Path of Nerfs
" I like it slow and fun ;) |
|
Bladeflurry and berserker dodging the nerfs OMEGALUL.
|
|
" If bloodseeker claw will not be nerfed, yes |
|
wow... path of nerfs.
just nerf all of the stuff, that's how video games are made fun........ |
|
" You are unaffected by change until you hit level 95. Most players re-roll or quit long before 95. Could GGG have addressed XP efficiency differently? Absolutely (sextants, group auras). For those no-lifers, it's going to take them an extra 2-3 days to level to 100. For most of this playerbase, they won't even hit 95 with the packsize changes coming to endgame. |
|
" yes its your choice, you can still play your char, its just not as strong, balance changes happen learn to live with it |
|
HAHAHAHAHA!
From Manifesto of Shitload To Path of Nerfs! So as look like how this will go, instead balance and rework of tree and ascendancy class.... NERFS! " I dont know anyone who complain on Vaal Pact except our lately nerf for ES based, prolly I missed that heavily whelp or ppl who I know in game from 2012 are not in that heavily cry nerf group. GGG MANIFESTO If we cant destroy it with first NERF we will nerf it multiple time, so never again will anyone use it, we will have 99% never used dots on skill tree, so at the end we can have straight line what ppl can use, so only "NEXT" choice "+10 str/dex/int", no mistake made and easy for everyone. Fixing/balancing is not our job, because it require thinking and time, brain we don't have and time is something reserved only for continues micro-transaction development, our shop, our blessed shop "$$$". We do this only for money, nothing else matters, we are not enthusiast anymore, what we were in beginning. I remember those days Chris when PoE was enthusiast project. Ty for effort. Last edited by Coolmer#1879 on Dec 5, 2017, 3:51:45 AM
|
|
I'm mostly fine with all these changes, Vaal Pact had it coming for a long time, however that said, there were some wierd things, why nerf the EV rating QoF, ok you cap the move speed, that makes sense, but I really liked that fact that it was such a huge range, so that when it dropped you were like, is it trash or does it roll well, it's like when you find a Ventor, now there is another unique with all rolls having a small range, so if it's so common as it is, no point on picking it up anymore, means less excitement.
|
|
Very good changes, this game was designed to be hardcore and adrenaline experience not run > click >kill.
|
|
stop nerfing - start buffing!
|
|