Changes to Past Leagues at Zana
" THANK YOU FOR THE REPRICE, GOD ALMIGHTY!!!! Finally I can use those mods on some of my maps! As a player who doesn't group much(don't want to and PC wouldn't handle it even if I did) I've been missing out on this type of crafting. I'm glad that you guys finally made a single player improvement! :) |
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Rip Dom D:
All my builds: https://www.pathofexile.com/forum/view-thread/1830178
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Strongly disagree with this news, so bad...
I mean GGG, not adding the talisman mechanic into the core game is kind of nonsense call. That league was fun, and just provided the game some extra factor, since it's a mechanic that doesnt break the market at all. It relies on RNG, it's so random and so difficult to reach the tier 4 and get synergetic stats on the talisman, so I dont see why aint you adding that to the standard league. Think about it, you are wasting an extra source of grind and fun for nothing... And, for real. Letting us know this bad new into a zana rework post, you cannot even launch a post on announcements to let us know about this bad new? C'mon GGG, chill and think.... | |
" agree even more that that! This change is insanely stupid and Talisman 4 ever! | |
So instead of nerfing the next in line zana mod (Dom) you just decided to remove it completely and cover it up with some weird story how this is supposed to be more interesting. Haha. Legit attempt.
P.s I love it how you also nerfed Onslaught by 10% IQ and cut off 1 strongbox from an already nerfed into oblivion Ambush mod. Why don't you just remove all this shit. I'm so tired of nerfs that are pretended to be 'interesting' changes. Last edited by Miská on Feb 23, 2016, 6:46:01 AM
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This is bad.
Onslaught sucks as, dunno why it's still a thing: bring back domination in its place. Also make the damn costs cheaper, they are just so expensive right now. | |
" +2 "Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
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" +1 "Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
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" to understand, just read what he writes: offering all previous leagues was limiting them in their future design decisions. that meams there will be future changes/additions which would not go well with players having access to these leagues. while making zana mods cheaper is a nice move (i think i once accidentally clicked on a mod instead of the "free quantity", will probably buy zana leagues more often now) making it totally free would need to be followed by other game adjustments which you as a "just to have fun"-player will not notice but a large percentage of the player base definitely wouldn't like. age and treachery will triumph over youth and skill!
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I dont like these changes (mods rotation) except reducing prices but why Nemesis should stay at 1ex? Its out of range for normal players.
Hm, what about random league mod for let say 1 chaos? In the end Talismans should be in the core game. Most of the times you are dropping blue talismans and it takes forever untill you make any decent rare t3 talisman (upgrading talismans to highter tiers should be rebalanced to maybe 3-4 talismans in circle anyway). Talismans made this game so much interesting. Get them into the core game pls! vio He´s right cos the main reason to play this game is "just to have fun". Last edited by Rakiii on Feb 23, 2016, 6:55:30 AM
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