Ideal mods are:
ilvl 83+ bone helm with 40% damage
lvl20 burning damage
lvl20 minion damage
lvl20 minion hp (can be optional, but a huge boost for all minions)
70+ life/mana
2-3 resis mods of 40%+
http://poeaffix.net/hm-ares.html
lvl20 burning damage - suffix
lvl20 minion damage -prefix
lvl20 minion hp (can be optional, but a huge boost for all minions) - prefix
70+ life/mana - prefix 2-3 resis mods of 40%+ - suffix
so only 2 resists.
why not Essence of Horror +30% elemental damage more? - suffix.
-Помню, как толпа крестьян убить меня хотела,
После инквизиторы калечили мне тело!
Все восстало против молодого некроманта,
Сделав меня мучеником моего таланта.
Has anyone considered running blood rage + soul of arakaali for this build? I'm trying to make it work, but it feels like I'm actualy hurting my surviveability. I've been messing around with ways to get some other form of physical DOT (like reflected bleed) but it feels too clunky. Any ideas?
lvl20 burning damage - suffix
lvl20 minion damage -prefix
lvl20 minion hp (can be optional, but a huge boost for all minions) - prefix
70+ life/mana - prefix 2-3 resis mods of 40%+ - suffix
so only 2 resists.
why not Essence of Horror +30% elemental damage more? - suffix.
I am sure that 30% elemental doesn't apply to spectre/FG. do Raise-Spectre dealing damage? raise spectre only summons minions, THEN the minions cast some damage-skills, there aint no direct damage link to apply 30% more elemental damage. If you put a Arc/fireBall gem in the helm then 30% get applied.
I like this build layout. Havent honestly ever played a summoner, but want to try it out, loks fun. And I think I have a perfect helm for my spectre. If I am wrong please feel free to let me know:), thinking of using it with the vanguards.
Its far far away from perfect.
First, that lab enchant is weaksauce at best, FG's buff only effects you, and you deal around 1% damage on any encounter.
then lvl 16s are the lowest tier u can roll.
and immolate is a shitty support, dont benefit spectres, only tiny bit for FG.
no resis of any kind...
Accuracy and increased light...enough jokes already.
Seriously tho, I sell them for 1-2c for too many times i can remember. a "perfect" summoner helm would cost you around 200ex+++
Ideal mods are:
ilvl 83+ bone helm with 40% damage
lvl20 burning damage
lvl20 minion damage
lvl20 minion hp (can be optional, but a huge boost for all minions)
70+ life/mana
2-3 resis mods of 40%+
I understand the enchantment isnt the best, but if you would ahve ready my post, it said Ive never done them before, so I dont know,. there wasnt any reason to blast it like you did. Just saying
I am sure that 30% elemental doesn't apply to spectre/FG. do Raise-Spectre dealing damage? raise spectre only summons minions, THEN the minions cast some damage-skills, there aint no direct damage link to apply 30% more elemental damage. If you put a Arc/fireBall gem in the helm then 30% get applied.
wat? so other damage support didn`t work to?
i think you wrong
-Помню, как толпа крестьян убить меня хотела,
После инквизиторы калечили мне тело!
Все восстало против молодого некроманта,
Сделав меня мучеником моего таланта.
Has anyone considered running blood rage + soul of arakaali for this build? I'm trying to make it work, but it feels like I'm actualy hurting my surviveability. I've been messing around with ways to get some other form of physical DOT (like reflected bleed) but it feels too clunky. Any ideas?
What are you getting out of it? The frenzy charges? The extra DOT / attack speed aren't going to apply to our spectres, and the damage we do ourselves is minimal. And you're losing 4% life regen... that's going to be tough to justify.
Current league IGN: Teldra_Anc_LAD
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