Energy Shield and Life

"
h4lth3rr wrote:
Seriously, you forgot to do the math.

Life pool from life based characters ALWAYS has to be alot lower than energy shield pools from es based characters, because you forgot about the big defense, life based characters have to offer.

I mean seriously, it's so easy to make a character with at least ~7k life and to have at least ~50% physical damage reduction without any endurance charges up. How can this be balanced?

To be more detailed:
Energy shield players doesn't have this big layer of defense or better said, they have no defense at all, because energy shield as a type of defense turns into effective life without having tons of phys reduction and tons of dodge and evasion. If you want to play a 100% es based char without having the possibility to leech with Vaal Pact anymore, then es regen has to be buffed ALOT! Since the normal leech via Ghost Reaver is a joke with only having 2% leech from Warlord's Mark (as spell casters).

So you have to buff Ghost Reaver with mods like increased es leech per second and % increased of maximum Energy Shield per second to maximum Energy Shield Leech rate

Or you create some new es leech nodes on the tree, especially in the Intelligence/Es based areas on the tree.

And to be honest, I never saw a character with 25k es; I don't know from where you got those numbers!!??
Maybe with the old Vaal Discipline it was possible to reach 25k es together with god-tier gear in standard.

At the moment I play an es regen based character and I have decent es gear so far as you can see here:
Spoiler


With ~250% increased es from tree PLUS the more multiplier behind the CI keystone, 465 Intelligence and a lvl 20 Discipline results for me in 13,4k es as effective life. Which is in my opinion totally comparable with a 7-8k life char, because those also have the big phys reduction from all the armour as well, or additional evasion and dodge as layers of defense. We energy shield players only have the es pool and that's it.

And on top of that we have the big downside that we have to wear stuff like Valyrium or Eye of Chayula to not get stunned and we also have to care about to get frozen. As a suggestion, you could make CI keystone to have something like "stuns/freezes are based on maximum energy shield"; and not still on life. From this point of view, life builds are way more unbalanced than es builds. Or change the placement of Unwavering Stance and put it more in the middle so that EVERY char has access to it without crippling the build.

So, SERIOUSLY, how could this be balanced at all? With those reduces in energy shield I'd have maybe almost 9k es with my (decent!) gear then, but with the lack of any physical damage reduction and while having to waer a crappy ring to avoid stuns most of the times.

How can this be playable at all against hard hitting bosses and how can this be balanced?

As other users already mentioned it, you should just have buffed life which - and that more unfair - you already did buff with hey hybrid "armour/evasion + life" master craft mods.

I don't get your whole point GGG, please enlighten me.




If life is so OP as you're saying, why is it that you are playing a CI build? NUFF SAID

GiT gUt NoOb
I totally agree that a change is needed and as we all know, no one is playing end game with life builds at the moment.

So what did GGG do, make sure that no one will ever play an es build ever again :-)

That is so funny !!!!!

But even so, happy to try out life builds again.
"
BestiyaLV wrote:
But maybe we should just wait for BETA to begin


NO! We must butthurt right now.
nice, finally ppl will have to think about defenses too.

in my opinion life based builds were fine tho, not sure if adding another life prefix is fine, i would rather buff it on tree a bit. and es nerf might be a bit too much, but still needed. well see how it goes, i believe good.
Iam not rly a es player but damn this nerf is pretty insane. Better nerf es less and buff life a bit.
"
gobzi wrote:
"
BestiyaLV wrote:
But maybe we should just wait for BETA to begin


NO! We must butthurt right now.


Oh yeaha!!!! i like those anouncements from GGG where there are so 100+pages of rage/fights/etc...

Remember Mjolner nerf, Kaoms nerf, etc etc? Sweet. :D
I find this post to be super, super funny.

ES has needed a nerf for ages; let's not pretend otherwise. However, what I find particularly funny is that GGG staff have explicitly stated that ES and life are balanced, and that life is often the BETTER CHOICE. This was stated on a community podcast sometime last year. Essences of Woe weren't even nerfed at that point.

It's as if they weren't playing their own game. Every other benefit aside, just look at the raw passive point investment needed to hit <arbitrary health pool amount> with "okay" gear. It's absolutely disgusting how much better ES is than life based on that fact alone. I could go on and on!

Took you too long GGG, you stubborn bastards. Waaaay too long.

You guys probably went too far, though. With VP not affecting energy shield and life values being buffed, I'm pretty sure every single build will be life based in 3.0. You're not balancing ES vs Life at all with these changes so far, one is still way more attractive than the other.

What a shame.






Last edited by Shandyboy#2524 on May 18, 2017, 3:54:23 AM
"
elwindakos wrote:
"
h4lth3rr wrote:
Seriously, you forgot to do the math.

Life pool from life based characters ALWAYS has to be alot lower than energy shield pools from es based characters, because you forgot about the big defense, life based characters have to offer.

I mean seriously, it's so easy to make a character with at least ~7k life and to have at least ~50% physical damage reduction without any endurance charges up. How can this be balanced?

To be more detailed:
Energy shield players doesn't have this big layer of defense or better said, they have no defense at all, because energy shield as a type of defense turns into effective life without having tons of phys reduction and tons of dodge and evasion. If you want to play a 100% es based char without having the possibility to leech with Vaal Pact anymore, then es regen has to be buffed ALOT! Since the normal leech via Ghost Reaver is a joke with only having 2% leech from Warlord's Mark (as spell casters).

So you have to buff Ghost Reaver with mods like increased es leech per second and % increased of maximum Energy Shield per second to maximum Energy Shield Leech rate

Or you create some new es leech nodes on the tree, especially in the Intelligence/Es based areas on the tree.

And to be honest, I never saw a character with 25k es; I don't know from where you got those numbers!!??
Maybe with the old Vaal Discipline it was possible to reach 25k es together with god-tier gear in standard.

At the moment I play an es regen based character and I have really decent gear so far as you can see here:
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAABAUBAAFvBAcHHgmqDFINfA5IES8RUBGWFVAV1xhWGF0YahqBGyUc3B0UHwIfGCL0JognqSj6KYsrCiymLL8y0TW5NsU3gzwFPO89X0VHSVFJsUuuTLNRdFH7UlNWSFZjV8lYB1ugXGtd8mh0aPJsC20ZeC98Dnzlf8aAMIKbgseESIaui3qLjI8aj0aP-pDWkyeVLpeVl_SYrZo7m26boZx7nsSf36EvoqOmmaa-puunCKcrp1Woua3xtzC4k76KwGbAmsNtzRbQH9fP2CTZW9n82mLfhuL36FrpAuvu7BjtYe9874jv6_DV98H5N_nd-ej60g==?accountName=h4lth3rr&characterName=Frostwarden


With ~250% increased es from tree PLUS the more multiplier behind the CI keystone, 465 Intelligence and a lvl 20 Discipline results for me in 13,4k es as effective life. Which is in my opinion totally comparable with a 7-8k life char, because those also have the big phys reduction from all the armour as well, or additional evasion and dodge as layers of defense. We energy shield players only have the es pool and that's it.

And on top of that we have the big downside that we have to wear stuff like Valyrium or Eye of Chayula to not get stunned and we also have to care about to get frozen. As a suggestion, you could make CI keystone to have something like "stuns/freezes are based on maximum energy shield"; and not still on life. From this point of view, life builds are way more unbalanced than es builds. Or change the placement of Unwavering Stance and put it more in the middle so that EVERY char has access to it without crippling the build.

So, SERIOUSLY, how could this be balanced at all? With those reduces in energy shield I'd have maybe almost 9k es with my (decent!) gear then, but with the lack of any physical damage reduction and while having to waer a crappy ring to avoid stuns most of the times.

How can this be playable at all against hard hitting bosses and how can this be balanced?

As other users already mentioned it, you should just have buffed life which - and that more unfair - you already did buff with hey hybrid "armour/evasion + life" master craft mods.

I don't get your whole point GGG, please enlighten me.




With 250% hp nodes you would have around 7k hp.With 300%es,totaly possible,aura nodes increase taken for discipline and some defence nodes increase to shields?I jsut made one char on poe builder right now with 27k es WITHOUT mirror worthy gear.So,no,YOU dont know what you are talking about


I guess you don't know what you are talking about tbh. My char is lvl 89 so far, to pick 300% es from the tree (which I don't see that this is possible; and least not for my build and my build does very fine atm) you must be lvl 100 I guess. I already picked mostly es nodes and even have an Energy from Within at the right spot. And the build should also be playable without any god-tier gear or without being at lvl 100, right? So must invest in some other stuff as es-only on the tree as well, if you're not playing an aura-bot.



And with 250% life from tree with the right gear (wearing a Kaom's Heart for example) I easily will have over 10k life tbh. Already had a 10k Explosive Arrow Berserker, with ok-ish gear.
"
simoniknow wrote:
I totally agree that a change is needed and as we all know, no one is playing end game with life builds at the moment.

So what did GGG do, make sure that no one will ever play an es build ever again :-)

That is so funny !!!!!

But even so, happy to try out life builds again.


A lot of people are playing end-game with Life builds. Killing all the content.
NANI
hm 25k ES and a good DMG output
well i know just one build with that high ES and it gets its DMG from the ES Pool

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