[3.x - Discontinued for now] Burning Spectres - Torch the Atlas - HC Shaper, Elder, Uber Atziri

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Zorgilon wrote:
I must be a bad player cause with slightly better gear i failed at my shaper attempt. I used a variation with 3 flame golems upon the 4 spectres. Idea was the easy re-summon in case spectres die.

The third phase is really difficult if you dont kill him fast. Should i do better convocations and hit him when he channels the beam ?
Had a look at your characters, I'm not sure which one you were using. You've got 2 necromancers, both in Standard League.

The Shaper fight is mostly learning the mechanics, and using your desecrate / movement skill / convocation to keep yourself and your spectres out of the attack zone while still able to deal damage.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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kissmys1983 wrote:
I'm trying a variant of this build due to an extremely limited budget and not wanting to keep switching spectres.

essentially using skeleton mages on a pseudo 6-link via gloves for clear

4 x tv on 5 link vis mortis for boss

pseudo 6-link via helm for AG/Zombie tank.

am thinking all I need now is to change out my amulet/shield to raise spell block.

could any experts take a look at my character and suggest whether I'm heading the right direction?
At this point, you should probably start specialising more instead of running every minion possible.

Your TVs, with the right supports - which you mostly have - should be able to take down anything. However, they aren't fast at clearing trash.

So, you'll need something to clear trash on the way to the boss. However, you aren't going to need much for this. Trash is pretty easy to clear. Skeletons or Zombies or SRS should cover it. Pick one, support them with a 4L, but they shouldn't need any tree nodes or jewels.

All the rest of your slots should go into supporting roles to cut down boss kill time. Animated Guardian with dual Dyadus axes is a must, IMO, the damage increase from him is dramatic. Your movement skill needs to be fast, so link faster attacks with whirling blades. Most of what you are doing should be movement, preferably through monsters, to maintain your fortify buff. You only hit an offering every 4s or so, and ball lightning for the curse if something can survive the TV's for more than a few seconds.

I'd seriously suggest dropping most of your current jewels for ones that increase your spectres damage output.

Then I'd look into replacing your rings with ones that have life / mana / resists and hopefully dex. Dex on your gloves would be nice as well. Once you get your resists high enough that you can drop your current amulet, look into a shield with the shaper mod #% of block chance is applied to spell block, and pick up an Anvil amulet to boost your life gain / mana gain on block.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
Just changed my build around, had no issues before just wanted to play around. Couple questions though:
(disregard first question, i wasnt waiting for CD)
With my helm and chest, is it optimal for me to run 4 TV on my helm and flame golems off chest? Vice Versa?

https://www.pathofexile.com/fullscreen-passive-skill-tree/3.1.1/AAAABAMDAQPuBAcEswj0Dc0N4hCXES0TbBZvGDwYVho4GmwczhzcHb4kqicvKPoqmCtQLJwy0TOHNuk5CzpYPC1Bh0QERUdFnUeFSI5JT0yzTblQR1NSVcZXK1nzWpFewF8qZ5toWGpDaqxr220Zcql0VXasfIN9GH31gseDX4PMg9uFMoVgiECIWonYjxqQVZctmK2a4JuKoEKiAKasqH2qxKyYrKqtja4-r6e3PriTvKq86r0nvYK-T8BmxPbGrsy8z37QH9P715bYvdkL2V7fiuNq5FHpAuoY6-7siu8O7-v3MvfX-ej6gP4K_lT-gf6z?accountName=phocas99&characterName=MrMullet
Last edited by phocas99#6153 on Jan 1, 2018, 5:09:18 PM
Do Scorching Ray helm enchants effect TV's totems?

Last edited by sheeeeeeets#3568 on Jan 1, 2018, 4:37:51 PM
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Wukufyze wrote:
I did HOTGM last night with 2 TV's + 2 SG's for most of the encounters. It's pretty easy for this build with the one caveat being to run away and resummon a lot, and never push the stairs, rather lure one or two to your minions.


Thanks for tips! Completed HOTGM with 3 TVs and 3 Flame Golems.

Went in with lvl 84 TVs, but level 90+ grandmasters wiped the floor with them.

The only notable grandmaster I encountered was a Lightning Arrow guy that was 2-shotting my minions off screen. Went in with Bone Offering up + WB + Convocation and got him surrounded eventually. The rest was pretty easy: summon, go in, retreat, and repeat.
Hi guys,

I have this helmet, I was wondering if it's worth using for the flame golem setup? Or is something else better? If it is which gems should I use? Thanks in advance!

Has any1 tested 2TV+2SG vs shaper and maps? compared to 4TV+3golems ? what do you think? I tested both the 4TV+golems seems a bit more dmg but the golems keep dropping dead, map clear seems better with the 2TV+2SG and the shaper kill speed is close.. what do you guys think ? which is the best all round setup ?

Did shaper deathless with 4SGs and 3 FGs, about the same kill time as 4TVs and 3FGs believe it or not. Just swap out GMP for Slower proj. The ONLY thing to be careful about is convocating at the correct times. You and your spectres cannot survive the beam.


Last edited by redragonblack#4395 on Jan 1, 2018, 8:12:16 PM


but Animated Guardian was oneshotted :(
-Помню, как толпа крестьян убить меня хотела,
После инквизиторы калечили мне тело!
Все восстало против молодого некроманта,
Сделав меня мучеником моего таланта.
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6aPMaJIeuKuH wrote:


but Animated Guardian was oneshotted :(


19 is pretty low for an AG. 21 minimum imo

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