[3.9] Pure Phys Skeletons & Friends Necromancer — Beginner/SSF/Budget Build
" Also remember that it is important that you have the +1 to Minion Skills on the wands |
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" A Glorious Vanity (Doryani) changes the keystone passive underneath where the jewel is (assuming you've placed the jewel as shown in the picture). You need that keystone too. Last edited by varmemester#3475 on Jan 4, 2020, 2:44:19 AM
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" I believe that is a great choice. I personally love poison immunity in this league. Some chaos damage reduction is not too shabby either. |
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" LOL. Congratulations, sir! |
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" Getting the final upgrade to Lunaris to avoid projectiles that have chained is basically essential. You can get shotgunned pretty hard without it. |
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I guess it is not possible to remove the "+1 second to Summon Skeleton cooldown" from a "From dust jewel" (https://pathofexile.gamepedia.com/From_Dust with a Vaal Orb. Right? That would be really OP. Just wanna understand why? You can't remove unique modifiers with Vaals?
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Can someone please look at my character and see how much DPS I do with my skeletons? Messing with POB gives me a headache. Also what should I upgrade next? I have 3ex and 80c
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Last edited by Brenthaven#6983 on Feb 9, 2020, 5:19:01 PM
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So I have reached 1.92m dps per skelly without awakening gems. Survivability is shit tho. https://pastebin.com/vJHRBN1w
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I'm trying to get my head around the different damage numbers in POB for minion builds. For instance, what is the difference between "average damage" and "Total DPS (damage per second)". Is the total dps a measure of the max damage a minion is capable of doing but doesn't do all the time? Also, what numbers makes most sense to look in relation to a minion build? Average or Total DPS? I know damage is a notoriously hard thing to measure because of some many variables, but would like to get little better understanding. Thanks!
Last edited by varmemester#3475 on Jan 4, 2020, 8:29:57 AM
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