3.27.0c Patch Notes Preview

You guys did not fix the "Visually disable equipped grafts" button.
It still resets its functionality after any zone change and also after simply changing any mtx part on your character.
Chaos divine ratio is approaching 100 to 1 because t16,5 are unprofitable and players are rolling barrels on Fortress.So what GGG gonna do? Nothing, remove barrels or return alva, abyss, exiles farming and return atlas multipliers?
I think 1 or 2, although the most sensible solutuion would be 3.
Last edited by mikemm#7171 on Nov 15, 2025, 5:57:05 AM
hoho there goes the market.
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Last edited by xPiranha#4678 on Nov 15, 2025, 7:03:07 AM


Kudos for doing a test. But a few counter points.
a) I did 1x T17 this entire league for my 6th map slot
b) I did indeed play ambush, but never once used a containment scarab because it puts too much pressure on the map for drops (most expensive was discernment).
c) you did 3 maps, a VERY low sample size for conclude anything. I did close to 600 maps of my strat, so while I had bad streaks with little loot, overall it evens out and you give yourself more opportunities to get lucky as well.

It's a grind game, and if you complete the atlas, find some low value scarabs and create an atlas tree to match, it's impossible to not make currency over time.[/quote]

Thank you very much for the tip but I do have a well formed zenith build with 300 div value and decent earthsatter starter with 30 div or so and last league 11 mirror invested Zenith build so I am not exactly new or uninformed I am just aware of the map drops but I do now how to alternatively farm my cash. There are options but there is a huge gap somewhere with the drops and rarity of drops. If you are able to do t17 with delirium orbs and that highly rolled maps you should not lose money in that amount, currency box with 14 additional items and 78% quant should not drop stacks of transmuations that constantly and no divines. Your RNG and my RNG experience is to different and that is causing a huge drop off of players, league lost 2/3 of player base Those three maps i tested was after your post before i did hundreds of T 16, 8 moded, 16.5 8 moded, and juiced up t17 and my experience was bad with drops
is this is kalandra league 2.0 o.0
Last edited by Pavel636#4575 on Nov 16, 2025, 6:18:15 AM
league end after 2 weeks (And was hard to play 2 weeks), brings currency back fast
GGG did u forget why many players Grind for weeks and months ? Just back to the roots plz... whats next league mh? Some promimsing buffs, bring super nerfed tota back and some poe2 content to poe1?
BTW. how can it be 2 weeks in the leagu Catharina prequest Act 3 isnt be doable if there is a breach on her head?
Last edited by TriXorianer#6739 on Nov 15, 2025, 4:22:42 PM
I beg you, please remove this terrible walls from maps
Feedback after the patch: Breaches feel worse. Suddenly I can hardly find fortresses, obstacles are a problem. Normal or medium breach felt completely lost with the drop and now they feel even less rewarding. How many times do one or two ordinary scarabs drop and a little gold - before patch feels way better, at least for me. After this patch it's more a matter of considering whether it makes sense to continue playing at all, when many players feel that the league is "dead"

I dont feel frustraion with currency like others - idk, iam doing shipments, harbringers and guardian+essence strat and i have a lot of currency.
I am so full on graftblood, i have fucking nothing to spend it on

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