3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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Akisailent wrote:
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Calibrated84 wrote:
Gonna blow your guys minds if you try this but I found what I believe to be the BEST combo for specters.. in fact I am confident, you heard it here 1st, that this combo will be as essential as the 2 apes in EVERYONE'S setup. You can either do my preferred 1x frenzy ape, 1x power charge ape, and 2x arena masters OR 2 frenzy 1 power 1 arena master.. 2 masters is AMAZING. they give a buff in a HUGE aoe that gives you mob literally the attack and cast speed AND MOVE SPEED equal or greater than a flesh offering.. with 2 you will get 100% up-time.. This is INSANELY good for our dps and stacks amazing with our own flesh offering OR allows guilt free use of the powerful bone offering defense option.. like I said its AMAZING and WILL be the defacto specter combo for this build. I PROMISE YOU.
Ive tried all other support specters and Arena masters blows them all out of the water BY FAR. MSG me anytime if you have questions.

Baranite cleric give you phys as extra lightining damage, so I would say its better 1x frenzy ape, 1x power ape, 1x master of arena and 1x baranite cleric. Also its been weeks some streamers talked about arena masters being good to buff your other minions


Yes as I said I tried ALL support specters including clerics. Sadly Clerics actually cause "extra lightning damage". this for is not nearly as good as other ele conversion methods. In addition they have a very small aoe for their buff and that aoe does not benefit from inc area of effect. This is not subjective to opinion. The fact is the relatively small amount of dps gained from their lightning buff PALES in comparison to the added atk speed that all of your melee minions in this build benefit from GREATLY.
Ok just got an Arena Master. Its found in any Drox influenced map.
It seems to be ok. Thumps a lot LOL.
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Konflict wrote:
Ok just got an Arena Master. Its found in any Drox influenced map.
It seems to be ok. Thumps a lot LOL.


Yeah i meant to say any drox map sorry.. Hell yeah brother enjoy! Its a game changer I promise you.
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Animaura wrote:
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Nchi wrote:
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Animaura wrote:
I have several questions if someone more well informed doesn't mind answering.

Are skellies not viable end-game? I'm guessing not from a lack of builds having them. They seem nice with vaal and body tanking/mobbing.

How would you tier: multistrike support, minion damage support, melee physical damage support, impale support, maim support, and brutality support? (and any other I'm missing for this build)
I'm guessing it goes multistrike=impale=minion damage>>melee physical>brutality and maim just goes with flesh and stone but wouldn't be used alone?

What would be the best 3/4 spectre set up? I've been using solar guards but seems like everyone here prefers carnage/host chieftain and mervail's. What would the 4th be?

Spirit or flesh offering better?



skel shifted to triple offering and likely works fine my set last season still running 700k no changes easy, down from 1.1m but yea, no cluster since was a meta char, I stopped checking the pure phys build since the author got hired by ggg it wasnt updated :(

unless I am misunderstanding and you mean skellies into this zombie build which is maybe doable with a hungry loop lol? old 6l zom+ 6l skel isn't too good now for sure, aura too op.


Ya I was wondering about 6l zombie and skel but seems liek aura is dominant right now. Thanks.


You can just swap out zombies for skeletons in your 6L and you instantly have a skeleton build. Changing the helm is really the only thing else you would want to do if you wanted to run that way.
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Calibrated84 wrote:
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Konflict wrote:
Ok just got an Arena Master. Its found in any Drox influenced map.
It seems to be ok. Thumps a lot LOL.


Yeah i meant to say any drox map sorry.. Hell yeah brother enjoy! Its a game changer I promise you.


He seems to be doing ok... have to run more maps.

Right now I have.

Carnage Chieftain
Host Chieftain
Mervail's Retainer
Arena Master
Spoiler
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brunowa wrote:
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Animaura wrote:
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Nchi wrote:



skel shifted to triple offering and likely works fine my set last season still running 700k no changes easy, down from 1.1m but yea, no cluster since was a meta char, I stopped checking the pure phys build since the author got hired by ggg it wasnt updated :(

unless I am misunderstanding and you mean skellies into this zombie build which is maybe doable with a hungry loop lol? old 6l zom+ 6l skel isn't too good now for sure, aura too op.


Ya I was wondering about 6l zombie and skel but seems liek aura is dominant right now. Thanks.


You can just swap out zombies for skeletons in your 6L and you instantly have a skeleton build. Changing the helm is really the only thing else you would want to do if you wanted to run that way.


I like the hat though lmao. I was just wondering dps wise which of the two were better.
Went for a 2nd cluster. Damage increase is very much noticable, Currently 70% of the damage comes from thoes 2 clusters. At 65% chance for double damage now. I like there is so much that can be upgraded in the build. A build where you pretty much never can be complete in your powerlevel.
I want to be clear i currently run 1 Master. However with two when you use convocation their buffing does offset to create 100% up time. My guild has been running this for 3-4 days after I brought it to them and all have had success getting them to cast in an offset.
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Linus1985 wrote:
At 65% chance for double damage now.


Only if they are at full life, that's where Grave Intentions comes into play with that hughe ES shield! ppl forget this
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Dan_Rey wrote:
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Linus1985 wrote:
At 65% chance for double damage now.


Only if they are at full life, that's where Grave Intentions comes into play with that hughe ES shield! ppl forget this


i mean, its not necessarily needed tbh

my zombies regen over 10k life per second.. with 80k life zombies

and they also got leech i dont think ive ever seem any minion without full health for the past week

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