[No longer updated] Pizza Sticks: Flameblast Totem Hierophant
" CI really isnt appealing anymore IMO. Additional life affixes on armor+mind over matter+huge es nerfs makes life way more attractive Carcass Jack got buffed to 40-50% area dmg. Still worse dmg than an infernal mantle but it's a nice compromise between life and dmg now. Also you should really mention doryani's catalyst somewhere in the OP. Great wep. Last edited by Coil1 on Jun 11, 2017, 2:35:25 PM
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I have some issues with defenses and don't really know what to do. Could someone look over my equipment and suggest what I should change first?
I get way too much damage from normal enemys and easily 1 or 2 shot at tier 2 maps bosses. " Stats: http://imgur.com/a/yu2zl Last edited by squabby on Jun 11, 2017, 2:35:07 PM
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Hey this build looks great! Would going life now make more sense since ES has been nerfed?
Last edited by samlzy1993 on Jun 11, 2017, 9:15:15 PM
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where is skilltree for hierophant??????????? my friend is playing one and we cant find a skilltree for hierophant version
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" I agree on the numberwise DPS. There is no big difference on tooltip, with Anger having a slight advantage (At least on my char+gear) As far as I have a grasp on the mechanics of PoE, Anger is good for burning damage. So fire damage influences burning damage. Having the 2 Heralds active gives other nice benefits but has no impact on the burning damage. I will go for 2Heralds, too. I want to see how quality affects the numbers and what is the final form. Also I find it appealing that I can run only one Herald in case Mana is a problem (on low regen maps for example) instead of switching of Anger. Currently I chose between 2 Heralds, Arctic Armour and Vitality on my LHC char. Mostly I run 2Heralds + Vitality. | |
" Overall defense is awful low. If you go Life, then you should prefer Armour bases. You currently miss life on 3 items. Why Slitherpinch Gloves? They add nothing special to this build. Why is Temp Chains not in the gloves with OoS-CoH-PCoC? Remove MasterMod from second Dagger and replace with something more useful. Where is you Movement skill, Whirling Blades+Faster Attacks+Fortitude for dual daggers? You urgently need to cap lightning, you risk getting shocked often with that number. Shocked means more damage when you get hit, resulting in frequent deaths. Try getting a suitable shield and see if you have better survivability. (with shield you can opt in Shield Charge as movement skill) And your chars are on private, so no chance to see the tree for other users and help you there. I guess, you could improve the tree, too. How about your playstyle? You getting one-shot hints me that your way to tackle bosses need improvement, too. This build is not built for facetanking or stand around anywhere, where he gets hit. Even strong blue mobs have a chance to pummel you to death. Last edited by haensel on Jun 13, 2017, 6:08:35 AM
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Armor does nothing. Dont bother with armor bases.
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So guys.. that build is broken to 3.0?
And about new support gems, cannot help with fire/burn dmg? |
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" Completely disagree with the build being dead. The new shield mods make using a shield pretty much just as good as dual wielding in terms of DPS, so you can throw out the second dagger, rejig the tree a bit and end up with the same ES and initial hit DPS as before. The loss of a ton of ignite DPS does suck, but going from 500k to 400k total DPS does not exactly kill the build. Will only be noticeable against the tougher bosses. What does seem pretty dead from my paper testing is the Hiero version. DPS drop is now just way too much - a single inquis totem deals as much damage as four hiero totems to a boss. Have you done something awesome with [url=http://pathofexile.gamepedia.com/Sire_of_Shards]Sire of Shards[/url]? PM me and tell me all about it!
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" I'm trying to work on that right now. I think I have a fairly promising MoM version mocked up - lose a fair bit of DPS compared to CI but CI is always going to have to be the top tier version of the build I think. Tankiness is same as or better than CI - 166% life on tree and MoM (can potentially add Cloak of Defiance but I'm not convinced on paper that it has the mana pool for 50% MoM - will have to try in-game). Also tried theorycrafting a noncrit Hiero version with Aylardex(!!!) for 68% MoM - DPS is halved compared to CI Inquis but very very tanky. Options to consider. Amusingly the crit Hiero version I was trying to salvage earlier didn't do any more damage than the noncrit supertank version does. Sigh. " I've never gone above 9k ES with this build due to my love of dual-wielding, and had no issues with any content up to and including Shaper. That said I am a confirmed softcore scrub. Also, I think with the buffs to it and the general drop in tankiness, the Pious Path route is now going to be the way to go for CI. Still Instruments/Augury for life. " Yeah it does seem a bit much at present. I'm hoping they backtrack on at least one of the many nerfs. Have you done something awesome with [url=http://pathofexile.gamepedia.com/Sire_of_Shards]Sire of Shards[/url]? PM me and tell me all about it! Last edited by viperesque on Jun 15, 2017, 10:37:00 PM
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