[3.17] Wallach's Hierophant Freezing Pulse Totems (No Further Updates)

Loving the build! The only thing you may want to correct is under your gem links, you have "second wind" showing as a "red " gem, but it's actually a "green" gem. Not a huge deal, except that I looked at the colors and bought a helmet with B,B B R colors LOL, since I had not bought the gem yet. It's actually BLUE, RED, RED, GREEN for that linkage

Also, "multiple totems" "spell totem" you have them as "blue" but it's actually "red" Maybe the colors changed?
Last edited by Mentoya#7912 on Sep 29, 2020, 1:43:32 PM
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Mentalmike wrote:
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P0WERB0TT0M wrote:
Hey I found a cold iron point replica today and it got me thinking about freezing pulse totems. It does +3 levels of cold skills and makes it so you do no cold damage. But I think that it would work because the totems are doing the damage, not us. What about dual wielding those and having +6 levels to cold skill gems? Sounds like it could be very powerful.


It may not be beneficial as you can get 100% cold damage, 100% spell crit chance, added cold damage, cast speed and crit multi all on a single wand. You could also get +2 to gems (cold & intelligence).

Also Atziri's Reflection is simply too good for defense to drop for +3 gem levels at end game but as a levelling unique this could be very beneficial.

Worth experimenting, if you are able to trial it and see how it goes, would be beneficial to us all to understand.


Thanks for the reply. Someone on reddit pointed out to me that totems inherit your attack modifiers to it is like totems are doing your damage. I am still tempted to tinker with it and I am also thinking about ice spear for a faster spell cast.

No way that I can afford Atziri's reflection anytime soon, so I am thinking about doing this with the cheaper version of Kikazaru rings (which I recently noticed can be 48% now with catalysts, making curses only 4% effective on you with two of them without any other negation).

As far as losing spell damage, cold damage, and crit by not using wands - that wand you describe sounds like it would be dozens of ex if it even exists. Probably mirror tier for 100% cold damage, 100% spell crit, added cold, cast speed, crit multi, and +2 to gems.

I've never made a successful build on my own (without a guide I mean) so I am not holding my breath. I will post if I make any interesting discoveries but as of now the plan is to test soul mantle, ice spear or freeze pulse, cold to fire, and avatar of fire if the totems wont deal cold damage with that dagger. Good luck and happy hunting.
IM kind of noob, but i just started act 3 and decided to level as totems instead.

My question is how are you summoning 2 totems at a time? I didnt see multiple totems support gem in your links?

I could just be dumb.
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Reaperstwo wrote:
IM kind of noob, but i just started act 3 and decided to level as totems instead.

My question is how are you summoning 2 totems at a time? I didnt see multiple totems support gem in your links?

I could just be dumb.


Ascendancy - Ritual of awakening
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popotm wrote:
Can someone elaborate to me why a +2 weapon is better than bunch of high tier spell damage, cold damage, cold to spell, spell crit, cast speed and +1 all combination? base on Pob fork.

I did some experiment in PoB with +2 using Wallach and Mecielle weapon they both lose dps to a clean +2 by a lot without anything else.

like the +1 seems a lot of damage boost.


Not something I can reproduce in Path of Building, nor would it make sense really. If you take the weapon in my "high end" import for example, if you just edit the +1 to +2 you'll get an increase of about 7.7%, which is in line with what I'd expect the value of +1 to spell skills to be. A +2 weapon without any other modifiers is almost a 15% total DPS loss compared to the wand in that import (which already has +1). If you're manually crafting items in Path of Building double check which affixes you are using on the simulated items.

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Mentoya wrote:
Loving the build! The only thing you may want to correct is under your gem links, you have "second wind" showing as a "red " gem, but it's actually a "green" gem. Not a huge deal, except that I looked at the colors and bought a helmet with B,B B R colors LOL, since I had not bought the gem yet. It's actually BLUE, RED, RED, GREEN for that linkage

Also, "multiple totems" "spell totem" you have them as "blue" but it's actually "red" Maybe the colors changed?


Sorry about that, I've corrected it. I forgot to update the text color when that link setup changed.

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P0WERB0TT0M wrote:
Hey I found a cold iron point replica today and it got me thinking about freezing pulse totems. It does +3 levels of cold skills and makes it so you do no cold damage. But I think that it would work because the totems are doing the damage, not us. What about dual wielding those and having +6 levels to cold skill gems? Sounds like it could be very powerful.


I haven't tested this myself, but I would expect that the "Deal no Cold Damage" affix would still apply to things like totems. The affix does not specify "You" so it should globally affect all of your skills, which your totems use.
[/quote]I haven't tested this myself, but I would expect that the "Deal no Cold Damage" affix would still apply to things like totems. The affix does not specify "You" so it should globally affect all of your skills, which your totems use.[/quote]

(Regarding cold iron point replicas)

I just tried it and unfortunately that seems to be the case. The totems did almost no damage while I had one of the daggers equipped. The damage is was seeming to do was lightning, probably from rings or something I have equipped adding lightning damage to attacks/spells. I had a new thought on making it work and that is converting cold to fire with the skill gem for 50% and then taking the avatar of fire node for the other 50%. Was considering ice spear also because converting to fire would not get any freezing effects which I think is the main reason to use freezing pulse.

My current plan is to make an alt character so I dont have to respec my skill tree twice (if it messed up and ends up being terrible). Was thinking in soul mantle I would do Glacial Cascade - multiple totems - added fire - added cold - combustion - and cold to fire. with +6 levels to cold gems that will be awesome I am hoping. Furthermore with awakened cold damage adding +1 to cold gems (and +2 at level 10 which should be possible with so many added) that will be a whopping 8 additional levels to glacial cascade... doing fire damage!

Does this sound viable or is it getting too crazy? I really enjoyed ice spear totems several leagues ago and was going to do some sort of hybrid build between this https://www.pathofexile.com/forum/view-thread/2492701/page/1 and your freeze pulse totems build. Thanks for getting back to me.
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P0WERB0TT0M wrote:
I just tried it and unfortunately that seems to be the case. The totems did almost no damage while I had one of the daggers equipped. The damage is was seeming to do was lightning, probably from rings or something I have equipped adding lightning damage to attacks/spells. I had a new thought on making it work and that is converting cold to fire with the skill gem for 50% and then taking the avatar of fire node for the other 50%. Was considering ice spear also because converting to fire would not get any freezing effects which I think is the main reason to use freezing pulse.

My current plan is to make an alt character so I dont have to respec my skill tree twice (if it messed up and ends up being terrible). Was thinking in soul mantle I would do Glacial Cascade - multiple totems - added fire - added cold - combustion - and cold to fire. with +6 levels to cold gems that will be awesome I am hoping. Furthermore with awakened cold damage adding +1 to cold gems (and +2 at level 10 which should be possible with so many added) that will be a whopping 8 additional levels to glacial cascade... doing fire damage!

Does this sound viable or is it getting too crazy? I really enjoyed ice spear totems several leagues ago and was going to do some sort of hybrid build between this https://www.pathofexile.com/forum/view-thread/2492701/page/1 and your freeze pulse totems build. Thanks for getting back to me.


Sounds reasonable enough in theory, though I'd have to sit down and do some Path of Building simulation to see if all the effort would pay off. I'm not sure I would trust the new Glacial Cascade in terms of usability either, but you'd have to run that for yourself. Not sure I'd recommend Multiple Totems unless you're thinking of doing this on Chieftain rather than Hierophant.

On a side note, I added some quick recommendations for alternate quality gems in the Gem Links section. Doesn't seem like anything too amazing in the alternate qualities, but I think the Cast When Damage Taken setups and the auras are decent "free" upgrades over the defaults at least.
Any alternate quality gems to consider ?
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vilkatiswolf wrote:
Any alternate quality gems to consider ?


OP literally just posted about alternate gem recommendations right before your comment.
Hi,

i'm having a blast with your build!

I was wondering if it would be possible to swap in the new Frost Shield as the wild card slot in the CWDT-Steelskin setup. Frost Shield would have to be level 17 to be triggered as far as i understand.
Is it worth? Does it even work?

Thanks!

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