absolute cope 3.28 bingo for Mark

"
but GGG kinda said exactly that when they introduced threshold jewels - they gave them to bad skills to make them at least relevant

Cleave had one, Sweep, Heavy Strike, Ground Slam, Frostbolt, Freezing Pulse (that had pretty much the same numbers btw. Frostbolt WAS NOT a setup skill initially, it was a direct damaging spell, it simply lost too much damage because of GMP penalty at that time and returning projectiles were not that popular) Fireball - all these were considered garbage (rightfully) back then and pretty much the list of 'loosers' remains the same 6 years later


Most of skills that once had threshold jewels SUCK since GGG removed these jewels..


They were looking at weak skills and thought of things they could do beyond numerical changes to make them useful. If they had wanted to make Frostbolt just be on par with other pure DPS skills they would have done that. Same with Blight, Rolling Magma, Molten Strike.

Skills like Rolling Magma and Molten Strike got their numerical changes as they are DPS-first skills, while Blight has become a bit of an obscurity apart from BoC which finds limited interest with the chaos dot crowd.

The only skill from the list of old threshold jewel skills I can think of that needs those numerical buffs would be Freezing Pulse come to think of it, and maybe Cleave and Galvanic Arrow.
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