Path of Nerfs
" +1 Songs are like knights. They need to be covered in metal.
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The fun of an ARPG or any RPG anyway is feeling that your toon is getting powerful or getting rewarded from making it viable or strong. When you keep on nerfing, i dont feel like i m strong. I feel like i get weaker and i just quit for another game " less balanced". I played over 3500h and i never killed the shaper plus my toons are getting nerfed. I like having trouble killing a boss, working on my caracter then coming back to absolutly destroy him because i take time to find something smart to do.
Plus we got rewarded from finding strong mechanics ( douple dipping, Emberwake+taming builds, Old CoC builds, flask charge gained etc etc etc.)) because i invested time searching on the internet for my builds i was rewarded from it. now its just all gone and we take 6-7 minutes to kill a not much rewarding boss.. losing xp and chance of loots from the trash in the process. Please i love this game dont kill it like Blizzard killed WoW. Thx for reading I m a french Candadian sorry for all the mistakes when i write. |
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" [Removed by Support] look at the track record of how they've balanced the game for the past 3 updates. this is no way to balance a game and to pidgeonhole everyone into the same meta. maybe you're just used to that terrible balancing because you've obviously only played this game since breach. Last edited by Blank_GGG#0000 on Dec 4, 2017, 9:53:19 PM
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Balance? How it can be balance if u are making more legacy items? Like f.. barrage? If this is a balance changes, then please wipe out all +2 barrages..
“All we have to decide is what to do with the time that is given us.” ― J.R.R. Tolkien, The Fellowship of the Ring Last edited by LG0012#6831 on Dec 4, 2017, 8:24:21 PM
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Total XP Dumped on the community = approx. 305,801,527 = leveling 99 to 100 twice pre-patch. Wouldn't it have been simpler to just double the amount of xp required for 99 to 100?
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" Why? A lot of RF builds don't even use Rise of the Phoenix. Losing the 3% max is irrelevant for non-users. Plus, with the added max life, those the were skipping the shield may now actually consider using it. |
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keep the SALT coming :)
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Im not against nerfs when needed, but the VP/acuities and XP changes seems lazy.
You're taking leech away from many builds/ascendancies and now only making it viable for builds that invest heavily into leech, which is mostly in the southern part of the tree and slayer. Hopefully you enjoy playing a sunder slayer. Balancing end game XP around people that nolife and play offscreening builds so rapidly that they dont pick up items in an item based game, genius. The same people that race to 100 then quit the league for 2.5 months, you want to cater to them? Maybe you should rethink balancing mob density off sextants or skills like TS and KB and not punish the majority of players with mindless xp penalties. Buy the ticket, take the ride.
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" I agree with this guy. Might be time to quit this game unless some of the bad changes gets reverted, like at least the AOE nerf and things like that. Less and less options every patch. Was getting a little excited for 3.1, but forget monetary support, maybe it's not even worth to play more. Less fun and unique ways to do things, always the 1k hour expert nerf team nerfing everything. WHy keep getting disappointed? Still hoping for good patch notes and a fun league. If this league blows I'm out. |
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Item loot before patch stay legacy?
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