3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
" I would start working on some key corrupts and some other minor changes. Get vuln or temp chains on a corruption for the gloves. Switch to a talisman instead of the astramentis if you want even more strength. You can get a 14-19% attributes with around 70 strength on it for not too much. If you really want to spend some money you can get that with +1 zombie as well. Other than that you are living the dream already it looks like. |
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" Can anyone answer us please :)? |
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In the "Setup 2) Speed Mapping and Farming Setup" how many zombies/spectres do you have total?
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Yes I know about it, we need to re-summoned every time we log in. But it dont... It's not because I put 2 animated guardian at my gear? Because if it's this, I think we need to put this information in the main page of the guide. Last edited by NakamaGarf#2087 on Jan 6, 2020, 2:56:26 PM
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" well the only way to be sure i guess would be to test it. I guess it could be possible if you activated one or the other that it got rid of the first. If you still have the 2 animate guardians socketed, just pick the two skills separately and go to a low level area and summon a full setup with one and then cast the second and see what happens. I assume you can only have 1 up at a time but i dont know how the gear is stored for them. They may over write one an other. |
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" I will try. |
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" There is a unique armor that interacts with it. Saqawal's Nest |
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im pretty new to summoner and i have a question about this build. is it wrong to go Commander of darkness + fortify instead of spirit offering+ mistress of sacrifice? personally i like forify more.
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" I will try.[/quote] So I tried and no, it's not this, nothing change whene i put 2 animated guardian, so he died, in blighted map I think. I upgraded the blighted map with alchemy orb and I think a mod of the map killed him... I'm sad, i don't understand how.. |
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" There is no problem in equipping multiple AG gems on your character, they won't cause any problems. The AG uses a hidden inventory allocated to your character, so all equipment used for the AG is bound to the character, not the gem. When you unsummon the AG he disappears but all items remain in the inventory. Resummon and he reappears and has access to the AG inventory of items. You can't remove items from this inventory (you can't even see them) but you can over-write them by animating a different piece of equipment. You can swap different AG gems in and out of your character and it won't effect the inventory. All that happens is when you summon your AG the inventory connects to whichever gem you used for the summon and applies the relevant level and quality. So you can level multiple gems, do the quality recipe, swap over to a different gem and you won't lose your AG items. The only way you lose AG inventory items is upon the death of your AG, which clears his inventory and you lose all his items. There is a mod you can craft which ensures that on death the AG drops his chest armour but there's no point using that, it's not the expensive part of his equipment. Last edited by Aldora_the_Summoner#4021 on Jan 6, 2020, 3:12:52 PM
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