[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

@Neversink I dropped by your stream yesterday asking about Shadows and Dust, thanks for the recommendation. So much fun. Originally mediocre rolls, so add in a lucky divine a bit later and couldn't be happier. Perandus League best league :)



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Seufari wrote:
I just picked up +1 chain on my TS Dead Eye. It is VERY powerful. Its not the original projectiles that chain. Its the projectiles from the arrow "explosions."

There are better options if your going for Drillneck + Pierce, but I am VERY happy with +Chain thus far.

This. It feels so good. I was originally planning on respeccing to LA/BR down the road, but now I'm not so sure
here
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NeverSink wrote:



and here
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NeverSink wrote:






You wrote links with LA as the first gem despite those images showing different skills.

Is this an error or do I don't understand something?
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Frankenberry wrote:
I read your post again and now see what you mean.
I misunderstood you :) Vipermagi is (as usual) right :)

Ah, right. I can see where the confusion stems from. Lemme give that post a little edit.
Your curse on hit explanation is very confusing because you keep using referencing HOL, HOI and its hard to tell if you meant herald of ice with hatred, which you reference as defensive,

If im using tornado shot with PTL and WED, is herald of thunder/hatred the best option, or is herald of ice/hatred

I also found a shadows and dust from cadiro for 1942 coins and its so mych fun. Crit chance roll is only 22% and multiplier is 30% so im thinking of divining it but i only have 1 divine. Better to use that divine as currency to work towards a stronger bow probably
Can you update windripper guide, please?
I using TS for now, but will probably switch to BR/LA later. And I have two questions.

1) You said Chain Deadeye is not good option for BR/LA when I get good gear, but what that means? 5L LA? 6? 400+ Harbi bow?

2) Is Raider tree much worse than Deadeye for TS? Because I don't want change tree later, if difference is small.

3) About Raider tree. What do you think about changing Quartz Infusion (dodge and phasing) for Way of the Poacher (attack speed and 10% chance for frenzy)? Is this dodge and phasing (and 4% speed) that important or its just preference?
Thanks for the guide! Please check out my “path of math” below!

I’m comparing the raider’s onslaught nodes vs. the frenzy nodes because I believe that frenzy raider is better than onslaught raider. Specifically:
Avatar of the Chase, Rapid Assault & Way of the Poacher VS
Avatar of the Slaughter, Rapid Assault, & Way of the Poacher

I am only comparing bonuses the two builds with their frenzy charges and boots in mind because everything else will stay the same.

Pro’s/Con’s of each: (Note: Both require blood rage imo becuase 10% on kill is tough to sustain)
Frenzy Raider:
10 frenzy charges with corrupted darkray (11 with amulet but that’s a bit tougher to acquire)
Doesn’t need onslaught flask
Chance of onslaught on kill
13 second frenzy duration
Requires Darkray Vectors (lightning resist pairs nicely with lightning coil though)
Slow without frenzy charges

Onslaught Raider:
More evasion
Life roll on rare boots
Better base movespeed
7 frenzy charges
Requires onslaught flask

Stats comparison – More damage, increased damage, attack speed, movement speed, dodge, evasion, dodge

Raider
//////////////////////// Onslaught ////////////////////// 10 Frenzy
More damage % ///////////// 7*4=28 //////////////////////// 10*4=40
Increased damage % /////// 40 (tree) /////////////////////// 20+3*10=50 (tree)
Attack speed % ///////////// 50(tree)+7*4(frenzy)=78 //// 15+3*10(tree)+4*10(frenzy)=85
Movement speed % //////// 30(boots)+30(tree)=60 /////// 2*10(tree)+5*10(boots)=70
More evasion % //////////// 25/15 //////////////////////////
Dodge /////////////////////// //////////////////////////////// 2*10=20 (boots)

It seems that Avatar of the Slaughter outperforms Avatar of the Chase in every way. Please let me know if you think I’m missing something or if you don’t understand the math. I'm in the middle of testing this build so any input would be amazing.
Your math is all wrong because you're counting equipment bonuses as part of Frenzy raider. You only get 1 extra Frenzy charge from it, not 3. And you don't go Way of the Poacher with Onslaught, you go phasing, 10% attack speed is much worse than 6% dodge (if you run Blood rage, which is mandatory, 10% frenzy chance on kill is not even worth counting) and you also get phasing. And third, you don't go Raider for more dps, you go Raider for utility & defense, which Frenzy won't really provide (except +2% dodge if you run Darkray - because the tree only gives you one extra frenzy and slightly more MS depending on how you count Onslaught flask usage).
Can you update the passive skill tree with drillneck. Thank you!
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Accedie wrote:
Your math is all wrong because you're counting equipment bonuses as part of Frenzy raider. You only get 1 extra Frenzy charge from it, not 3. And you don't go Way of the Poacher with Onslaught, you go phasing, 10% attack speed is much worse than 6% dodge (if you run Blood rage, which is mandatory, 10% frenzy chance on kill is not even worth counting) and you also get phasing. And third, you don't go Raider for more dps, you go Raider for utility & defense, which Frenzy won't really provide (except +2% dodge if you run Darkray - because the tree only gives you one extra frenzy and slightly more MS depending on how you count Onslaught flask usage).


7 frenzy in tree+kraitlyn, +1 avatar of the slaughter= 8. +2 corrupted darkray. 10
But yeah. its kindof silly to count a corrupted darkray giving +2 frenzy charges to justify slaughter line being better. then giving the onslaught raider just some random life boots.


While it does make sense to argue, maximizing frenzy to full effect if you go slaughter, you will be gearing for it.
but then we need to discuss what is the appropriate way to maximize onslaught.

skill effect, wont effect it when, gained via flask or 3k on kill. flask effect aught to via flask.(I mean to test this on my pathfinder soon. I can't tell at only 5%.)
But how does this work with onslaughts 50%? Alchemists?
20/20 as/ms. 25% effect+50% for 35/35?
Last edited by Casia#1093 on Mar 8, 2016, 9:33:47 PM

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