[2.6] SignalShot™ CI Full Ele Conversion TS/Barrage / Shaper & Uber Deathless / with video!

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Florela wrote:
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blasting_cap wrote:
Here is a tentative new tree (take VP if non legacy vinktar)

https://www.pathofexile.com/passive-skill-tree/AAAABAIAAAHRBfkIiQ5IDlwPqw_EES8RUBGBFHUV1xa_GYoZ1xqPGyUdTyF2JIsknST9KgsrCiy_LR8wWzB8Mfo1uTfUOdQ7fEQNRX5JUUmxS65Ms1BCUUdTNVZjVvpbr11oXfJfamJaY6dq-m0ZbWxwUnb3d9d4-X7dfyt_xoTFhq6GzonTjDaNuY_6kyeVBZUglwaa8Zsmm7Wgn6EioS-iQKKjpMKnK6fUrTOv67VIuMq-Or6KwQDBM8HFwfPDOsSiyPDKqdAf0NDTftfP2VvdRt-Y51TndOkC62PsGO0_7g7veu-I7-vw1fT49Uv22vk3-wn9bv7I_94=


Load this in the new OFFLINE poe tree planner.


TLDR: It seems we've gotten decent damage buffs for "free" due to the tree changes. Also there's a trick with a specific jewel I might want to try in the near future. :x


We dodged another patch boys. Rejoice. Reach got destroyed (rip in council), death's opus the new "budget" oriented bow. With brief testing with old tree, it's hitting decent results.

This build is more than 2.6 viable, it literally will be stronger than it's ever been. Crazy.



Cheers!


Can someone put it in poeplanner.com please?

Btw i came up with this tree. Any opinions? It uses the Lioneye's Fall jewel near the shadow claw nodes as someone mentioned in this post.

[deleted]

EDIT: I think i just went full retard. Maybe this tree would be better? [deleted]

EDIT2: I forgot about point blank. Derp. www.poeurl.com/5Jw



Try this one (you forgot the life nodes on ranger start):

Spoiler
http://poeplanner.com/AAYAAP0yEAB8037EoqfUfyswfFFH51Qk_f_e_W5-3Xj5jbk51Hb3Mfqgn5cGGYrDOio4m7WExZsm3UZjpxGB6NYRLysKXfIqC3BSidOMNpMnbAsi9G0Z6QJLrhsl2VsRUDW5pysdTy0fTLNFfg5cavrQH-_rvoqhL3_G7BgsvxXXhq5WY4_60NBfav7IBbUajVsmf_vC7LTFFf2NgcGgeBlvV5UFCIma8V1oyqlW-nfXFHWkwluvIXaGzsEz73ruDvDVSVEknWJa35hEDcjwwcVTNVBCoSL0-KJAAdGv6--I-TfXz0mxjb_b50cG8uFjQ3-A_xCet_FtN0zHnY2S9z0AAAAAAA==
"

Try this one (you forgot the life nodes on ranger start):

Spoiler
http://poeplanner.com/AAYAAP0yEAB8037EoqfUfyswfFFH51Qk_f_e_W5-3Xj5jbk51Hb3Mfqgn5cGGYrDOio4m7WExZsm3UZjpxGB6NYRLysKXfIqC3BSidOMNpMnbAsi9G0Z6QJLrhsl2VsRUDW5pysdTy0fTLNFfg5cavrQH-_rvoqhL3_G7BgsvxXXhq5WY4_60NBfav7IBbUajVsmf_vC7LTFFf2NgcGgeBlvV5UFCIma8V1oyqlW-nfXFHWkwluvIXaGzsEz73ruDvDVSVEknWJa35hEDcjwwcVTNVBCoSL0-KJAAdGv6--I-TfXz0mxjb_b50cG8uFjQ3-A_xCet_FtN0zHnY2S9z0AAAAAAA==


Not quite sure if I missed something but why did you grab Soul Raker?

@topic
Do you think this can work as life based? TIA.
"Curiosity is followed by ambition. Ambition is followed by madness." - The Shaper
Last edited by haxers#2423 on Mar 2, 2017, 10:21:14 AM
Can this build work has league starter in Hardcore?
how it perform vs Reflect?
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haxers wrote:


Not quite sure if I missed something but why did you grab Soul Raker?


Leech guess. but not worth it. Bad three.

Vitality void way better ratio
Last edited by 1mark#6381 on Mar 2, 2017, 10:18:15 AM
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1mark wrote:
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haxers wrote:


Not quite sure if I missed something but why did you grab Soul Raker?


Leech guess. but not worth it. Bad three.

Vitality void way better ratio

I'll use this on jewel socket below it.
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Suzim wrote:
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1mark wrote:
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haxers wrote:


Not quite sure if I missed something but why did you grab Soul Raker?


Leech guess. but not worth it. Bad three.

Vitality void way better ratio

I'll use this on jewel socket below it.


You learn something new everyday. =)
"Curiosity is followed by ambition. Ambition is followed by madness." - The Shaper
"
Suzim wrote:
"
1mark wrote:
"
haxers wrote:


Not quite sure if I missed something but why did you grab Soul Raker?


Leech guess. but not worth it. Bad three.

Vitality void way better ratio

I'll use this on jewel socket below it.

damn... op




Can this build work has league starter in Hardcore?
how it perform vs Reflect?
Last edited by 1mark#6381 on Mar 2, 2017, 11:11:18 AM
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1mark wrote:





Can this build work has league starter in Hardcore?
how it perform vs Reflect?


reflect is not an issue but i'd use rearguard and convert the damage to light + 40% cold(new passives) if i were you. rearguard is a must in HC with this build.
"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
Last edited by Rupenus#5905 on Mar 2, 2017, 11:17:15 AM
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Rupenus wrote:

"Gain 10% of Physical Damage as Extra Damage of a random Element", this is simply 10% more damage too,


How is 10% added damage even close to 10% more damage on a build that has over 200% added dmg again?

>Math is hard!
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giully wrote:
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Rupenus wrote:

"Gain 10% of Physical Damage as Extra Damage of a random Element", this is simply 10% more damage too,


How is 10% added damage even close to 10% more damage on a build that has over 200% added dmg again?

>Math is hard!


10% physical damage added as ele damage and "increased damage" are different stuff bro.

one modifies the base damage and increases it - > increased damage; -it doesnt touch to the base damage!-

the other one directly modifies your base damage, enlarges it and all "increaed damage" modifiers modifies this enlarged damage pool. in short: thisdirectly modifies your base damage pool!- i'll tell you how:

10% physical damage added as ele damage just makes your 100 base damage become 110, then all the "increased damage" modifiers modify your damage.

example below:

100 phys base damage with 200% increased damage becomes 300,

100 phys damage and 200% increased damage with "10% physical damage added as ele damage" is 330 damage, 30 of it is ele dmg.

> btw i'm civil engineer - static building designer. i wouldnt be very cocky while talking about math if i were you. : )


"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
Last edited by Rupenus#5905 on Mar 2, 2017, 12:26:46 PM

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