Path of Nerfs
Please don't kill the Arc entirely :(
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So you guys take advice from top racers which are outliers + 0.00000001% of playerbase and use it to boost exp requirement because fun is not allowed to normal players?
No wonder all your changes recently makes absolutely no sense. All you do is follow those 0.0000000001% outliers while chasing away 90% of the majority players. Last edited by mic01851165#0058 on Feb 22, 2019, 7:36:18 AM
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" All games and sports are balanced around top level play, as they should be. All the exploitable, broken stuff always manifests itself at the top levels first. There are probably a billion explanations on teh internetz why balancing is always done this way so go look it up. Google is your friend. |
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Balance change should not take out the fun part in this game. But it does every time. This game is complicated enough already and basically impossible to explain to all my friends. Even for me it gets over-complicated, i never looked at newer skills. Because it's not worth the time investing into which than WILL be nerfed again and again... and again. Skipped this league and probably will skip next. Playing Standard with nice simple builds. It gets really boring to look even at Mathil playing this game. Do my own thing in Standard without leveling, League deadlines and currency farming. Not worth it. New League with some new silly mechanics - neeeext...! All what they do is to keep all the streamers busy, not making the game more fun to play.
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Pls dont remove Non-Chaos Added as Chaos craft mod from crafting bench!
Keep that and all mods in craft bench, but increase cost mod and thats it! Add more veiled mods with minions buffs and more! Buff minions and summoners! Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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wow wow
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good job
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Experience changes for high-level characters
Each league, the race to 100 is over more quickly than the previous one, as players become more efficient and the experience available gets larger. We receive overwhelming feedback (including from top racers) that this process should be made longer. We're going to be careful though, and just adjust it a bit at a time. In 3.1.0, this takes the form of small additional experience penalties at levels 95-99 that have the following effect:
Seriously? There are players who think the game too easy at the top level ??? Why not create a harder league than hardcore instead of imposing penalties on those who do not have the chance to stay grafted in front of their screen around the clock? I think that this game is particularly difficult and reached a certain level, 10% penalty xp each death is already hard to cash. So increase the % of xp to get ... Frankly, the game is very complex to master and you abuse the penalty. In addition with the Syndicate which makes freezer the game and which automatically imposes 10% of xp lost, as well as for a normal player, level up above level 90 is just impossible. There is a serious injustice. If there are only those who have been playing for years and already have enough currency to buy powerful weapons and armor that have the right to get to the high level, then it's not worth playing. I remind you that this is a game and that by definition, the game must provide pleasure and not just frustration ... Last edited by Khenshiro#4369 on Apr 11, 2019, 7:59:18 AM
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" that is the intention. level 100 is intended to be super rare and super hard to achieve. also you are commenting on a post from over a year ago. with all the power creep we had since then, and the addition of pure breachstones to the game, reaching 100 has again become much faster and easier than it was at the time this thread was made. |
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Apologies, sorry for not having discovered the game sooner ...
So, you are explaining to me that this game was created in such a way that we can not reach the last level. And that finally, to be frustrated is the sought great happiness ... ok ... very, very, very successful ... Congratulations to the team... |
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