Path of Nerfs
This is like the eternal orb shit, if u "are not afraid to nerf game elements that are too powerful and are harming Path of Exile" then get a way the fuking mirrors, thats the real problem that u can mirror shits, eternal orbs was a fantastic idea, every one can dream about create their own custom perfect object, of course the most players will never see that dream come true but the possibility will make a ton of players to keep playing. Reach lvl 100 is same, probably i will never reach 100 even in the current conditions, but the "chances" make me want to push, the only thing you do is to put the goal so fuking far away. Hope this shit gets me borred and leave the once for all, and then u can stay whit ur beloved "superior hardcore players".
As final note, want to say that every other changes in patch seems to be realy good. (except the xp nerf >_>) |
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bu....bu...but now i can;t use my queen of the forest, double dreamfeather,starkonja, atziri's step revae build anymore D: now i need to get stupid jewels for eva and that won't cut it D:
Hargan is my spirit NPC which one is yours?
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" so you played this game only coz of insta life leech? I hope they got this in diablo so you can go play it. srsly, dude, L O L. they never rly shown balance changes or whatever. just few nerfs which, in my case, will not affect me at all during my gameplay and I can run 50 different builds and wont see a difference. unless you are an Vaal pact archer using Doomfletch and QotF... I dont see a reason to be upset at all :D ya all should be happy (as I am) that we are getting new patch. Seems like the only reason you guys play this game is so you can fap while facetanking shaper and then post a video how great you are. every league I do 2-3 builds up to lvl 90+, finish my 36 challanges and wait for new league again unless I see some nice build that I wanna try. |
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" Just a game haha.. [Removed by Support] Some people, like myself.. Is actually trying to enojy the experience of the game, while pushing for endgame... imagine sinking a smaller fortune into something that you want to play.. and then see it get nerfed into obvlivion... Not so enjoyable anymore huh.. [Removed by Support] Last edited by Blank_GGG#0000 on Dec 5, 2017, 3:46:49 PM
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I have been struggling trying to reach lvl 90 and now you make it even harder to lvl, must admit that I am close to give it all up as there is no chance of ever reaching lvl 100 :((
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I dont understand GGG.
I play PoE casual so I always read forum for OP builds but when I can finally have character closing to that builds they after patch are nerfed. So after patch I wait for next OP builds on the forum and than I build next char and so on... I'm bored now. I always like to melt down monsters but GGG after each patch takes it away. Like I said earlier, why always nerfing builds? If not that plenty of nerfs now we would have hundreds of OP builds and thousends needed staff. Each player could find his best build, each player could try all builds, each player could do endgame content of course not deathless but possible. More OP builds => Esasier playability endgame content => More people who wants invests in that builds => More eqiupment needed on trade => More eqiupment than more stashtabs needed (need to buy) => More currency needed? gamers play more => More people like to play more supporters Thats of course for SC gamers, but you are doing this game for only HC players. Where are we, low and mid tier players? |
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Good changes. There are some bold(ish) moves too. I like it. Keep it going.
Don't give in to people. The players of our time got used to getting everything in a week or couple of days even. I remember the good old days where we would play games knowing that we would have to play a lot more to progress. Those were the days to enjoy. I don't have much time to play anymore (not as much anyway) but it doesn't mean that I have the right to expect to have the same gear, same levels, same power level with another players who dedicates much more time than me. The required time and more importantly skill (and knowledge of how to execute) is what makes a content meaningful. Without those people will just keep asking for more buffs, easier content and then they will shamelessly go on to say that "no content in this game". Make the content even harder. Let it force us to properly play the game, avoid stuff and such. I'm sure there are a lot of players who cleared the Uber-Lab without even learning the boss mechanics! Don't let it be a thing anymore. Make us actually "play" the game, rather than clicking a fake "play" button. And for the love of Kitava please release the Patch Notes already :) |
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wow, so many pages.
I never played any build with instant leech so I guess this won't affect me too much. I did play with one slayer char and had a lot of fun in 2.6. I guess if I use some life flasks (faster recovery at low life and so on) I should still be fine, anyways I can get 29% max life leech rate if I spend a few skill points. I'm a bit more concerned about the mana nerf after MOM. I respected many of my old caster builds and got through uber lab easily with the help of MOM. Hope this nerf doesn't hurt too much. I may play a doomfletch char next league, I only had three bow chars, and one of them is a melee range armour based guy. Should be fun to get one more ranged char. |
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I really dislike those exp changes.
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A few weeks ago I switched my Ngamahu Cyclone tree over from Vaal Pact to increased life leech rates. It saved me a lot of nodes from going up to Vaal Pact...but I could no longer do red map bonuses.
I just don't understand the calculations behind this nerf. If you had reduced Vaal Pact to a percentage (like 65% of life leeched is now instant instead of 100%), that would seem well thought-out, but just killing it outright makes it seem like someone jumped the gun. I guess I await the full patch notes so see if anything is being done to offset this nerf. Last edited by gotommyg#1540 on Dec 5, 2017, 1:34:16 PM
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