[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist

@dsata it seems you had really HUGE luck this season if you take a look on your char ... only one char in hardcore bestiary league and still biscos collar, your nice helmet, both primordial might/anima stone ...
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Mydgard6 wrote:
@dsata it seems you had really HUGE luck this season if you take a look on your char ... only one char in hardcore bestiary league and still biscos collar, your nice helmet, both primordial might/anima stone ...


Not true... I died twice already and had a level 80+ build - found shavs and other stuff I sold for items. I got that helm drop and bought rest. Only expensive stuff was biscos that some newb sold me for 100c. Bought Ventors for 1 chaos each and bought 20 divines for 120c... rolled them all... had 3... sold 1 for 150 and kept other 2.

You don't know about flipping or economy - all you need is 1 item. Rest is really not that difficult. My stuff isn't even top-end.
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Anakhon wrote:
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LeFizz wrote:
Dont suggest this build, very bad, especially for HC due to very low defences.
Necromancer with golems? Rly? When elementalist is so much better.
Curse setup, Elemental weakness instead of flammability? lol.
Curse setup as blasphemy auras, rofl ok.
2k hp 7k ES, hello chaos dmg (even if u max ur chaos res it wont help that much, especially with ur chayula).

"Cheap and noob friendly build to start with great tutorial"
And that is just a blatant lie.


Did you read the whole build ? Did you understand the build ? I think no, at least for the latter.

Elementalist is better for what ? Surely not for survivability, as you have less block, no offering buff. Damage maybe / immunity to elemental ailments ? Right. That doesn't make it better :).
As it has been discussed many and many times here, going for golementalist vs golemancer (vs golemoccultist now) is mostly a matter of taste and a way to play the build.
Each of them have advantages over the others: tankiness, damage, etc.

The only thing I agree in everything here is the fact that the build is not always cheap (last league Primordial Might were only 40-50C, this league it's more 70+.)
But still, it's cheap as you can farm without it, with specters until you buy them, using only a tabula rasa in the beginning, until high tier map, it's still cheaper than many build that can do end game content.

/edit: removed already answered things.


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This is my fourth times doing golems, and this guide is by far the best treasure trove for info on golem builds I've seen thus far. Not only is it very detailed, but the creator is always taking his time out from playing the game just so he can respond to almost everyone that has questions, all the time.

Sorry if it's not working out for you, I've never played HC myself, but I love this build in SC.


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I would like to beg to differ here... I actually play ONLY HC and have never played SC. If you check my profile, all those are dead HC chars for dumb reasons.

That said, I have made this build dozens of times and to be honest, this time around with the Occulist, I feel a ton more safer. I don't even have Uber lab yet and I am already at 10k EHP with other tweaking still available. I will likely be 12-13k once I get Uber lab and rest of gear that I need. I can realistically get above 15K if I moved out Ventors and Biscos but I am not doing it.

I am up to tier 8 maps now and honestly haven't been worried about dying once. So please all of you that are talking smack about the guide being SC-only, it is completely not true.

@Mika - quick question - since my shield doesn't have spell block, do you think it even makes sense to invest into Necro Aegis right now? Also, can you look at my gear and let me know what improvements you see? Obv I am all maxed on res even with the Ventors and Biscos but my Chaos res is horrid. Any suggestions would be awesome.

Update: Just did normal Atziri this morning with eaze at level 79 - Hardcore.


Thank you all very much for support ^^

Feedback during whole time has been super useful and more than half or current improvements on guide and build are thanks to all readers ;)

Critique is also welcome and actually even hoped as its the main driving force for change and improvements. Of course critique is only useful when its backed with details and improvement suggestion. Just listing negative things or comparing X to Y without data is rarely productive.

I will continue to read each and every post and comment as often as possible :)

For the shield, physical block is more useful than spell block in most cases. From T16 bosses and over there are more lethal attacks than spells as armor is close to 0% and elemental resistances often over-capped. Phoenix blast is probably only spell from Guardians and Shaper that can 1-shot build. Minotaur burrow, Shaper smash and Hyrdas projectile attacks are very lethal with dangerous mods and even slight chance to block the damage is worth it if it means being dead or alive in especially HC or when leveling to extrely high levels.

For improvements, I would take every life node in "Purity of Flesh", trade gloves and belt with at least 25%+ chaos res each. Once you get about +20-40% Chaos res, you wont get 1-shotted by almost any chaos damage that I can think of, and you get nice time window with smaller hits to move to safety.

As you are playing in HC and im not sure how much you kill bosses, I would drop Malediction for now and go for "Vile Bastion" as 20-30% ES regen per sec is just massive against map trash mobs. I would also drop Ele Weak or move curses to 4l item and buy corrupt Enhance lvl 3. Boost to TC is huge and almost stop trash when used with hexproof node. Both 20-30% ES regen and maxed TC with hexproof cursing should make you almost immortal against trash mob.

I believe that clearing faster & safer equals more than clearing less & unsafe (MF). So I just stack as much ES, HP and over-capped res to each item I can.


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@dsata it seems you had really HUGE luck this season if you take a look on your char ... only one char in hardcore bestiary league and still biscos collar, your nice helmet, both primordial might/anima stone ...


"
Not true... I died twice already and had a level 80+ build - found shavs and other stuff I sold for items. I got that helm drop and bought rest. Only expensive stuff was biscos that some newb sold me for 100c. Bought Ventors for 1 chaos each and bought 20 divines for 120c... rolled them all... had 3... sold 1 for 150 and kept other 2.

You don't know about flipping or economy - all you need is 1 item. Rest is really not that difficult. My stuff isn't even top-end.


Hi :)

Very true. The more you play (and flip), the more you learn and getting items becomes easier. Also finding balance with high end gear, without going to BIS most expensive item makes gearing lot cheaper and effective.

My league chars are usually equipped with few EX worth of gear and far from BIS items. I still don't notice huge difference to my lvl 100 legacy item stacked char.


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What is the point of animated guardian if you cant use him for shaper, elder, and the end game bosses? Since the gem would have to be like level 25 and thats not that realistic with the gem set ups.


Hey :)

Animate guardian makes leveling much easier and ensures that Specters stay alive. Lit of AGs Functions are :
- 6% regen per sec with area heal
- Applying Ele Weak on hit when you are too far to apply it with Blasphemy
- Drawing Aggro from you and Specs
- Applying taunt / blind on hit if using specific Abyss jewels
- Hindering enemies (Very effective with high level Temp Chains)

I have been using my lvl 21 AG in Guardians recently with no problems as its block chance is very high (Necro aegis + own shield + Rainbowstrides). I don't recommend using it in high level bosses as too many players have taken lvl 16-18 AG to shaper and lost it. However slowly testing its limits, It can be safely used in almost all bosses expect Uber Atziri, Shaper and hall of GM.
[3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist
https://tinyurl.com/y8k9fa2f
Last edited by mika2salo#7776 on Mar 7, 2018, 6:12:01 PM
Thanks so much for the response - I see one Enhance selling for 95c but it's level 3 and corrupted so it can't be level 4.

Is it worth the purchase?

Also, any other suggestions on gear or gems I am using? I was thinking of dropping boots and getting some ES boots with res/life/movement speed. Is the extra spec worth it?
Last edited by dsata#1867 on Mar 7, 2018, 6:42:15 PM
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mika2salo wrote:
Hello,

- Try to get skin of the loyal (2r2g2b version should be 20-30c in week or two if comparing to earlier leagues, uses slower proj instead of cont dest or fire pene)



I'm curious why you say to use slower projectiles instead of fire pen. I actually used fire pen in abyss league and it felt a lot stronger than any other setup I found. I assume it was because of how low it was getting enemy resists when combined with elemental weakness. Please let me know if I'm missing something here.
Last edited by DiscountedDeath#4869 on Mar 7, 2018, 11:01:11 PM
Thx @mika2salo for the advice re: EE last page. It seems to be working fine as far as I can tell.

With regards to my defensive setup and blasphemy temp chains / enfeeble I basically don't plan on having a defensive setup this build!! LOL

You advised me about this combo a couple of leagues back when I did make an ultra defensive combo and you are right, it is totally godly and makes you all but un-killable whilst mapping. I love the combo and have used it in my Spectre build last league.

This league I have gone full MF and only plan on running yellow amps...(at least once I get to yellow maps).



Nearly all my gear is based around having enough resists to run two "bad" Ventor's gambles and all the other uniques. Getting the two primoridal mights so early was also really nice and cheap so that was a bonus.

Gives my elemancer 60% IIQ & 150% IIR. Sort of like a mini Bisco's except I get the increased quant on everything and the increased rarity not just on blue packs. A bisco's collar would obviously be really nice but we'll have to see if I decide to go for it or not. Seem to be 300c+. I think if I can afford one by this weekend I'll add it in otherwise potentially just run without one.

Quite liking the elementalist as well for low level mapping. Having immunity to ignite / freeze means no longer having to care at all what is on rare strongboxes - except DD! Frees up my flask slots a little. Being chill immune is also nice to avoid chilled ground.

Having to run a purity of elements because of my lightning resists being low. May change to purity of lightning. Other resists are like 150%! Goal would be to maybe get a jewel with a ton of lightning res and then running a blasphemy temp chains for mapping instead. Again may not be required for yellow maps.

Be interesting to see how this turns out. I think I will plan on buying a set of high EHP gear so I can run tougher content later on if I want. Makes the build more flexible for elder & beast altar.

Thx again for all the advice mika :)
Thanks a lot for this build, uber elder done and a really good chayula farmer with a Shavronne's Wrapping other then a +2 Skin of the loyal, great build fun and fast (done it with a 50ex budget in STD). Played it as a Necromancer in 3.2 with those gears :


I'm really over cap res but it's fine, it makes the gear swap a easier.
Quick update guys - normal Atziri down and uber lab down solo on HC. Up to t10 maps now with this char and going quite well. Had only one scare so far inside Uber lab with traps - got stuck in-between traps and had to quit - RIP Offering lol but did it second time around.

That said, I need some help on finishing gear. Do you guys think I should try and buy Chayula Ammy that way I am out of the -14 chaos res space? I have about 200+ right now and need another 100 or so to afford it on HC. I can probably farm that by end of day or by tomorrow with my rushes and farming.

OR I have the option of dropping 1 specter, getting new boots with chaos res and changing by gloves/belt to have chaos res so I can keep the magic find build.

What do you all think?

PS - I was also thinking of saving for corrupted empower as there is one for sale for 400 C but not sure what takes priority... chaos res or gem?
Last edited by dsata#1867 on Mar 8, 2018, 4:23:35 PM
How many Primordial harmony is it worth having over other jewels for pet damage?
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dsata wrote:
Thanks so much for the response - I see one Enhance selling for 95c but it's level 3 and corrupted so it can't be level 4.

Is it worth the purchase?

Also, any other suggestions on gear or gems I am using? I was thinking of dropping boots and getting some ES boots with res/life/movement speed. Is the extra spec worth it?


Hello :)

Enhance 4 with 20% curse effect, added to TC 20/20 and blasphemy 20/20 is about enough to cap Temp Chains at -75% speed debuff. Enhance 3 is enough to reach around 65-70%, so its great boost to maximizing the defenses. Enhance 2 in +1 level item does the job as well, so If you can find +1 item and enhance 2, it's also an option.

Extra Spec makes boss fights lot shorter, but also lowers res and EHP (HP+ES) quite a bit, so is basically defense vs offense. Both are good options and choice comes down to own playstyle and preference. I find myself lots of extra damage better than less than 1k EHP boost.



"
I'm curious why you say to use slower projectiles instead of fire pen. I actually used fire pen in abyss league and it felt a lot stronger than any other setup I found. I assume it was because of how low it was getting enemy resists when combined with elemental weakness. Please let me know if I'm missing something here.


Hey :)

I recommended Slow Proj, as that color combo costs 20c vs 4 ex of better colors. It's 20% less effective DPS vise than cont dest or fire pene, but great league started. If Cont Dest or Fire Pene can be bought, they are better options and should be bought intead.


"
Thx @mika2salo for the advice re: EE last page. It seems to be working fine as far as I can tell.

With regards to my defensive setup and blasphemy temp chains / enfeeble I basically don't plan on having a defensive setup this build!! LOL

You advised me about this combo a couple of leagues back when I did make an ultra defensive combo and you are right, it is totally godly and makes you all but un-killable whilst mapping. I love the combo and have used it in my Spectre build last league.

This league I have gone full MF and only plan on running yellow amps...(at least once I get to yellow maps).

Nearly all my gear is based around having enough resists to run two "bad" Ventor's gambles and all the other uniques. Getting the two primoridal mights so early was also really nice and cheap so that was a bonus.

Gives my elemancer 60% IIQ & 150% IIR. Sort of like a mini Bisco's except I get the increased quant on everything and the increased rarity not just on blue packs. A bisco's collar would obviously be really nice but we'll have to see if I decide to go for it or not. Seem to be 300c+. I think if I can afford one by this weekend I'll add it in otherwise potentially just run without one.

Quite liking the elementalist as well for low level mapping. Having immunity to ignite / freeze means no longer having to care at all what is on rare strongboxes - except DD! Frees up my flask slots a little. Being chill immune is also nice to avoid chilled ground.

Having to run a purity of elements because of my lightning resists being low. May change to purity of lightning. Other resists are like 150%! Goal would be to maybe get a jewel with a ton of lightning res and then running a blasphemy temp chains for mapping instead. Again may not be required for yellow maps.

Be interesting to see how this turns out. I think I will plan on buying a set of high EHP gear so I can run tougher content later on if I want. Makes the build more flexible for elder & beast altar.

Thx again for all the advice mika :)


Thanks for support ^^

You have pretty nice MF gear. I have been reading about currency drop nerfs (theory) in league past days from general thread and have been wondering if it would be worth going MF myself also.

Hope you get great drops with your setup! ;)


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Thanks a lot for this build, uber elder done and a really good chayula farmer with a Shavronne's Wrapping other then a +2 Skin of the loyal, great build fun and fast (done it with a 50ex budget in STD). Played it as a Necromancer in 3.2 with those gears :

I'm really over cap res but it's fine, it makes the gear swap a easier.


Thanks for support :)

Gz on Uber Elder kill! haven't met the boss yet, but battle seems pretty intense.

You have very nice set of gear! 0_o lots of standard legacy goodness.


"
Quick update guys - normal Atziri down and uber lab down solo on HC. Up to t10 maps now with this char and going quite well. Had only one scare so far inside Uber lab with traps - got stuck in-between traps and had to quit - RIP Offering lol but did it second time around.

That said, I need some help on finishing gear. Do you guys think I should try and buy Chayula Ammy that way I am out of the -40 chaos res space? I have about 200+ right now and need another 100 or so to afford it on HC. I can probably farm that by end of day or by tomorrow with my rushes and farming.

OR I have the option of dropping 1 specter, getting new boots with chaos res and changing by gloves/shield to have chaos res so I can keep the magic find build.

What do you all think?

PS - I was also thinking of saving for corrupted empower as there is one for sale for 400 C but not sure what takes priority... chaos res or gem?


Hey :)

Gz on Uber lab, the traps must be nerve wrecking in HC.

Chayula is pretty much BIS ammy for the build. The EHP (HP+ES) boost is nice, chaos res is excellent and stun immunity saves Pantheon node. If you are close to getting one, I would push for it.

Extra Spec means lots of extra damage and faster boss fights. However i'm not sure if more damage vs tankiness is needed in boss fights so can't say which is better there.

I would first get Chayula and then Emp4 myself ;)


"
How many Primordial harmony is it worth having over other jewels for pet damage?


Hey :)

Harmonies are best way to boost Golems damage from all jewels. They boost both damage and cooldown of GOlems skill, so 6 sec for Magma Orb drops down to 2-3 sec. 1-2x rare jewels with
"9-10% ele res for minions" is needed with non-elementalist build to cap Golems ele res to 75%, but I would stack Harmonies on all other sockets. My own config is :
- Anima
- Might
- 1x Rare with minion ele res
- Rest Harmonies
[3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist
https://tinyurl.com/y8k9fa2f
Last edited by mika2salo#7776 on Mar 8, 2018, 4:40:13 PM

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