Frost Wall

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Rhyse wrote:
Unrelated, why don't we have a firewall? I want to channel things into a kill zone and burn them all.
fire trap
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soul4hdwn wrote:
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Rhyse wrote:
Unrelated, why don't we have a firewall? I want to channel things into a kill zone and burn them all.
fire trap

Too weak. Fire trap is more like a grenade; the burning afterwards is not significant damage.
I know that rolling golems go through players (ie they 'pierce') but rolling through frost walls is a little silly.

Also EK goes through frost wall. Should it?
Cobra spit also goes through.

I was excited at first to use this as a utility skill, but it seems way too unreliable with too many exceptions.
The skill is ok balanced. It's not meant to have a large duration or better progression, simply because it's practically inpenetratable, except for attacks with piercing chance and a few spells (then again, you have to be dumb to stand in front of your own wall). It can be used mainly for escaping and for AoE support. It's a very good friend of firestorm.

Golems correctly run through, because they have 100% pierce. Doesn't matter, because they're already too slow.
Last edited by aryosgr#3381 on Mar 4, 2013, 5:31:10 PM
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boof wrote:
I know that rolling golems go through players (ie they 'pierce') but rolling through frost walls is a little silly.

Also EK goes through frost wall. Should it?
Cobra spit also goes through.

I was excited at first to use this as a utility skill, but it seems way too unreliable with too many exceptions.


Hell, man, I lost my HC witch last night to ARROWS going through frost wall. It's mightily frustrating.
I only use this skill for one reason, blocking other players from getting to their gear when I play in a party. I honestly believe that this skill shouldn't stop players from moving through it, as I haved picked up at least 3 Gemcutters prisims simply by stopping other players from grabbing them. The only way another player can get past them is by using a utility skill like leap slam or lightning warp to go over them. I know I'm not the only player doing this, as I picked up the Idea from Krip's youtube channel. obviously other players don't appreciate it, but I don't know them, and I want their gear. Please investigate this as It turns the average ninja into devilish ones.
Frost Wall + Remote Mine Bug.

(Didn't see a combos thread or a remote mine thread so I figured I'd put this here)

If you combine frost wall and remote mine it doesn't remember your character orientation when you placed the mine. Therefore, it doesn't execute the wall orientation properly. The walls always pop up diagonally from NW to SE.

I found it when I tried to set up a triangle "cage" with two spark totem mines in the middle.

Not really that useful or relevant but a bug is a bug and it might as well work right! Plus, it'd fun to muck with if it worked properly.
Managed to get an enemy stuck inside a wall by repetedly casting frost wall. Pushed him into it somehow...
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CSmuggler wrote:
"
boof wrote:
I know that rolling golems go through players (ie they 'pierce') but rolling through frost walls is a little silly.

Also EK goes through frost wall. Should it?
Cobra spit also goes through.

I was excited at first to use this as a utility skill, but it seems way too unreliable with too many exceptions.


Hell, man, I lost my HC witch last night to ARROWS going through frost wall. It's mightily frustrating.



This.


Arrows pierce right through Frost Wall atm. What the hell? That's not right is it?
Anyone from GGG care to answer a question?

Q: Are there plans of making this a viable skill? It seems way too inconsistent to be truly usefull. Golems rolling through it, dogs breathing through it, arrows going over it etc.
I think this could be a fully awesome utility skill, if only it didn't have so many exceptions.

A: ---

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