[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

Sup guys! Need some help with what to focus on gear-wise next. I am atm lvl 71 deadeye, running around 4,3k HP and max res in HC. My TS is 5k with hatred, 7k with frenzy charges.

Current gear:
Spoiler


Atm farming dried lake, soon moving on to maps. I am a little low on int, str not as problematic.

I am wondering what to focus on. Either a rat's nest or a lightning coil. I fear that I will not be able to get the resistances if I go for both. Further on I am somewhat concerned that is I do not get coil now I will still have to upgrade my armor soon..

Thoughts? Current budget is 1.5ex, but I am willing to work for more.
"
Casia wrote:
"
Daze wrote:
For the Raider tree, why choose "chance for Phasing on kill" over "chance for Frenzy on kill". Frenzy duration and the extra attack speed from getting the frenzy talent seem like nice boons too. Without Avatar of Phasing, I'm not seeing the benefit in getting it.

Can anyone please weigh in.


Frenzy and frenzy duration is really easy to come by for any ranger. Frenzy or blood rage, will make chance for frenzy on kill meaningless.

and your build will have +3 charges, and +54% duration in passive tree. giving a bit over 15s duration. an additional 18% duration is near meaningless.

The 10% attack speed is ok. but also just adding into the large amounts you already have. making it less valuable point for point.
While the 6% dodge is pretty rare. adding into the 40% dodge you likely have with phase acro.
Phasing itself, I dont really know the value of. looks cool? not sure any real value of it, without avatar of the veil. especially as a bow ranger. melee ranger. ok. removing body blocking has some value.


Thank you, that puts it into great perspective for me!
if you are running drillneck would the powerful precision be worth it? im assuming not since it isn't mentioned but it seems like that could be some insane damage maybe im looking at it wrong

has anyone tried this?

also i guess i don't know why the frenzy charges aren't worth it...im going a little diff build than this and i would have 8 if i got that node...seems pretty strong dmg/attack speed i know the frenzy charge on kill is kinda useless but the others seem good
Last edited by MEDOEYDAMAGE#1192 on Mar 19, 2016, 4:52:56 PM
guys,
can your see my deadeye? what i need to get lifesteal same of the video of atziri? https://www.youtube.com/watch?v=podBFAZ2MKA
he lifesteal a LOT, i want to do it too, buff, item, passive? what i need?
Rarity: Unique
Victario's Acuity
Turquoise Amulet
--------
Requirements:
Level: 16
--------
Item Level: 48
--------
+20 to Dexterity and Intelligence
--------
+33% to Lightning Resistance
+8% to Chaos Resistance
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
5% increased Projectile Speed per Frenzy Charge
5% increased Projectile Damage per Power Charge
--------
"Grind your words into sharp thoughts.
Grind your thoughts into the sharpest of deeds."
- Victario, the People's Poet


i found this amulet today :) What do you think of it, i dont see it in the guide menthioned, neither in the frenzy section nor the juwelry section :)

sry, first time i link an item :)
The Item Guy sold it to my for 2667 Coins.
Last edited by NaBeRa#7510 on Mar 19, 2016, 9:36:18 PM
Which nodes do you take first for Deadeye while leveling?
Wat Enchant is Beter for TS and for Blast Rain ? 25 % inc damage or +1 secondary projectile ?
Anarchy ING @LebikCi
Last edited by lebik#6160 on Mar 20, 2016, 12:19:39 AM
"
Casia wrote:
"
Daze wrote:
For the Raider tree, why choose "chance for Phasing on kill" over "chance for Frenzy on kill". Frenzy duration and the extra attack speed from getting the frenzy talent seem like nice boons too. Without Avatar of Phasing, I'm not seeing the benefit in getting it.

Can anyone please weigh in.


Frenzy and frenzy duration is really easy to come by for any ranger. Frenzy or blood rage, will make chance for frenzy on kill meaningless.

and your build will have +3 charges, and +54% duration in passive tree. giving a bit over 15s duration. an additional 18% duration is near meaningless.

The 10% attack speed is ok. but also just adding into the large amounts you already have. making it less valuable point for point.
While the 6% dodge is pretty rare. adding into the 40% dodge you likely have with phase acro.
Phasing itself, I dont really know the value of. looks cool? not sure any real value of it, without avatar of the veil. especially as a bow ranger. melee ranger. ok. removing body blocking has some value.


Imho it really depends, - Frenzy isn't an option for regular chargegaining anyway. Nice for gaining them at bosses, but not while mapping.

If you use vaal pact, which you really should unless you can afford atziri's acuitys then blood rage can be annoying. - Gaining charges with subclass will be a lot more comfortable.

That's one scenario, the other one is:

If you got a well balanced and decent gear blood rage becomes quite useless. You do not need the leech, you do not need even more attack speed and the drawback will still be quite annoying. - Gaining charges with way of the poacher will be more comfortable and you'll gain a free skillslot which might be useful.

Quartz Infusion might be the better choise for most people, but way of the poacher isn't as bad as some people say, because - like shown - there are scenario's where it's just a really comfortable thing to have.
Last edited by basta1982#7340 on Mar 20, 2016, 1:22:52 AM
"
basta1982 wrote:
"
Casia wrote:
"
Daze wrote:
For the Raider tree, why choose "chance for Phasing on kill" over "chance for Frenzy on kill". Frenzy duration and the extra attack speed from getting the frenzy talent seem like nice boons too. Without Avatar of Phasing, I'm not seeing the benefit in getting it.

Can anyone please weigh in.


Frenzy and frenzy duration is really easy to come by for any ranger. Frenzy or blood rage, will make chance for frenzy on kill meaningless.

and your build will have +3 charges, and +54% duration in passive tree. giving a bit over 15s duration. an additional 18% duration is near meaningless.

The 10% attack speed is ok. but also just adding into the large amounts you already have. making it less valuable point for point.
While the 6% dodge is pretty rare. adding into the 40% dodge you likely have with phase acro.
Phasing itself, I dont really know the value of. looks cool? not sure any real value of it, without avatar of the veil. especially as a bow ranger. melee ranger. ok. removing body blocking has some value.


Imho it really depends, - Frenzy isn't an option for regular chargegaining anyway. Nice for gaining them at bosses, but not while mapping.

If you use vaal pact, which you really should unless you can afford atziri's acuitys then blood rage can be annoying. - Gaining charges with subclass will be a lot more comfortable.

That's one scenario, the other one is:

If you got a well balanced and decent gear blood rage becomes quite useless. You do not need the leech, you do not need even more attack speed and the drawback will still be quite annoying. - Gaining charges with way of the poacher will be more comfortable and you'll gain a free skillslot which might be useful.

Quartz Infusion might be the better choise for most people, but way of the poacher isn't as bad as some people say, because - like shown - there are scenario's where it's just a really comfortable thing to have.


Thank you for the scenarios. Blood rage is getting to be a hassle with tougher mobs and I'm guessing the leech at end game isn't crucial since we try to avoid damage altogether and most healing is done with flasks.

Since our dmg is so high, is the life leech from the tree enough to heal to full rapidly or still need some from gear?

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