[3.9] Pure Phys Skeletons & Friends Necromancer — Beginner/SSF/Budget Build

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Silverfur wrote:
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DigitalMan_ wrote:
Thank you Solanales for all the great info!

So does my weapon base damage matter for the minions?

right after my post i had a wand drop that is lower damage than my current weapon but it has these:

minions deal 74% increased damage
minions have 5% chance to deal double damage


should i start using that wand now? if i equip it my character sheet dps drops from 1400 to 600?

thanks!



Weapons stats don't matter, only the modifiers that affect minions, such as your Wand with an Incursion mod that gives the +% Minion damage and +5% 2x damage chance. Currently running this build @lv86 progressing through the Atlas (early yellow tier atm) and I think I've had my attack replace with just walking from like mid-late Act 1. I just let my tide of minions (2 Carrion Golems, 11 Zombies, 11 Skeletons, plus an unsupported Vaal Summon Skeletons for bosses/static encounters) along with a bit of Flame Dash and Frost Bomb (mainly for countering Metamorph mega hp/es regen) do the work.


Also remember that it is important that you have the +1 to Minion Skills on the wands
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Luthwag wrote:
Hi, great build. I bought a glorious vanity jewel but I don't think I understand how to socket it correctly as it gave me zero energy shield. Any help with how to use those jewels correctly?


A Glorious Vanity (Doryani) changes the keystone passive underneath where the jewel is (assuming you've placed the jewel as shown in the picture). You need that keystone too.

Last edited by varmemester#3475 on Jan 4, 2020, 2:44:19 AM
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Ceefyra wrote:
Should I max out Pantheon upgrade? Is immune to poison a good choice?


I believe that is a great choice. I personally love poison immunity in this league. Some chaos damage reduction is not too shabby either.
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Deepalertz wrote:
Guys I have done it
I have reached level 35 raised zombie
First of all I would like to thank my mom and my dad for being such a great help in the process of this useless journey
And also here’s my gear

8 from global modifier
3 from item
3 from support
21 level gem
And you have a level 35 raised zombie





If you have a higher level raised zombie please tell me as I want to copy the shit out of you thanks!



LOL. Congratulations, sir!
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varmemester wrote:
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Ceefyra wrote:
Should I max out Pantheon upgrade? Is immune to poison a good choice?


I believe that is a great choice. I personally love poison immunity in this league. Some chaos damage reduction is not too shabby either.


Getting the final upgrade to Lunaris to avoid projectiles that have chained is basically essential. You can get shotgunned pretty hard without it.
I guess it is not possible to remove the "+1 second to Summon Skeleton cooldown" from a "From dust jewel" (https://pathofexile.gamepedia.com/From_Dust with a Vaal Orb. Right? That would be really OP. Just wanna understand why? You can't remove unique modifiers with Vaals?
Can someone please look at my character and see how much DPS I do with my skeletons? Messing with POB gives me a headache. Also what should I upgrade next? I have 3ex and 80c


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Last edited by Brenthaven#6983 on Feb 9, 2020, 5:19:01 PM
So I have reached 1.92m dps per skelly without awakening gems. Survivability is shit tho. https://pastebin.com/vJHRBN1w
I'm trying to get my head around the different damage numbers in POB for minion builds. For instance, what is the difference between "average damage" and "Total DPS (damage per second)". Is the total dps a measure of the max damage a minion is capable of doing but doesn't do all the time? Also, what numbers makes most sense to look in relation to a minion build? Average or Total DPS? I know damage is a notoriously hard thing to measure because of some many variables, but would like to get little better understanding. Thanks!
Last edited by varmemester#3475 on Jan 4, 2020, 8:29:57 AM

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