Energy Shield and Life

Also, it is actually not very expensive to reach 15k ES.

Choose Witch, take any 'ES wheels there are' (appart from Templar nodes) and 4 jewels with inc ES%. Your required level will be 58. You have more than 30 (realistic) points left for damage nodes (or resistances).
http://poe.trade/search/sonitaduwonnor
http://poe.trade/search/amobinotihitok
http://poe.trade/search/okomeinanamoti
http://poe.trade/search/uorusihamukeni
http://poe.trade/search/kukahotumesiwa
http://poe.trade/search/ubetobaureteto (counted 5c each)
http://poe.trade/search/kugatositusoti
http://poe.trade/search/akausinositazi (counted 10c)
Adds up to around 180c. Lets say 200c (apart from the fact that you can craft most of it yourself cheaper).

This leaves you at around 14500 ES (with CI). With Ring and amulett es% enchant you'll be at 15900. If you choose Necromancer ascendancy it will be 17500 with ring and amulett enchants and 16k without. This is without discipline which boosts by another ~1500 ES.

For life:
Choose Marauder
Get Scion life wheel and most of the life nodes that are around. 5 jewels with life%. Required level will be around 68. You have more than 20 (realistic) points left for damage nodes (or resistances).
http://poe.trade/search/ataamabakumite
http://poe.trade/search/atohokisikiyon
http://poe.trade/search/kononorehusoku
http://poe.trade/search/mekinakitodeku
http://poe.trade/search/agamitohometeb
http://poe.trade/search/iyahimasaninit
http://poe.trade/search/toniretaikimek
This adds up to around 140c with kaoms or 55c with belly of the beast and you end up with 10700 (kaom) or 10000 (belly and shield with 100 life in offhand) life at lvl 93.

Your armour will be at around 1500 from items and 120% from tree. Thats 3300 armour. With other choises of passive tree, lets say you end up at 5000 armour. A 14k phys hit will be mitigated to 13500. Even the weakest version of the calc for ES will be alive but not the life build.
An 11k hit will be around 10500.
For belly, the lowest hit to be alive is around 10500k.

Summary:
ES build with 30+ possible points in damage nodes will have 14500 effective life
Life build with 20+ possible points in damage nodes will have 11200 (Kaom) or 10500 (belly) effective life

Even if you loose 500 flat ES on the witch gear and no ascendancy, you'll still be better off than the life build (and that change will bring the build down to a few c of cost).

/edit Oh, and for the life build, there is not much left to increase the life pool other than legacy kaoms heart and a few points of life by getting T1 in life and strength everywhere. Or investing more passives into life%. For the ES build however, significant increases are definitely possible.

All of this being said, I still do think that the nerf might be a bit harsh but I'm positive it will be adjusted during the beta.
Last edited by kuddman#3943 on May 22, 2017, 3:43:07 AM
"
kuddman wrote:
Also, it is actually not very expensive to reach 15k ES.

Choose Witch, take any 'ES wheels there are' (appart from Templar nodes) and 4 jewels with inc ES%. Your required level will be 58. You have more than 30 (realistic) points left for damage nodes (or resistances).
http://poe.trade/search/sonitaduwonnor
http://poe.trade/search/amobinotihitok
http://poe.trade/search/okomeinanamoti
http://poe.trade/search/uorusihamukeni
http://poe.trade/search/kukahotumesiwa
http://poe.trade/search/ubetobaureteto (counted 5c each)
http://poe.trade/search/kugatositusoti
http://poe.trade/search/akausinositazi (counted 10c)
Adds up to around 180c. Lets say 200c (apart from the fact that you can craft most of it yourself cheaper).

This leaves you at around 14500 ES (with CI). With Ring and amulett es% enchant you'll be at 15900. If you choose Necromancer ascendancy it will be 17500 with ring and amulett enchants and 16k without. This is without discipline which boosts by another ~1500 ES.

For life:
Choose Marauder
Get Scion life wheel and most of the life nodes that are around. 5 jewels with life%. Required level will be around 68. You have more than 20 (realistic) points left for damage nodes (or resistances).
http://poe.trade/search/ataamabakumite
http://poe.trade/search/atohokisikiyon
http://poe.trade/search/kononorehusoku
http://poe.trade/search/mekinakitodeku
http://poe.trade/search/agamitohometeb
http://poe.trade/search/iyahimasaninit
http://poe.trade/search/toniretaikimek
This adds up to around 140c with kaoms or 55c with belly of the beast and you end up with 10700 (kaom) or 10000 (belly and shield with 100 life in offhand) life at lvl 93.

Your armour will be at around 1500 from items and 120% from tree. Thats 3300 armour. With other choises of passive tree, lets say you end up at 5000 armour. A 14k phys hit will be mitigated to 13500. Even the weakest version of the calc for ES will be alive but not the life build.
An 11k hit will be around 10500.
For belly, the lowest hit to be alive is around 10500k.

Summary:
ES build with 30+ possible points in damage nodes will have 14500 effective life
Life build with 20+ possible points in damage nodes will have 11200 (Kaom) or 10500 (belly) effective life

Even if you loose 500 flat ES on the witch gear and no ascendancy, you'll still be better off than the life build (and that change will bring the build down to a few c of cost).



All of this being said, I still do think that the nerf might be a bit harsh but I'm positive it will be adjusted during the beta.


1) Life build comes WITHOUT Armor/Evasion?!
2) Does Life build have problems with Shock/freeze/ignite/Stun/... from monsters(non-bosses)?
3) Can ES be restored with flasks?
4) Can ES build use MIND OVER MATTER mechanics?

ES pool never should be equal to Life pool!
"
kuddman wrote:
Also, it is actually not very expensive to reach 15k ES.

Choose Witch, take any 'ES wheels there are' (appart from Templar nodes) and 4 jewels with inc ES%. Your required level will be 58. You have more than 30 (realistic) points left for damage nodes (or resistances).
http://poe.trade/search/sonitaduwonnor
http://poe.trade/search/amobinotihitok
http://poe.trade/search/okomeinanamoti
http://poe.trade/search/uorusihamukeni
http://poe.trade/search/kukahotumesiwa
http://poe.trade/search/ubetobaureteto (counted 5c each)
http://poe.trade/search/kugatositusoti
http://poe.trade/search/akausinositazi (counted 10c)
Adds up to around 180c. Lets say 200c (apart from the fact that you can craft most of it yourself cheaper).

This leaves you at around 14500 ES (with CI). With Ring and amulett es% enchant you'll be at 15900. If you choose Necromancer ascendancy it will be 17500 with ring and amulett enchants and 16k without. This is without discipline which boosts by another ~1500 ES.

For life:
Choose Marauder
Get Scion life wheel and most of the life nodes that are around. 5 jewels with life%. Required level will be around 68. You have more than 20 (realistic) points left for damage nodes (or resistances).
http://poe.trade/search/ataamabakumite
http://poe.trade/search/atohokisikiyon
http://poe.trade/search/kononorehusoku
http://poe.trade/search/mekinakitodeku
http://poe.trade/search/agamitohometeb
http://poe.trade/search/iyahimasaninit
http://poe.trade/search/toniretaikimek
This adds up to around 140c with kaoms or 55c with belly of the beast and you end up with 10700 (kaom) or 10000 (belly and shield with 100 life in offhand) life at lvl 93.

Your armour will be at around 1500 from items and 120% from tree. Thats 3300 armour. With other choises of passive tree, lets say you end up at 5000 armour. A 14k phys hit will be mitigated to 13500. Even the weakest version of the calc for ES will be alive but not the life build.
An 11k hit will be around 10500.
For belly, the lowest hit to be alive is around 10500k.

Summary:
ES build with 30+ possible points in damage nodes will have 14500 effective life
Life build with 20+ possible points in damage nodes will have 11200 (Kaom) or 10500 (belly) effective life

Even if you loose 500 flat ES on the witch gear and no ascendancy, you'll still be better off than the life build (and that change will bring the build down to a few c of cost).



All of this being said, I still do think that the nerf might be a bit harsh but I'm positive it will be adjusted during the beta.


Your choice data is completely bias and therefore irrelevant. U said Necromancer will have 17k ES?? only with CHOICE OF GEAR u provided:
Pls take into account Build Uniques required which and accomplished Summoner will use;
and damage// of Summoner is not great after many nerfs over the years we simply have to invest half passive points in minions & minion damage. Best I ever had was around 12k ES; currently running on 9.5 ES. My gear is not best so maybe someone with more currency and crafting knowledge have better, and even the it wouldn't make that much difference.
"
CBEToffOP wrote:

1) Life build comes WITHOUT Armor/Evasion?!

You cant even read. It's great that GGG don't listen to players cause they know nothing about the game, just whine 24*7.
"
CBEToffOP wrote:


1) Life build comes WITHOUT Armor/Evasion?!
2) Does Life build have problems with Shock/freeze/ignite/Stun/... from monsters(non-bosses)?
3) Can ES be restored with flasks?
4) Can ES build use MIND OVER MATTER mechanics?

ES pool never should be equal to Life pool!


1) It seems you didnt read what I wrote. Also, ES can't use armour? Thats new to me.
2) Yes, they do. And ES can use auxium (which i actually did in my example), chayula, unwavering stance.
3) Funny how often flasks are coming up here. How usefull is a 3k slow refill? ES refills automatically after not being hit and much faster than with life flasks. Personally, I mostly use flasks to refill after not having full hp after a fight.
4) Yes, sure they can but it will only help hybrid builds. I can turn that one around: are life builds immune to chaos damage?

I'm not saying ES pool should be equal do life pool (again, it seems you didnt read what I wrote). But it should be possible to get a somewhat similar effective life pool (with ES still being larger, Which will be the case).
"
homeofSummoner wrote:


Your choice data is completely bias and therefore irrelevant. U said Necromancer will have 17k ES?? only with CHOICE OF GEAR u provided:
Pls take into account Build Uniques required which and accomplished Summoner will use;
and damage// of Summoner is not great after many nerfs over the years we simply have to invest half passive points in minions & minion damage. Best I ever had was around 12k ES; currently running on 9.5 ES. My gear is not best so maybe someone with more currency and crafting knowledge have better, and even the it wouldn't make that much difference.


Oh oh...so for ES we have to take into account uniques but not for life? If you do the same for life, it will drop down to (really) ridiculous numbers, too and not to 'just 9.5k' but 4k to 6k. Look at all the 'normal' players with 4k life at lvl 80. If you take uniques, it is your choise. Build enabling uniques come (almost) always with a sacrifice in defense or offense. I used rares for both calculations (or uniques that are cheaper than rares, like auxium). You want me to replace kaoms or belly by a rare, too? Ok, that drops the max life even further.

And I also stated the ES without any ascendancies, just fyi. Which is still way beyond the life build (16k with discipline). And life builds don't even have the option to increase their life with an ascendancy.
Last edited by kuddman#3943 on May 22, 2017, 4:13:36 AM
"
kuddman wrote:
"
homeofSummoner wrote:


Your choice data is completely bias and therefore irrelevant. U said Necromancer will have 17k ES?? only with CHOICE OF GEAR u provided:
Pls take into account Build Uniques required which and accomplished Summoner will use;
and damage// of Summoner is not great after many nerfs over the years we simply have to invest half passive points in minions & minion damage. Best I ever had was around 12k ES; currently running on 9.5 ES. My gear is not best so maybe someone with more currency and crafting knowledge have better, and even the it wouldn't make that much difference.


Oh oh...so for ES we have to take into account uniques but not for life? If you do the same for life, it will drop down to (really) ridiculous numbers, too and not to 'just 9.5k but 4k to 6k. Look at all the 'normal' players with 4k life at lvl 80. If you take uniques, it is your choise. Build enabling uniques come (almost) always with a sacrifice in defense or offense. I used rares for both calculations (or uniques that are cheaper than rares, like auxium). You want me to replace kaoms or belly by a rare, too? Ok, that drops the max life even further.

And I also stated the ES without any ascendancies, just fyi. Which is still way beyond the life build (16k with discipline).


Listen sunshine ES doesn't owe u nothing. Again ridiculous to even contemplate that life is somehow worse of, u don't know what u talking about I already proved u wrong; u acknowledged that 9.5k ES is a good random number right? Well not really go ahead feel free to play Summoner ES.
"
kuddman wrote:
"
CBEToffOP wrote:


1) Life build comes WITHOUT Armor/Evasion?!
2) Does Life build have problems with Shock/freeze/ignite/Stun/... from monsters(non-bosses)?
3) Can ES be restored with flasks?
4) Can ES build use MIND OVER MATTER mechanics?

ES pool never should be equal to Life pool!


1) It seems you didnt read what I wrote. Also, ES can't use armour? Thats new to me.
2) Yes, they do. And ES can use auxium (which i actually did in my example), chayula, unwavering stance.
3) Funny how often flasks are coming up here. How usefull is a 3k slow refill? ES refills automatically after not being hit and much faster than with life flasks. Personally, I mostly use flasks to refill after not having full hp after a fight.
4) Yes, sure they can but it will only help hybrid builds. I can turn that one around: are life builds immune to chaos damage?

I'm not saying ES pool should be equal do life pool (again, it seems you didnt read what I wrote). But it should be possible to get a somewhat similar effective life pool (with ES still being larger, Which will be the case).


1) ES items doesn't come with armor/evasion (hybrid only, but it has lower ES). Life build items comes with Armor/Evasion!
2) Yes there are items like auxium/chayula, but you said about amulet with % ES?! As i said before, ES build have to compromise choosing items which gives basically only this and nothing all, while Life doesn't need concern themselves about it and choose BiS items.
3) ES refill only for long ranged builds, what about ES melee build? RIP?


I agree that ES and Life pool should be equally effective, but i don't understand reasons for Vaal Pact CUT FOR ES!
If GGG trying to make Life and ES equally effective why did he RIP ES melee builds?
"
homeofSummoner wrote:
"
kuddman wrote:
"
homeofSummoner wrote:


Your choice data is completely bias and therefore irrelevant. U said Necromancer will have 17k ES?? only with CHOICE OF GEAR u provided:
Pls take into account Build Uniques required which and accomplished Summoner will use;
and damage// of Summoner is not great after many nerfs over the years we simply have to invest half passive points in minions & minion damage. Best I ever had was around 12k ES; currently running on 9.5 ES. My gear is not best so maybe someone with more currency and crafting knowledge have better, and even the it wouldn't make that much difference.


Oh oh...so for ES we have to take into account uniques but not for life? If you do the same for life, it will drop down to (really) ridiculous numbers, too and not to 'just 9.5k but 4k to 6k. Look at all the 'normal' players with 4k life at lvl 80. If you take uniques, it is your choise. Build enabling uniques come (almost) always with a sacrifice in defense or offense. I used rares for both calculations (or uniques that are cheaper than rares, like auxium). You want me to replace kaoms or belly by a rare, too? Ok, that drops the max life even further.

And I also stated the ES without any ascendancies, just fyi. Which is still way beyond the life build (16k with discipline).


Listen sunshine ES doesn't owe u nothing. Again ridiculous to even contemplate that life is somehow worse of, u don't know what u talking about I already proved u wrong; u acknowledged that 9.5k ES is a good random number right? Well not really go ahead feel free to play Summoner ES.


I didnt acknowledge anything, I took your word as enough (not being like you). As a matter of fact, your example of a summoner is heavily biased because you use this build as base (which probably needs certain passives on the tree). I, however, use the life and es nodes in the passive tree as base and then optimize life and es pool and how much passives are left to build something around that. You could still say that this is biased. The question, however is, which of the two examples makes more sense to determine whether the ES pool can get too big too easily. Counter question: can you make your build work on a life base with enough life to survive just like your ES summoner?
I have 12 000 ES with all stuff buffed and I can barely play on the latest maps.
While 4000 Life build have no problems at all.

I am again witness another game taking the nerf train against the casters.

Just remember - if You angry the casters - your game will die, and it will become dead and forgotten.

The casters is the main driving force of any online RPG game.

Disregarding how cool is your game - it will die if you try anything against them.
There is none known case any negative action taken against the casters to went unpunished severely.

I am just stating the reality.

And no - this is not a balance. this is mind cr*p.
With the "1h 6L wipe" the PoE turns to a joke now.
There is no sane reason for one to play it any further.

Report Forum Post

Report Account:

Report Type

Additional Info