3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

damn i just tried to do minotaur and barely did any dmg while getting one shot. i think i need a better weapon but anything with +1 gems and minion damage is over 15 ex :'D
Last edited by marshmallowcrisp#1996 on Jan 15, 2020, 10:49:47 PM
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Pannekeok wrote:
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Durahal wrote:
I just hit the lottery....

After crafting many necks.... FINALLY



Time to block suffix, anull and slam many times.. this is gonna be expensive.


Didn't you already have an amulet like that? If yes, maybe you are selling it (to me)? *wink wink*


The real end game for me is crafting GG items - I have a few projects in the works I need to finish crafting.

Will be selling my current neck once I finish this one haha.
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bankai1009 wrote:
Really enjoying this build at the moment!

I had two questions:
1) legion monoliths seem to be the only thing I really struggle with, I can barely unlock half the mobs in time and it feels bad. Any tips on how to clear the whole legion at t16?
2) for gearing AG, the guide says to use crafted elder chest with life and % as extra energy shield. As I understand, max life as a stat isn’t impactful since AG already has huge life pool on its own so Increased % maximum life would be better. So then belly of the beast would be better and not just a budget alternative?

Thanks so much!!!


1) Our build isn't super great at legion - only tip I can really give you is as soon as you start the encounter flame dash to far outer perimeter where the mobs spawn so you can start at once side and work your way across while your minions lag behind you killing everything. If its a wide open area, it'll be tough to kill everything depending on layout.

2) You only want to use the crafted ES chest when you are using the mask, since that is the synergy. Personally, Ive been running leer cast with a crafted chest on my AG, similar to this, but with higher chaos res. (this is my back up incase my AG died, but hes never died....)
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Durahal wrote:
"
bankai1009 wrote:
Really enjoying this build at the moment!

I had two questions:
1) legion monoliths seem to be the only thing I really struggle with, I can barely unlock half the mobs in time and it feels bad. Any tips on how to clear the whole legion at t16?
2) for gearing AG, the guide says to use crafted elder chest with life and % as extra energy shield. As I understand, max life as a stat isn’t impactful since AG already has huge life pool on its own so Increased % maximum life would be better. So then belly of the beast would be better and not just a budget alternative?

Thanks so much!!!


1) Our build isn't super great at legion - only tip I can really give you is as soon as you start the encounter flame dash to far outer perimeter where the mobs spawn so you can start at once side and work your way across while your minions lag behind you killing everything. If its a wide open area, it'll be tough to kill everything depending on layout.

2) You only want to use the crafted ES chest when you are using the mask, since that is the synergy. Personally, Ive been running leer cast with a crafted chest on my AG, similar to this, but with higher chaos res. (this is my back up incase my AG died, but hes never died....)


On point 1) yes... I normally just run straight to the legion bosses and cast convocation.. run to next, convocate, etc. Can normally get them all but it's very layout dependant.
Yo, this is the best build I have ever played. And I've been playing a long time. (Though not my favorite.. that's still Rainbownuke)

I have one question though that I can't really figure out the answer, how are you dudes getting 4 spectres? I've only got 3, I'm super lost.



Also, is that sword worth keeping? The crafting guide says either or, but am I missing out not having the minion dmg/double dmg mods by a lot? The alternatives are extremely expensive.
IGN: NoahsArChen

"Oh awesome, this guy posted his current gear. Let me find him an upgrade!" ~Said no one ever.
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SaintSoLo wrote:
Yo, this is the best build I have ever played. And I've been playing a long time. (Though not my favorite.. that's still Rainbownuke)

I have one question though that I can't really figure out the answer, how are you dudes getting 4 spectres? I've only got 3, I'm super lost.



Also, is that sword worth keeping? The crafting guide says either or, but am I missing out not having the minion dmg/double dmg mods by a lot? The alternatives are extremely expensive.


You need level 21 spectre gem for 4 spectres.

Keep your weapon. It's best in slot. I prefer it over minion damage particularly when using an elegant hubris jewel. Unless you're relying heavily on skeletons.
Last edited by brunowa#6253 on Jan 15, 2020, 11:11:29 PM
Thanks man, appreciate the quick reply. One other question, would you say then that the elegant hubris is my next big focus, other than the obvious (level gems, lvl 4 empower, uber ascend, etc.)?

And in that regard, what mods would you drop from your finished skill tree in order to have the points to work the hubris in? I was thinking the mods past bloodless in the short term, but what does a completed all-around tree look like with Hubris in?

edit: Nah, I just do the CWC skellies for funsies because the content is just so easy at this point, as it gets harder I'll transition to auras.

IGN: NoahsArChen

"Oh awesome, this guy posted his current gear. Let me find him an upgrade!" ~Said no one ever.
Last edited by SaintSoLo#0598 on Jan 15, 2020, 11:19:48 PM
Is it worth putting 240% Minion Damage next to Instability?

a bit irrelevant but needed to brag a bit.
Today was a bit crazy. I got a doctor card from a stacked deck right before i left work. My empowers hit lvl 3 and I vaaled a lvl 4 from one of them, which i already had so is straight profit. fought/killed shaper for the first time on this character (DESTROYED him) and he dropped a starforge. Gonna be getting me some hella upgrades in the morning.
Is there a reason to use an elder mace when crafting the fortify mod for the weapon? Why not use a staff or a warstaff? All three archetypes can roll the fortify mod.

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