bloody force to be reckoned with.

Thank you for your in depth guide and video mate!
Thank you for the gread build Wallach had alot fun with it so far but seems like i reached the limit A5 Conquerers are pretty tough

stuck currently around 95k dps in hideout ^^ also i appreciate if anyone can point out some upgrades or maybe some changes in my talent tree Thanks :)
If someone has a plus 2 soul mantle 4 trade i will pay 35 ex...

Ty!!!!
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eisman wrote:
Thank you for the gread build Wallach had alot fun with it so far but seems like i reached the limit A5 Conquerers are pretty tough

stuck currently around 95k dps in hideout ^^ also i appreciate if anyone can point out some upgrades or maybe some changes in my talent tree Thanks :)


Your characters are hidden!
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Wilmots wrote:
"
eisman wrote:
Thank you for the gread build Wallach had alot fun with it so far but seems like i reached the limit A5 Conquerers are pretty tough

stuck currently around 95k dps in hideout ^^ also i appreciate if anyone can point out some upgrades or maybe some changes in my talent tree Thanks :)


Your characters are hidden!


Sorry Wilmots i didnt know you can hide the profile...^^
should be open now thank you for letting me know Cheers ;)
Hey looks like a great build!

Sorry if it's been answered but it's hard searching 400 pages of thread.

My aim is to find a budget friendly build to push league starts and take down the Feared Invitation as the hardest boss encounter (in my opinion!).

1) Can ice spear be used in this build to improve single target? If so, how would I go about doing that?
2) What kind of budget roughly for end game setup? I appreciate prices change league to league so just an estimate is fine :)
3) hows this compare to a miner build? I guess we can't handle reflect on totems but otherwise damage and survivability is similar?
Hey Wallach,

just made it through the guide and wanna start this Build on SSFHC Ultimatum. I got a perf self flaggelation jool, Soul Mantle and the two Kikazaru rings so im gonna do this option as i guess i wont fight maven in HC.

Im just wondering that you wrote the map mod curses with increased effect are about to "break" our 100% reduced curse effect, so is this going to be a big issue? As i cant se a warding flask im a bit scared of vulnerability maps for instance.

Regards
Last edited by KalayoGaming#2924 on Jun 8, 2021, 9:42:19 AM
Anyone have tips for surviving ultimatums? I'm level 94 and things get a bit dicy in T14+ maps after 4 or 5 rounds. I'm currently running breathstealers, and they help a lot with the auras i pick up. 80k hideout dps (530k on PoB), 3600 health, 800 ES, and 2500 mana. I feel like i had to sacrifice a bit of health to get a large and medium cluster jewel and watcher's eye in for the extra DPS.
Last edited by kountrytime#7657 on Jun 7, 2021, 6:50:31 PM

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