If you can’t keep the servers stable, then at least offer an offline mode.
" https://youtu.be/_eVeNtLoe80?si=B8V2kopXe4SvHazN Let's talk about servers instead of your "theory". |
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Don't see this happening at all. The entire package would have to be redesigned, as the calculations for drops and many other things are handled server side for GGG. A lot of games store the data locally, but GGG has never done this, I suppose to stop the game from being cracked and private servers being deployed.
Would be nice to have for some people, but spending that amount of time, just to deliver an offline mode, would take away from important development for leagues and that is the better use of time imo. Hopefully the servers work better for you though, as it seemed to get better over the course of the league. Good luck at launch! |
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" Stating the obvious is not the same as presenting a theory. The moment you open that video link, proudly titled European server, it becomes immediately clear that the person recording it is simply dealing with the same long standing routing disaster that has plagued the EU for years. This is nothing new, nothing surprising, and certainly nothing GGG can fix, because the problem is nowhere near their infrastructure. Anyone in the EU running into this should be contacting their provider to correct their routing or using a VPN to bypass the usual offenders such as Telia and Twelve99. That is not speculation either, it is simply the obvious reality behind what the EU crowd has been dealing with for years. Windows 11, 9950X3D, RTX 4090, 96GB DDR5, 14,100 MB/s SSD, 15,360x2160p @240Hz Ultra 4K Gaming & Workspace Powerhouse
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There's also services like ExitLag that I am told helps people with routing issues. If you are someone who has experienced frustrations from this problem, contact your ISP or try and fix it via aforementioned service
The opposite of knowledge is not illiteracy, but the illusion of knowledge. Last edited by ArtCrusade#4438 on Dec 3, 2025, 2:37:09 AM
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As many have said already, an offline mode is simply not an option at all.
This thread should instead focus on "hey, why don't certain specific servers function properly? Fix it please, it's not like you [GGG] don't have enough money with your P2W merchant tabs." Because while I am personally not affected by these issues, it's beyond unreasonable to ask players from central Europe to play on London or even Washington just to avoid nonstop desynch. |
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" All people at once? Shall I trust your words or GGGs DDoS version? How is it possible I didn't experience it in any other game including D3+4 where I played on HC leaderboards? And how is it possible I never experienced it when I change my server to Washington D.C.? edit: One important question I forgot to ask. How does my internet connection causes a rollback and bricks my map and deletes my items that I got from it almost every time that happens (this part happened frequently on EU servers last year but got way better this league)? Last edited by cavexs#4102 on Dec 3, 2025, 4:38:11 AM
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" I mean, you can believe whatever you want, but it is not going to change anything if you think the problem is on GGG’s side and that they are somehow going to fix something they simply cannot fix. Do a quick Google search if you are not sure what is going on. You will see the same troublemakers, good old Telia and Twelve99, showing up in threads across all kinds of games for EU players. League of Legends, Final Fantasy XIV, Guild Wars 2, World of Warcraft. Yeah, I am sure all the bigger companies, way larger than GGG, Riot Games, Blizzard, Square Enix, are all somehow struggling with totally convenient DDoS attacks that only hit one region, and all these supposed “DDoS” incidents just happen to share one thing in common, awful routing through terrible IPS which are known to be trash and troublemakers for years. Like both Telia and Twelve99 are pretty much a known meme for more than a decade now for almost every active player in the EU. And somehow you never hear about these problems on North American servers, or Australia, or Asia. You know why? Because people living and playing on their nearest servers there do not have to deal with the terrible IPS routing. You could even sit in Australia and play on Milan, and somehow you do not get affected by these so-called DDoS attacks, and the only issue you get is a naturally high but consistent ping because of the long and obvious physical distance. No sudden spikes, no random disconnects, no routing madness. Just stable connection doing exactly what it should on a working server. You cannot make this up and call it DDoS or point fingers at GGG’s servers while the servers themselves are working perfectly fine. If it were an actual DDoS, every region would be affected, because attackers would hit every realm out of pure chaos. And if it were the servers, everyone everywhere would be dealing with terrible performance. Windows 11, 9950X3D, RTX 4090, 96GB DDR5, 14,100 MB/s SSD, 15,360x2160p @240Hz Ultra 4K Gaming & Workspace Powerhouse
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" Yes, it is known that some individual servers are getting DDoS'd especially at launch by some losers who don't want other people to have fun. If a server is getting DDoS'd all players connecting to that server will be affected, so yes to your first question. That is one source of server instability among many. Others can be server hardware, routing problems or regional ISP outages. I don't have insight what in particular has occurred but this is hardly something GGG has much to do with. Compared to Blizzard, GGG is a small fish. Blizzard has huge server farms with more redundancy. If you don't know, redundancies are duplicate servers that chime in when another fails, thus sustaining uninterupted service. This is costly, and Blizzard Activision has a lot more dough and more titles and thus gets more use out of it as well. What Blizzard may have is better rollback protection or better netcode that would hide instability better from the player. This is something GGG should look more into and a valid criticism if true. As to your question why changing to Washington helped you? As pointed out, server stability will vary by region. Multiple reasons can be true here between better peering agreements with ISPs, less congestion, or stronger defences against attacks like DDoSing. If anything, this proves that the issues are due to servers or regional routing and not on your end. As to your last question: rollbacks occur when the server can't confirm your actions before you get disconnected. A lot of stuff is saved when you change instances (that's where the "FUCKING BANK IT" meme by Zizaran comes from if you didn't know). Items and maps are generated server-side, so if the server doesn't record them before the disconnect, they'll be gone. This is not caused by your connection directly, it has everything to do with server-side consistency mechanisms. If your connection is unstable it may triggger the rollback, but the deletion is due to how PoE handles state saving. Hope this write-up gives you some insight into how the backend works. I'm by no means an expert on this as I work in a different field in IT, but this is my best recollection and someone else may be able to provide more insight The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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Yes @ArtCrusade, this one helped a lot to understand the problem. Thank you for that. I also am interested in that things and solutions thats are possible from my side but by no means anything close to a professional.
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" What you can try is a service such as ExitLag. The elevator pitch goes something like it dynamically analyzes multiple routes to the game servers and selects the most stable and lowest-latency path. I have personally never used it and only know about it from a content creator I'm friends with based in Australia who plays on SEA servers. He's using it to deal with the latency, but if we can trust their advertising it should work for routing issues as well. You can as a first step try a regular (free) VPN and see if that does the job. Just to note: a VPN will lock you in one route, and while ExitLag will try several it's not a magic fix and it's a paid service (they do have a free trial). I don't personally endorse it as I have no first-hand experience but if you are fed up and frustrated it's imo worth a shot Good luck! :D The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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